The Human-Machine Interface Challenges of Using Virtual Environment (VE) Displays Aboard Centrifuge Devices. - Ben D. Lawson; Angus H. Rupert; F. E. Guedry; J. D. Grissett; A. M. Mead (HCI (2), 1997)

Visually Induced Motion Sickness: Causes, Characteristics, and Countermeasures. - Behrang Keshavarz; Heiko Hecht; Ben D. Lawson (Handbook of Virtual Environments, 2nd ed., 2014)

Motion Sickness Symptomatology and Origins. - Ben D. Lawson (Handbook of Virtual Environments, 2nd ed., 2014)

Motion Sickness Scaling. - Ben D. Lawson (Handbook of Virtual Environments, 2nd ed., 2014)

Perception of Body Motion. - Ben D. Lawson; Bernhard E. Riecke (Handbook of Virtual Environments, 2nd ed., 2014)

Human Factors to Consider During the Early Development and Dissemination of New Displays to Improve Spatial Orientation and Situation Awareness. - Ben D. Lawson; John Christopher Brill; Linda-Brooke I. Thompson; Amanda M. Kelley; Casey R. Harris; Angus H. Rupert (HCI (4), 2015)

Functional Balance and Goal-Directed Eye-Hand Coordination After Exogenous or Endogenous Visual-Vestibular Perturbation: Current Findings and Recommendations for Portable or Ambulatory Applications. - Ben D. Lawson; Amanda A. Kelley; Bethany Ranes; J. Christopher Brill; Lana S. Milam (HCI (3), 2017)

Identifying Causes of and Solutions for Cybersickness in Immersive Technology: Reformulation of a Research and Development Agenda. - Kay M. Stanney; Ben D. Lawson; Bas Rokers; Mark Dennison; Cali M. Fidopiastis; Thomas A. Stoffregen; Séamas Weech; Jacqueline M. Fulvio (Int. J. Hum. Comput. Interact., 2020)

Editorial: Cybersickness in Virtual Reality and Augmented Reality. - Ben D. Lawson; Kay M. Stanney (Frontiers Virtual Real., 2021)