Boyhood Spaces: Play and Social Navigation through Video Games. - Shanly Dixon; Bart Simon (DiGRA Conference, 2005)

The Gamer and the Case Mod: Socio-Material Play and Expression in the LAN Party. - Bart Simon (DiGRA Conference, 2005)

Beyond Cyberspatial Flaneurie: On the Analytic Potential of Living With Digital Games. - Bart Simon (Games Cult., 2006)

Human, all too non-Human: Coop AI and the Conversation of Action. - Bart Simon (DiGRA Conference, 2007)

Geek Chic: Machine Aesthetics, Digital Gaming, and the Cultural Politics of the Case Mod. - Bart Simon (Games Cult., 2007)

What if Baudrillard was a Gamer?: Introduction to a Special Section on Baudrillard and Game Studies. - Bart Simon (Games Cult., 2007)

Discipline and Dragon Kill Points in the Online Power Game. - Mark Silverman; Bart Simon (Games Cult., 2009)

Two Players: Biography and 'Played Sociality' in EverQuest. - Bart Simon; Kelly Boudreau; Mark Silverman (Game Stud., 2009)

Propinquity: exploring embodied gameplay. - Amanda Williams; Lynn Hughes; Bart Simon (UbiComp (Adjunct Papers), 2010)

Critical Theory, Political Economy and Game Studies: A Review of "Games of Empire: Global Capitalism and Video Games". - Bart Simon (Game Stud., 2011)

A serious game for understanding ancient seafaring in the Mediterranean sea. - Oliver Philbin-Briscoe; Bart Simon; Sudhir P. Mudur; Charalambos Poullis; Selma Rizvic; Dusanka Boskovic; Fotis Liarokapis; Irene Katsouri; Stella Demesticha; Dimitrios Skarlatos 001 (VS-GAMES, 2017)

Unserious. - Bart Simon (Games Cult., 2017)

Secret Lives of Data Publics: Mixed Reality Smart City Interfaces. - Gabriel Resch; Beth Coleman; Matt Ratto; Bart Simon (CHI Extended Abstracts, 2018)

Megabooth: The cultural intermediation of indie games. - Felan Parker; Jennifer R. Whitson; Bart Simon (New Media Soc., 2018)

Evaluation of "The Seafarers": A serious game on seaborne trade in the Mediterranean sea during the Classical period. - Charalambos Poullis; Marta Kersten-Oertel; J. Praveen Benjamin; Oliver Philbin-Briscoe; Bart Simon; Dimitra Perissiou; Stella Demesticha; Evangeline Markou; Elias Frentzos; Phaedon C. Kyriakidis; Dimitrios Skarlatos 001; Selma Rizvic (Digit. Appl. Archaeol. Cult. Heritage, 2019)

1960s Cybernetics and the Unfulfilled Promise of Digital Play. - Bart Simon; Darren Wershler (FDG, 2023)