Subframe Temporal Alignment of Non-Stationary Cameras. - Benjamin Meyer 002; Timo Stich; Marcus A. Magnor; Marc Pollefeys (BMVC, 2008)

Realistic simulation of human contrast perception after headlight glares in driving simulations. - Benjamin Meyer 002; Mark Gonter; Clemens Grunert; Sebastian Thomschke; Mark Vollrath; Marcus A. Magnor (APGV, 2011)

A toolchain for capturing and rendering stereo and multi-view datasets. - Felix Klose; Christian Lipski; Kai Ruhl; Benjamin Meyer 002; Marcus A. Magnor (IC3D, 2011)

Simulating Visual Contrast Reduction during Nighttime Glare Situations on Conventional Displays. - Benjamin Meyer 002; Steve Grogorick; Mark Vollrath; Marcus A. Magnor (ACM Trans. Appl. Percept., 2016)