Augmented sport: exploring collective user experience. - Marc Pallot; Remy Eynard; Benjamin Poussard; Olivier Christmann; Simon Richir (VRIC, 2013)

A Design and Evaluation Framework for a Tele-Immersive Mixed Reality Platform. - Simon Crowle; Michael J. Boniface; Benjamin Poussard; Stylianos Asteriadis (AVR, 2014)

3DLive: A multi-modal sensing platform allowing tele-immersive sports applications. - Benjamin Poussard; Simon Richir; Jukka Vatjus-Anttila; Stylianos Asteriadis; Dimitrios Zarpalas; Petros Daras (EUSIPCO, 2014)

Investigating the main characteristics of 3D real time tele-immersive environments through the example of a computer augmented golf platform. - Benjamin Poussard; Guillaume Loup; Olivier Christmann; Rémy Eynard; Marc Pallot; Simon Richir; Franck Hernoux; Emilie Loup-Escande (VRIC, 2014)

Dynamic adaptive mesh streaming for real-time 3D teleimmersion. - Simon Crowle; Alexandros Doumanoglou; Benjamin Poussard; Michael J. Boniface; Dimitrios Zarpalas; Petros Daras (Web3D, 2015)

Virtual Reality as a tool for furniture design. - Sylvain Fleury; Alexandre Nollet; Noémie Chaniaud; Benjamin Poussard; Philippe Blanchard; Simon Richir (CW, 2022)

Why does the quality of sketches in virtual reality depend so much on individuals? Analysis and identification of factors based on laboratory and field experiments. - Noémie Chaniaud; Sylvain Fleury; Benjamin Poussard; Olivier Christmann; Thibaut Guitter; Simon Richir (RoCHI, 2022)

Visualizing the invisible: User-centered design of a system for the visualization of flows and concentrations of particles in the air. - Olivier Christmann; Sylvain Fleury; Jérôme Migaud; Vincent Raimbault; Benjamin Poussard; Thibaut Guitter; Geoffrey Gorisse; Simon Richir (Inf. Vis., 2022)