Implicit Sweep Objects. - Benoît Crespin; Carole Blanc; Christophe Schlick (Comput. Graph. Forum, 1996)

Skeletal Implicit Surface Reconstruction from Sections for Flexible Body Simulation. - Morade Amrani; Benoît Crespin; Behzad Shariat (IV, 2001)

Dynamic triangulation of variational implicit surfaces using incremental Delaunay tetrahedralization. - Benoît Crespin (VolVis, 2002)

Reconstruction of Variational Implicit Surfaces from Parallel Contours for Medical Imaging. - Daniele Peri; Benoît Crespin (VMV, 2003)

High-Speed Private Information Retrieval Computation on GPU. - Carlos Aguilar Melchor; Benoît Crespin; Philippe Gaborit; Vincent Jolivet; Pierre Rousseau (SECURWARE, 2008)

A Hierarchical Hashing Scheme for Nearest Neighbor Search and Broad-Phase Collision Detection. - Mickael Pouchol; Alexandre Ahmad; Benoît Crespin; Olivier Terraz (J. Graphics, GPU, & Game Tools, 2009)

Interactive Hydraulic Erosion Using CUDA. - Richard Bezin; Alexandre Peyrat; Benoît Crespin; Olivier Terraz; Xavier Skapin; Philippe Meseure (ICCVG (1), 2010)

A Particle-Based Method for Large-Scale Breaking Waves Simulation. - Emmanuelle Darles; Benoît Crespin; Djamchid Ghazanfarpour (ICCVG (1), 2010)

Topological Operations for Geomorphological Evolution. - Richard Bezin; Benoît Crespin; Xavier Skapin; Olivier Terraz; Philippe Meseure (VRIPHYS, 2011)

A Survey of Ocean Simulation and Rendering Techniques in Computer Graphics. - Emmanuelle Darles; Benoît Crespin; Djamchid Ghazanfarpour; Jean-Christophe Gonzato (Comput. Graph. Forum, 2011)

Programming Topological Operations for Visual Illustrations in an Introductory Geomorphology Course. - Richard Bezin; Benoît Crespin; Xavier Skapin; Philippe Meseure; Olivier Terraz (Eurographics (Education Papers), 2014)

Generalized maps for erosion and sedimentation simulation. - Richard Bezin; Benoît Crespin; Xavier Skapin; Olivier Terraz; Philippe Meseure (Comput. Graph., 2014)

A New Force Model for Controllable Breaking Waves. - Mathias Brousset; Emmanuelle Darles; Daniel Méneveaux; Pierre Poulin; Benoît Crespin (VRIPHYS, 2015)

Brownian Dynamics Simulation on the GPU: Virtual Colloidal Suspensions. - Công Tâm Tran; Benoît Crespin; Manuella Cerbelaud; Arnaud Videcoq (VRIPHYS, 2015)

Simulation and control of breaking waves using an external force model. - Mathias Brousset; Emmanuelle Darles; Daniel Méneveaux; Pierre Poulin; Benoît Crespin (Comput. Graph., 2016)

Colloidal suspension by SRD-MD simulation on GPU. - Công Tâm Tran; Benoît Crespin; Manuella Cerbelaud; Arnaud Videcoq (Comput. Phys. Commun., 2018)

Doctoral Colloquium-Designing VR Environments for Distance Learning. - Richard Ngu Leubou; Benoît Crespin; Marc Trestini (iLRN, 2021)

Particle-based numerical modeling of a thin granular layer subjected to oscillating flow. - Benoît Crespin; Marcel G. Clerc; Gladys Jara-Schulz; Michal Kowalczyk (Commun. Nonlinear Sci. Numer. Simul., 2021)

Multimedia Indexing and Retrieval: Optimized Combination of Low-level and High-level Features. - Mohamed Hamroun 001; Henri Nicolas; Benoît Crespin (ICEIS (1), 2022)

Multimodal Video Indexing (MVI): A New Method Based on Machine Learning and Semi-Automatic Annotation on Large Video Collections. - Mohamed Hamroun 001; Karim Tamine; Benoît Crespin (Int. J. Image Graph., 2022)

SOMA-BD: Brownian dynamics simulation for soft matter on GPU. - Benoît Crespin; Heinich Porro; Manuella Cerbelaud; Arnaud Videcoq; Julien Gerhards (Eng. Comput., 2025)