A Formalism and a Tool for Diverging Requirements in VR Scenario Modeling. - Richard Wages; Benno Grützmacher; Georg Trogemann (ICAT, 2003)

How Realistic is Realism? Considerations on the Aesthetics of Computer Games. - Richard Wages; Stefan M. Grünvogel; Benno Grützmacher (ICEC, 2004)

Learning from the Movie Industry: Adapting Production Processes for Storytelling in VR. - Richard Wages; Benno Grützmacher; Stefan Conrad 003 (TIDSE, 2004)