Precomputed Shape Database for Real-Time Physically-Based Simulation. - Loeïz Glondu; Benoit Legouis; Maud Marchal; Georges Dumont (VRIPHYS, 2011)

FlexiFingers: Multi-finger interaction in VR combining passive haptics and pseudo-haptics. - Merwan Achibet; Benoit Le Gouis; Maud Marchal; Pierre-Alexandre Leziart; Ferran Argelaguet; Adrien Girard; Anatole Lécuyer; Hiroyuki Kajimoto (3DUI, 2017)

Haptic rendering of FEM-based tearing simulation using clusterized collision detection. - Benoit Le Gouis; François Lehericey; Maud Marchal; Bruno Arnaldi; Valérie Gouranton; Anatole Lécuyer (WHC, 2017)

Elasticity-based Clustering for Haptic Interaction with Heterogeneous Deformable Objects. - Benoit Le Gouis; Maud Marchal; Anatole Lécuyer; Bruno Arnaldi (VRIPHYS, 2017)

AR Feels "Softer" than VR: Haptic Perception of Stiffness in Augmented versus Virtual Reality. - Yoren Gaffary; Benoit Le Gouis; Maud Marchal; Ferran Argelaguet; Bruno Arnaldi; Anatole Lécuyer (IEEE Trans. Vis. Comput. Graph., 2017)

Contribution à l'étude du rendu et de la perception haptique d'objets virtuels déformables. (Contribution to the study of haptic perception and renderinf of deformable virtual objects). - Benoit Legouis (2017)