A Framework for Truth Maintenance in Multi-Agent Systems. - Brett Bojduj; Ben George Weber; Dennis Taylor (OR, 2006)

A High Population, Fault Tolerant Parallel Raytracer. - James Skorupski; Ben George Weber; Mei-Ling L. Liu (SEDE, 2006)

Computer aided architectural design: Wayfinding complexity analysis. - Brett Bojduj; Ben George Weber; Kai-Florian Richter; Sven Bertel (CSCWD, 2008)

Case-Based Reasoning for Build Order in Real-Time Strategy Games. - Ben George Weber; Michael Mateas (AIIDE, 2009)

A data mining approach to strategy prediction. - Ben George Weber; Michael Mateas (CIG, 2009)

Conceptual Neighborhoods for Retrieval in Case-Based Reasoning. - Ben George Weber; Michael Mateas (ICCBR, 2009)

Integrating Expert Knowledge and Experience. - Ben George Weber (AAAI, 2010)

AIIDE 2010 StarCraft Competition. - Ben George Weber (AIIDE, 2010)

Applying Goal-Driven Autonomy to StarCraft. - Ben George Weber; Michael Mateas; Arnav Jhala (AIIDE, 2010)

Reactive planning idioms for multi-scale game AI. - Ben George Weber; Peter A. Mawhorter; Michael Mateas; Arnav Jhala (CIG, 2010)

Supporting the designer's and the user's perspectives in computer-aided architectural design. - Kai-Florian Richter; Ben George Weber; Brett Bojduj; Sven Bertel (Adv. Eng. Informatics, 2010)

Building Human-Level AI for Real-Time Strategy Games. - Ben George Weber; Michael Mateas; Arnav Jhala (AAAI Fall Symposium: Advances in Cognitive Systems, 2011)

A Particle Model for State Estimation in Real-Time Strategy Games. - Ben George Weber; Michael Mateas; Arnav Jhala (AIIDE, 2011)

Modeling Player Retention in Madden NFL 11. - Ben George Weber; Michael John; Michael Mateas; Arnav Jhala (IAAI, 2011)

Recap of the 2010 AI and Interactive Digital Entertainment Conference. - G. Michael Youngblood; Vadim Bulitko; Ben George Weber (AI Mag., 2011)

The 2010 Mario AI Championship: Level Generation Track. - Noor Shaker; Julian Togelius; Georgios N. Yannakakis; Ben George Weber; Tomoyuki Shimizu; Tomonori Hashiyama; Nathan Sorenson; Philippe Pasquier; Peter A. Mawhorter; Glen Takahashi; Gillian Smith 001; Robin Baumgarten (IEEE Trans. Comput. Intell. AI Games, 2011)

Learning from Demonstration for Goal-Driven Autonomy. - Ben George Weber; Michael Mateas; Arnav Jhala (AAAI, 2012)

Integrating Learning in a Multi-Scale Agent. - Ben George Weber (2012)