HDR Photographic Pipeline for Camera Modules in Mobile Devices. - Radoslaw Mantiuk; J. Cybularczyk; Michal Cichowicz; Miloslaw Smyk; Bartosz Bazyluk (Eurographics (Areas Papers), 2011)

Gaze-Dependent Depth-of-Field Effect Rendering in Virtual Environments. - Radoslaw Mantiuk; Bartosz Bazyluk; Anna M. Tomaszewska (SGDA, 2011)

Do-It-Yourself Eye Tracker: Low-Cost Pupil-Based Eye Tracker for Computer Graphics Applications. - Radoslaw Mantiuk; Michal Kowalik; Adam Nowosielski; Bartosz Bazyluk (MMM, 2012)

An Eye on Perceptual Graphics: Eye-Tracking Methodology. - Andrew T. Duchowski; Krzysztof Krejtz; Izabela Krejtz; Radoslaw Mantiuk; Bartosz Bazyluk (Eurographics (Tutorials), 2013)

Gaze-driven Object Tracking for Real Time Rendering. - Radoslaw Mantiuk; Bartosz Bazyluk; Rafal K. Mantiuk (Comput. Graph. Forum, 2013)

Reducing visual discomfort of 3D stereoscopic displays with gaze-contingent depth-of-field. - Andrew T. Duchowski; Donald H. House; Jordan Gestring; Rui I. Wang; Krzysztof Krejtz; Izabela Krejtz; Radoslaw Mantiuk; Bartosz Bazyluk (SAP, 2014)

Depth from HDR: depth induction or increased realism? - Peter Vangorp; Rafal K. Mantiuk; Bartosz Bazyluk; Karol Myszkowski; Radoslaw Mantiuk; Simon J. Watt; Hans-Peter Seidel (SAP, 2014)

Gaze-Driven Object Tracking Based on Optical Flow Estimation. - Bartosz Bazyluk; Radoslaw Mantiuk (ICCVG, 2014)