Analogy in systems management: A theoretical inquiry. - Barry G. Silverman (IEEE Trans. Syst. Man Cybern., 1983)

Software Cost and Productivity Improvements: An Analogical View. - Barry G. Silverman (Computer, 1985)

The use of analogs in the innovation process: A software engineering protocol analysis. - Barry G. Silverman (IEEE Trans. Syst. Man Cybern., 1985)

Distributed Inference and Fusion Algorithms for Real-Time Supervisory Controller Positions. - Barry G. Silverman (IEEE Trans. Syst. Man Cybern., 1987)

Coping with ongoing knowledge acquisition from collaborating hierarchies of experts. - Barry G. Silverman; R. Gregory Wenig; Tricia Wu (SIGART Newsl., 1989)

Blackboard system generator (BSG): an alternative distributed problem-solving paradigm. - Barry G. Silverman; Joseph Shih Chang; Kostas Feggos (IEEE Trans. Syst. Man Cybern., 1989)

Critiquing Human Judgment Using Knowledge-Acquisition Systems. - Barry G. Silverman (AI Mag., 1990)

Unsupervised Discovery in an Operational Control Setting. - Barry G. Silverman; M. R. Hieb; Toufic M. Mezher (Knowledge Discovery in Databases, 1991)

Criticism-Based Knowledge Acquisition for Document Generation. - Barry G. Silverman (IAAI, 1991)

Full-Sized Knowledge-Based Systems Research Workshop. - Barry G. Silverman; Arthur J. Murray (AI Mag., 1991)

Expert critics: operationalizing the judgement/decisionmaking literature as a theory of "bugs" and repair strategies. - Barry G. Silverman (Knowl. Acquis., 1991)

Expert Critics in Engineering Design: Lessons Learned and Research Needs. - Barry G. Silverman; Toufic M. Mezher (AI Mag., 1992)

Survey of Expert Critiquing Systems: Practical and Theoretical Frontiers. - Barry G. Silverman (Commun. ACM, 1992)

Building a Better Critic-Recent Empirical Results. - Barry G. Silverman (IEEE Expert, 1992)

Human-Computer Collaboration. - Barry G. Silverman (Hum. Comput. Interact., 1992)

Modeling and critiquing the confirmation bias in human reasoning. - Barry G. Silverman (IEEE Trans. Syst. Man Cybern., 1992)

Research Workshop on Expert Judgment, Human Error, and Intelligent Systems. - Barry G. Silverman (AI Mag., 1993)

R&D Project Appraisal at the Gas Research Institute: Part II. - William M. Burnett; Barry G. Silverman; Dominic J. Monetta (Oper. Res., 1993)

Engineering experts critics for cooperative systems. - Barry G. Silverman; R. Gregory Wenig (Knowl. Eng. Rev., 1993)

Unifying Expert Systems and the Decision Sciences. - Barry G. Silverman (Oper. Res., 1994)

Intelligent Agents in Software Reuse Repositories. - Barry G. Silverman; Nabil Bedewi; Alfredo Morales (CIKM Information Agents Workshop, 1995)

Preparing engineers for collaborative technology: a graduate course. - Barry G. Silverman; Greg Kearsley; Mary L. Rosenberg (WETICE, 1995)

Intelligent multimedia repositories (IMRs) for project estimation and management: an empirical study. - Barry G. Silverman; Nabil Bedewi (Int. J. Hum. Comput. Stud., 1996)

HOLON: a Web-based framework for fostering guideline applications. - Barry G. Silverman; Khalid Moidu; Bernadette E. Clemente; L. Reis; D. Ravichandar; Charles Safran (AMIA, 1997)

Computer Reminders and Alerts. - Barry G. Silverman (Computer, 1997)

A Study of Strategies for Computerized Critiquing of Programmers. - Barry G. Silverman; Toufic Mehzer (Empir. Softw. Eng., 1997)

Nationwide telecare for diabetics: a pilot implementation of the HOLON architecture. - Peter C. Jones; Barry G. Silverman; M. Athanasoulis; D. Drucker; Howard Goldberg; J. Marsh; C. Nguyen; D. Ravichandar; L. Reis; David M. Rind; Charles Safran (AMIA, 1998)

HOLON: extending Web document libraries via objects in order to support the health information infrastructure. Health Object Library Online. - Barry G. Silverman; Peter C. Jones; Charles Safran; L. Reis; D. Ravichandar; Christo Andonyadis; Howard Goldberg; J. Marsh (AMIA, 1998)

Web-based health care agents; the case of reminders and todos, too (R2Do2). - Barry G. Silverman; Christo Andonyadis; Alfredo Morales (Artif. Intell. Medicine, 1998)

HOLON/CADSE: integrating open software standards and formal methods to generate guideline-based decision support agents. - Barry G. Silverman; Oleg Sokolsky; Val Tannen; Alex Wong 006; Lance Lang; Allan Khoury; Keith E. Campbell; Chen Qiang; Arnaud Sahuguet (AMIA, 1999)

Agents for the masses. - Jeffrey M. Bradshaw; Mark Greaves; Heather Holmback; Tom Karygiannis; Wayne A. Jansen; Barry G. Silverman; Niranjan Suri; Alex Wong 006 (IEEE Intell. Syst., 1999)

HEART SENSE: A Game-based Approach to Reducing Delay in Seeking Care for Acute Coronary Syndrome. - John H. Holmes; Barry G. Silverman; Yi Chen; Ransom Weaver; Stephen Kimmel; Charles Branas; Douglas Ivins (AMIA, 2000)

Do What I Mean: Online Shopping with a Natural Language Search Agent. - Barry G. Silverman; Mintu Bachann; Khaled Al-Akharas (IEEE Intell. Syst., 2001)

