Procedural Generation of 3D Caves for Games on the GPU. - Benjamin Mark; Tudor Berechet; Tobias Mahlmann; Julian Togelius (FDG, 2015)

Network estimation via poisson autoregressive models. - Benjamin Mark; Garvesh Raskutti; Rebecca Willett (CAMSAP, 2017)

Graph-Based Regularization for Regression Problems with Highly-Correlated Designs. - Yuan Li 006; Benjamin Mark; Garvesh Raskutti; Rebecca Willett (GlobalSIP, 2018)

Estimating Network Structure from Incomplete Event Data. - Benjamin Mark; Garvesh Raskutti; Rebecca Willett (AISTATS, 2019)

Network Estimation From Point Process Data. - Benjamin Mark; Garvesh Raskutti; Rebecca Willett (IEEE Trans. Inf. Theory, 2019)

Context-dependent self-exciting point processes: models, methods, and risk bounds in high dimensions. - Lili Zheng; Garvesh Raskutti; Rebecca Willett; Benjamin Mark (CoRR, 2020)

Graph-Based Regularization for Regression Problems with Alignment and Highly Correlated Designs. - Yuan Li 006; Benjamin Mark; Garvesh Raskutti; Rebecca Willett; Hyebin Song; David Neiman (SIAM J. Math. Data Sci., 2020)

Context-dependent Networks in Multivariate Time Series: Models, Methods, and Risk Bounds in High Dimensions. - Lili Zheng; Garvesh Raskutti; Rebecca Willett; Benjamin Mark (J. Mach. Learn. Res., 2021)