NURBS Fairing by Knot Vector Optimization. - Barnabás Aszódi; Szabolcs Czuczor; László Szirmay-Kalos (WSCG, 2004)

Approximate Ray-Tracing on the GPU with Distance Impostors. - László Szirmay-Kalos; Barnabás Aszódi; István Lazányi; Mátyás Premecz (Comput. Graph. Forum, 2005)

Real-time Soft Shadows with Shadow Accumulation. - Barnabás Aszódi; László Szirmay-Kalos (Eurographics (Short Presentations), 2006)