ReconViguRation: Reconfiguring Physical Keyboards in Virtual Reality. - Daniel Schneider 006; Alexander Otte; Travis Gesslein; Philipp Gagel; Bastian Kuth; Mohamad Shahm Damlakhi; Oliver Dietz; Eyal Ofek; Michel Pahud; Per Ola Kristensson; Jörg Müller 001; Jens Grubert (IEEE Trans. Vis. Comput. Graph., 2019)

Breaking the Screen: Interaction Across Touchscreen Boundaries in Virtual Reality for Mobile Knowledge Workers. - Verena Biener; Daniel Schneider 006; Travis Gesslein; Alexander Otte; Bastian Kuth; Per Ola Kristensson; Eyal Ofek; Michel Pahud; Jens Grubert (IEEE Trans. Vis. Comput. Graph., 2020)

Vertex-Blend Attribute Compression. - Bastian Kuth; Quirin Meyer (High Performance Graphics (Symposium Papers), 2021)

Permutation Coding for Vertex-Blend Attribute Compression. - Christoph Peters 002; Bastian Kuth; Quirin Meyer (Proc. ACM Comput. Graph. Interact. Tech., 2022)

Edge-Friend: Fast and Deterministic Catmull-Clark Subdivision Surfaces. - Bastian Kuth; Max Oberberger; Matthäus G. Chajdas; Quirin Meyer (Comput. Graph. Forum, 2023)

Towards Practical Meshlet Compression. - Bastian Kuth; Max Oberberger; Felix Kawala; Sander Reitter; Sebastian Michel 003; Matthäus G. Chajdas; Quirin Meyer (VMV, 2024)

Real-Time Procedural Generation with GPU Work Graphs. - Bastian Kuth; Max Oberberger; Carsten Faber; Dominik Baumeister; Matthäus G. Chajdas; Quirin Meyer (Proc. ACM Comput. Graph. Interact. Tech., 2024)

Real-time meshlet decompression. - Bastian Kuth; Max Oberberger; Felix Kawala; Sander Reitter; Sebastian Michel 003; Matthäus G. Chajdas; Quirin Meyer (Comput. Graph., 2025)

Multidimensional image morphing-fast image-based rendering of open 3D and VR environments. - Simon Seibt; Bastian Kuth; Bartosz von Rymon Lipinski; Thomas V. Chang; Marc Erich Latoschik (Virtual Real. Intell. Hardw., 2025)