Implications of buyer decision theory for design of e-commerce websites. - Barry G. Silverman; Mintu Bachann; Khaled Al-Akharas (Int. J. Hum. Comput. Stud., 2001)

Computer Games May Be Good For Your Health: Shifting Healthcare Behavior Via Interactive Drama Videogames. - Barry G. Silverman; Joshua Mosley; Michael Johns; Ransom Weaver; Melanie Green; John H. Holmes; Stephen Kimmel; William C. Holmes (AMIA, 2003)

Satisfying the Perceived Need for Free-Play in Pedagogically Oriented Interactive Dramas. - Barry G. Silverman; Michael Johns; Ransom Weaver (CASA, 2003)

Authoring Edutainment Stories for Online Players (AESOP): Introducing Gameplay into Interactive Dramas. - Barry G. Silverman; Michael Johns; Ransom Weaver; Joshua Mosley (International Conference on Virtual Storytelling, 2003)

Human Behavior Models for Agents in Simulators and Games: Part II: Gamebot Engineering with PMFserv. - Barry G. Silverman; Gnana Bharathy; Kevin O'Brien; Jason Cornwell (Presence Teleoperators Virtual Environ., 2006)

Human Behavior Models for Agents in Simulators and Games: Part I: Enabling Science with PMFserv. - Barry G. Silverman; Michael Johns; Jason Cornwell; Kevin O'Brien (Presence Teleoperators Virtual Environ., 2006)

Human terrain data: what should we do with it? - Barry G. Silverman (WSC, 2007)

Modeling factions for "effects based operations": part I - leaders and followers. - Barry G. Silverman; Gnana Bharathy; Benjamin Nye; Roy J. Eidelson (Comput. Math. Organ. Theory, 2007)

Gameplay, Interactive Drama, and Training: Authoring Edutainment Stories for Online Players (AESOP). - Barry G. Silverman; Michael Johns; Ransom Weaver; Joshua Mosley (Presence Teleoperators Virtual Environ., 2007)

Sociocultural Games for Training and Analysis. - Barry G. Silverman; Gnana Bharathy; Michael Johns; Roy J. Eidelson; T. E. Smith; Benjamin Nye (IEEE Trans. Syst. Man Cybern. Part A, 2007)

Transgression and Atonement. - Kevin M. Knight; Deepthi Chandrasekaran; Aline Normoyle; Ransom Weaver; Barry G. Silverman (COIN@AAMAS&AAAI, 2008)

Modeling factions for 'effects based operations', part II: behavioral game theory. - Barry G. Silverman; Gnana Bharathy; Benjamin Nye; Tony Smith (Comput. Math. Organ. Theory, 2008)

An embeddable testbed for insurgent and terrorist agent theories: InsurgiSim. - Barry G. Silverman; Aline Normoyle; Praveen Kannan; Richard Pater; Deepthi Chandrasekaran; Gnana Bharathy (Intell. Decis. Technol., 2008)

Challenges of Country Modeling with Databases, Newsfeeds, and Expert Surveys. - Barry G. Silverman; Gnana Bharathy; G. Jiyun Kim (Multi-Agent Systems, 2009)

NonKin Village: An Embeddable Training Game Generator for Learning Cultural Terrain and Sustainable Counter-Insurgent Operations. - Barry G. Silverman; David Pietrocola; Nathan Weyer; Ransom Weaver; Nouva Esomar; Robert Might; Deepthi Chandrasekaran (AGS, 2009)

Modeling and Simulating Empires: Toward a Game World Generator. - Barry G. Silverman (KES (1), 2009)

Validating agent based social systems models. - Gnana Bharathy; Barry G. Silverman (WSC, 2010)

Systems Social Seience: A design inquiry approach for stabilization and reconstruction of social systems. - Barry G. Silverman (Intell. Decis. Technol., 2010)

Simulation-Based Training of Ill-Defined Social Domains: The Complex Environment Assessment and Tutoring System (CEATS). - Benjamin Nye; Gnana Bharathy; Barry G. Silverman; Ceyhun Eksin (ITS, 2012)

Rich socio-cognitive agents for immersive training environments: case of NonKin Village. - Barry G. Silverman; David Pietrocola; Benjamin Nye; Nathan Weyer; Oleg Osin; Dan Johnson; Ransom Weaver (Auton. Agents Multi Agent Syst., 2012)

Social Learning and Adoption of New Behavior in a Virtual Agent Society. - Benjamin D. Nye; Barry G. Silverman (Presence Teleoperators Virtual Environ., 2013)

Holistically evaluating agent-based social systems models: a case study. - Gnana Bharathy; Barry G. Silverman (Simul., 2013)

A systems approach to healthcare: Agent-based modeling, community mental health, and population well-being. - Barry G. Silverman; Nancy Hanrahan; Gnana Bharathy; Kim Gordon; Dan Johnson (Artif. Intell. Medicine, 2015)

Simulating Population Behavior: Transportation Mode, Green Technology, and Climate Change. - Nasrin Khansari; John B. Waldt; Barry G. Silverman; Willian W. Braham; Karen Shen; Jae Min Lee (SBP-BRiMS, 2017)

An agent-based decision tool to explore urban climate & smart city possibilities. - Nasrin Khansari; Barry G. Silverman; Qing Du; John B. Waldt; Willian W. Braham; Jae Min Lee (SysCon, 2017)

What is a good pattern of life model? Guidance for simulations. - Barry G. Silverman; Gnana Bharathy; Nathan Weyer (Simul., 2019)

StateSim: lessons learned from 20 years of a country modeling and simulation toolset. - Barry G. Silverman; Daniel M. Silverman; Gnana Bharathy; Nathan Weyer; William R. Tam (Comput. Math. Organ. Theory, 2021)