Length Preserving Multiresolution Editing of Curves. - Basile Sauvage; Stefanie Hahmann; Georges-Pierre Bonneau (Computing, 2004)

Area preserving deformation of multiresolution curves. - Stefanie Hahmann; Basile Sauvage; Georges-Pierre Bonneau (Comput. Aided Geom. Des., 2005)

Déformation de courbes et surfaces multirésolution sous contraintes. (Constrained deformation of multiresolution curves and surfaces). - Basile Sauvage (2005)

Length Constrained Multiresolution Deformation for Surface Wrinkling. - Basile Sauvage; Stefanie Hahmann; Georges-Pierre Bonneau (SMI, 2006)

Volume Preservation of Multiresolution Meshes. - Basile Sauvage; Stefanie Hahmann; Georges-Pierre Bonneau (Comput. Graph. Forum, 2007)

Constraint Modeling for Curves and Surfaces in CAGD: a Survey. - Vincent Cheutet; Marc Daniel; Stefanie Hahmann; Raphaël La Greca; Jean-Claude Léon; Robert Maculet; David Ménegaux; Basile Sauvage (Int. J. Shape Model., 2007)

Multiresolution Analysis. - Georges-Pierre Bonneau; Gershon Elber; Stefanie Hahmann; Basile Sauvage (Shape Analysis and Structuring, 2008)

Detail preserving deformation of B-spline surfaces with volume constraint. - Basile Sauvage; Stefanie Hahmann; Georges-Pierre Bonneau; Gershon Elber (Comput. Aided Geom. Des., 2008)

Robust Fitting on Poorly Sampled Data for Surface Light Field Rendering and Image Relighting. - Kenneth Vanhoey; Basile Sauvage; Olivier Génevaux; Frédéric Larue; Jean-Michel Dischler (Comput. Graph. Forum, 2013)

On-the-fly multi-scale infinite texturing from example. - Kenneth Vanhoey; Basile Sauvage; Frédéric Larue; Jean-Michel Dischler (ACM Trans. Graph., 2013)

Local random-phase noise for procedural texturing. - Guillaume Gilet; Basile Sauvage; Kenneth Vanhoey; Jean-Michel Dischler; Djamchid Ghazanfarpour (ACM Trans. Graph., 2014)

Semi-Regular Triangle Remeshing: A Comprehensive Study. - Frédéric Payan; Céline Roudet; Basile Sauvage (Comput. Graph. Forum, 2015)

Simplification of meshes with digitized radiance. - Kenneth Vanhoey; Basile Sauvage; Pierre Kraemer; Frédéric Larue; Jean-Michel Dischler (Vis. Comput., 2015)

Multi-scale label-map extraction for texture synthesis. - Yitzchak David Lockerman; Basile Sauvage; Rémi Allègre; Jean-Michel Dischler; Julie Dorsey; Holly E. Rushmeier (ACM Trans. Graph., 2016)

Bi-Layer textures: a Model for Synthesis and Deformation of Composite Textures. - Geoffrey Guingo; Basile Sauvage; Jean-Michel Dischler; Marie-Paule Cani (Comput. Graph. Forum, 2017)

Visual Quality Assessment of 3D Models: On the Influence of Light-Material Interaction. - Kenneth Vanhoey; Basile Sauvage; Pierre Kraemer; Guillaume Lavoué (ACM Trans. Appl. Percept., 2017)

Anisotropic Filtering for On-the-fly Patch-based Texturing. - Nicolas Lutz; Basile Sauvage; Frédéric Larue; Jean-Michel Dischler (Eurographics (Short Papers), 2019)

Content-aware texture deformation with dynamic control. - Geoffrey Guingo; Frédéric Larue; Basile Sauvage; Nicolas Lutz; Jean-Michel Dischler; Marie-Paule Cani (Comput. Graph., 2020)

Procedural Physically based BRDF for Real-Time Rendering of Glints. - Xavier Chermain; Basile Sauvage; Jean-Michel Dischler; Carsten Dachsbacher (Comput. Graph. Forum, 2020)

Importance Sampling of Glittering BSDFs based on Finite Mixture Distributions. - Xavier Chermain; Basile Sauvage; Jean-Michel Dischler; Carsten Dachsbacher (EGSR (DL), 2021)

Cyclostationary Gaussian noise: theory and synthesis. - Nicolas Lutz; Basile Sauvage; Jean-Michel Dischler (Comput. Graph. Forum, 2021)

Real-Time Geometric Glint Anti-Aliasing with Normal Map Filtering. - Xavier Chermain; Simon Lucas 002; Basile Sauvage; Jean-Michel Dischler; Carsten Dachsbacher (Proc. ACM Comput. Graph. Interact. Tech., 2021)

Gradient Terrain Authoring. - Eric Guérin; Adrien Peytavie; Simon Masnou; Julie Digne; Basile Sauvage; James Gain; Eric Galin (Comput. Graph. Forum, 2022)

Color-mapped noise vector fields for generating procedural micro-patterns. - Charline Grenier; Basile Sauvage; Jean-Michel Dischler; S. Thery (Comput. Graph. Forum, 2022)

Preserving the autocovariance of texture tilings using importance sampling. - Nicolas Lutz; Basile Sauvage; Jean-Michel Dischler (Comput. Graph. Forum, 2023)

Ink-Edit: Interactive color-constrained textures editing. - Charline Grenier; Pooran Memari; Basile Sauvage (SIGGRAPH Asia Technical Communications, 2024)

Real-time Terrain Enhancement with Controlled Procedural Patterns. - Charline Grenier; Éric Guérin; Eric Galin; Basile Sauvage (Comput. Graph. Forum, 2024)

Mix-Max: A Content-Aware Operator for Real-Time Texture Transitions. - Romain Fournier; Basile Sauvage (Comput. Graph. Forum, 2024)

Deformed tiling and blending: application to the correction of distortions implied by texture mapping. - Quentin Wendling; Joris Ravaglia; Basile Sauvage (Comput. Graph. Forum, 2025)

Multi-Dimensional Procedural Wave Noise. - Pascal Guehl; Rémi Allègre; Guillaume Gilet; Basile Sauvage; Marie-Paule Cani; Jean-Michel Dischler (ACM Trans. Graph., 2025)