Multimodality and the Competitive Metagame: Exploring Issues of Balance in Multimodal Game Environments. - Ben Egliston (IE, 2014)

Playing Across Media: Exploring Transtextuality in Competitive Games and eSports. - Ben Egliston (DiGRA Conference, 2015)

Big playerbase, big data: On data analytics methodologies and their applicability to studying multiplayer games and culture. - Ben Egliston (First Monday, 2016)

Quantified Play: Self-Tracking in Videogames. - Ben Egliston (Games Cult., 2020)

'Seeing isn't doing': Examining tensions between bodies, videogames and technologies 'beyond' the game. - Ben Egliston (New Media Soc., 2020)

Critical questions for Facebook's virtual reality: data, power and the metaverse. - Ben Egliston; Marcus Carter (Internet Policy Rev., 2021)

Oculus imaginaries: The promises and perils of Facebook's virtual reality. - Ben Egliston; Marcus Carter (New Media Soc., 2022)

'The interface of the future': Mixed reality, intimate data and imagined temporalities. - Ben Egliston; Marcus Carter (Big Data Soc., 2022)

What are the risks of Virtual Reality data? Learning Analytics, Algorithmic Bias and a Fantasy of Perfect Data. - Marcus Carter; Ben Egliston (New Media Soc., 2023)

'The metaverse and how we'll build it': The political economy of Meta's Reality Labs. - Ben Egliston; Marcus Carter (New Media Soc., 2024)

Cryptogames: The promises of blockchain for the future of the videogame industry. - Ben Egliston; Marcus Carter (New Media Soc., 2024)

"They're Scamming Me": How Children Experience and Conceptualize Harm in Game Monetization. - Taylor Hardwick; Marcus Carter; Stephanie Harkin; Tianyi Zhangshao; Ben Egliston (CHI, 2025)

Who will govern the metaverse? Examining governance initiatives for extended reality (XR) technologies. - Ben Egliston; Marcus Carter; Kate Euphemia Clark (New Media Soc., 2025)