Multimodal mobile-ambient transmedial twirling with environmental lighting to complement fluid perspective with phase-perturbed affordance projection. - Michael Cohen 002; Rasika Ranaweera; Bektur Ryskeldiev; Tomohiro Oyama; Aya Hashimoto; Naoki Tsukida; Toshimune Miyaji (SIGGRAPH ASIA Mobile Graphics and Interactive Applications, 2014)

Mixed virtuality transducer: virtual camera relative location displayed as ambient light. - Michael Cohen 002; Rasika Ranaweera; Bektur Ryskeldiev; Tomohiro Oyama; Aya Hashimoto; Naoki Tsukida; Toshimune Miyaji (SIGGRAPH ASIA Mobile Graphics and Interactive Applications, 2014)

Metering "black holes": networking stand-alone applications for distributed multimodal synchronization. - Michael Cohen 002; Yousuke Nagayama; Bektur Ryskeldiev (ICMI, 2016)

Applying rotational tracking and photospherical imagery to immersive mobile telepresence and live video streaming groupware. - Bektur Ryskeldiev; Michael Cohen 002; Jens Herder (SIGGRAPH ASIA Mobile Graphics and Interactive Applications, 2017)

Distributed Metaverse: Creating Decentralized Blockchain-based Model for Peer-to-peer Sharing of Virtual Spaces for Mixed Reality Applications. - Bektur Ryskeldiev; Yoichi Ochiai; Michael Cohen 002; Jens Herder (AH, 2018)

Spatial Social Media: Towards Collaborative Mixed Reality Telepresence "On The Go". - Bektur Ryskeldiev (CHI Extended Abstracts, 2018)

Spotility: Crowdsourced Telepresence for Social and Collaborative Experiences in Mobile Mixed Reality. - Bektur Ryskeldiev; Toshiharu Igarashi; Junjian Zhang; Yoichi Ochiai; Michael Cohen 002; Jens Herder (CSCW Companion, 2018)

Mixed Reality Experience - How to Use a Virtual (TV) Studio for Demonstration of Virtual Reality Applications. - Jens Herder; Philipp Ladwig; Kai Vermeegen; Dennis Hergert; Florian Busch; Kevin Klever; Sebastian Holthausen; Bektur Ryskeldiev (VISIGRAPP (1: GRAPP), 2018)

BOLCOF: base optimization for middle layer completion of 3D-printed objects without failure. - Kenta Yamamoto; Riku Iwasaki; Tatsuya Minagawa; Ryota Kawamura; Bektur Ryskeldiev; Yoichi Ochiai (SIGGRAPH Posters, 2018)

ReactSpace: Spatial-Aware User Interactions for Collocated Social Live Streaming Experiences. - Bektur Ryskeldiev; Michael Cohen 002; Jens Herder; Yoichi Ochiai (SMC, 2018)

StreamSpace: Pervasive Mixed Reality Telepresence for Remote Collaboration on Mobile Devices. - Bektur Ryskeldiev; Michael Cohen 002; Jens Herder (J. Inf. Process., 2018)

AR Cooking: Comparing Display Methods for the Instructions of Cookwares on AR Goggles. - Hiroki Hasada; Junjian Zhang; Kenta Yamamoto; Bektur Ryskeldiev; Yoichi Ochiai (HCI (5), 2019)

Avatars for Co-located Collaborations in HMO-based Virtual Environments. - Jens Herder; Nico Brettschneider; Jeroen De Mooij; Bektur Ryskeldiev (VR, 2019)

Collaborative Learning & Co-Creation in XR. - Anna Vasilchenko; Jie Li 064; Bektur Ryskeldiev; Sayan Sarcar; Yoichi Ochiai; Kai Kunze; Iulian Radu (CHI Extended Abstracts, 2020)

Creative Immersive AI: Emerging Challenges and Opportunities forCreative Applications of AI in Immersive Media. - Bektur Ryskeldiev; Suzana Ilic; Yoichi Ochiai; Luba Elliott; Helena Nikonole; Mark Billinghurst (CHI Extended Abstracts, 2021)

Immersive Inclusivity at CHI: Design and Creation of Inclusive User Interactions Through Immersive Media. - Bektur Ryskeldiev; Yoichi Ochiai; Koki Kusano; Jie Li 064; MHD Yamen Saraiji; Kai Kunze; Mark Billinghurst; Suranga Nanayakkara; Yusuke Sugano; Tatsuya Honda (CHI Extended Abstracts, 2021)

Personalized Navigation that Links Speaker's Ambiguous Descriptions to Indoor Objects for Low Vision People. - Jun-Li Lu; Hiroyuki Osone; Akihisa Shitara; Ryo Iijima; Bektur Ryskeldiev; Sayan Sarcar; Yoichi Ochiai (HCI (8), 2021)

Investigating Accessibility Challenges and Opportunities for Users with Low Vision Disabilities in Customer-to-Customer (C2C) Marketplaces. - Bektur Ryskeldiev; Kotaro Hara; Mariko Kobayashi; Koki Kusano (ASSETS, 2022)

DeclutterAR: Mobile Diminished Reality and Augmented Reality to Address Hoarding by Motivating Decluttering and Selling on Online Marketplace. - Samantha W. T. Chan; Bektur Ryskeldiev; Suranga Nanayakkara (ISMAR Adjunct, 2022)

Design and User Research in AR/VR/MR. - Bektur Ryskeldiev; Joelle Zimmermann; Mark Billinghurst; Kai Kunze; Jie Li 064; Julie R. Williamson (ISMAR Adjunct, 2022)

Towards Immersive Inclusivity for C2C: How Immersive Multimodal Interactions Can Make Online Customer-to-Customer Shopping More Inclusive. - Bektur Ryskeldiev; Mariko Kobayashi; Kentaro Teramoto; Koki Kusano (Asian CHI, 2023)

Toward Closed-Domain Conversational Item Listing Assistant for Improvement of Experiences of Older Adults in Customer-to-Customer (C2C) Marketplaces. - Subin Park; Hyunggu Jung; Bektur Ryskeldiev; Jihyun Lee; Gwanhee Lee; Hyeonhak Jeong; Minki Chun; Kentaro Teramoto (ASSETS, 2024)

AccessibleShip: Exploring Packaging and Shipping Barriers for Visually Impaired Users in C2C E-Commerce. - Kunal Gupta; Ken Takaki; Ayaka Tsutsui; Kentaro Teramoto; Bektur Ryskeldiev (CHI Extended Abstracts, 2025)

"I Am a Blind Seller!": Picture Taking Assistance for Visually Impaired Individuals for Participation as Sellers in Customer to Customer (C2C) Marketplaces. - Ayaka Tsutsui; Kengo Tanaka; Yaman Yu; Bektur Ryskeldiev (CHI Extended Abstracts, 2025)

From Cluttered to Clear: Improving the Web Accessibility Design for Screen Reader Users in E-commerce With Generative AI. - Yaman Yu; Bektur Ryskeldiev; Ayaka Tsutsui; Matthew Gillingham; Yang Wang 005 (CoRR, 2025)