Bear Abouts: Sharing Stories across the Physical and Digital. - Becca Rose Glowacki (IDC, 2017)

Sampling molecular conformations and dynamics in a multi-user virtual reality framework. - Michael B. O'Connor; Helen M. Deeks; Edward Dawn; Oussama Metatla; Anne Roudaut; Matthew Sutton; Becca Rose Glowacki; Rebecca Sage; Philip Tew; Mark Wonnacott; Phil Bates; Adrian J. Mulholland; et al. (CoRR, 2018)

Mixed play spaces: augmenting digital storytelling with tactile objects. - Becca Rose Glowacki (Interactions, 2018)

Demo hour. - Pin-Cheng Lin; HyunJoo Oh 001; Mark D. Gross; Michael Eisenberg; Sherry Hsi; Becca Rose Glowacki; Mark Wonnacott; Amy Rose; Emma Powell; Liv Bargman; Seungwoo Je; Brendan Rooney; et al. (Interactions, 2018)

An open source Etextile VR glove for real-time manipulation of molecular simulations. - Becca Rose Glowacki; Rachel Freire; Lisa May Thomas; Michael B. O'Connor; Alexander Jamieson-Binnie; David R. Glowacki (CoRR, 2019)

Isness: Using Multi-Person VR to Design Peak Mystical Type Experiences Comparable to Psychedelics. - David R. Glowacki; Mark D. Wonnacott; Rachel Freire; Becca Rose Glowacki; Ella M. Gale; James E. Pike; Tiu de Haan; Mike Chatziapostolou; Oussama Metatla (CHI, 2020)

Subtle Sensing: Detecting Differences in the Flexibility of Virtually Simulated Molecular Objects. - Rhoslyn Roebuck Williams; Xan Varcoe; Becca Rose Glowacki; Ella M. Gale; Alexander Jamieson-Binnie; David R. Glowacki (CHI Extended Abstracts, 2020)