Designing collaborative musical experiences for broad audiences. - Ben Bengler; Nick Bryan-Kinns (Creativity & Cognition, 2013)

In the Wild: Evaluating Collaborative Interactive Musical Experiences in Public Settings. - Ben Bengler; Nick Bryan-Kinns (Interactive Experience in the Digital Age, 2014)

Polymetros. - Ben Bengler; Nick Bryan-Kinns (Interactions, 2014)

Demo hour. - Sangtae Kim; Jaejeung Kim; Soobin Lee; Ivan Petkov; Gloria Ronchi; Claudio Benghi; Ben Bengler; Nick Bryan-Kinns (Interactions, 2014)

"I could play here for hours.." (thinks the visitor and leaves): Why People Disengage from Public Interactives. - Ben Bengler; Nick Bryan-Kinns (Creativity & Cognition, 2015)

Pinsight: A Novel Way of Creating and Sharing Digital Content through 'Things' in the Wild. - Can Liu 003; Ben Bengler; Danilo Di Cuia; Katie Seaborn; Giovanna Nunes Vilaza; Sarah Gallacher; Licia Capra; Yvonne Rogers (Conference on Designing Interactive Systems, 2018)

SurfaceConstellations: A Modular Hardware Platform for Ad-Hoc Reconfigurable Cross-Device Workspaces. - Nicolai Marquardt; Frederik Brudy; Can Liu 003; Ben Bengler; Christian Holz 001 (CHI, 2018)

SurfaceConstellation Applications: Use Cases of Ad-Hoc Reconfigurable Cross-Device Workspaces. - Nicolai Marquardt; Frederik Brudy; Can Liu 003; Ben Bengler; Christian Holz 001 (CHI Extended Abstracts, 2018)

Here, this and next: evaluating public engagement with multiple, distributed and interlinked devices. - Giovanna Nunes Vilaza; Can Liu 003; Ben Bengler; Licia Capra; Yvonne Rogers (NordiCHI, 2018)

Collidoscope. - Ben Bengler; Fiore Martin; Nick Bryan-Kinns (Interactions, 2018)

Demo hour. - Ben Bengler; Fiore Martin; Nick Bryan-Kinns; Christopher Frauenberger; Julia Makhaeva; Katta Spiel; Rojin S. Vishkaie; Lee Jones (Interactions, 2018)

Roam-IO: Engaging with People Tracking Data through an Interactive Physical Data Installation. - Steven Houben; Ben Bengler; Daniel Gavrilov; Sarah Gallacher; Valentina Nisi; Nuno Jardim Nunes; Licia Capra; Yvonne Rogers (Conference on Designing Interactive Systems, 2019)