A qualitative investigation of student perceptions of game elements in a gamified course. - Tugce Aldemir; Berkan Celik; Goknur Kaplan (Comput. Hum. Behav., 2018)

The undervalued variable in Massive Open Online Course (MOOC) research: An analysis and conceptualization of readiness for online learning in MOOCs. - Berkan Celik; Kursat Cagiltay (Educ. Inf. Technol., 2023)

Did you act according to your intention? An analysis and exploration of intention-behavior gap in MOOCs. - Berkan Celik; Kursat Cagiltay (Educ. Inf. Technol., 2024)

Comparing a Human's and a Multi-Agent System's Thematic Analysis: Assessing Qualitative Coding Consistency. - Sebastian Simon; Sreecharan Sankaranarayanan; Elham Tajik; Conrad Borchers; Bahar Shahrokhian; Francesco Balzan; Sebastian Strauß; Sree Aurovindh Viswanathan; Amine Hatun Atas; Mia Carapina; Li Liang; Berkan Celik (AIED (3), 2025)

Automating Thematic Analysis with Multi-Agent LLM Systems. - Sreecharan Sankaranarayanan; Conrad Borchers; Sebastian Simon; Elham Tajik; Amine Hatun Atas; Berkan Celik; Francesco Balzan; Bahar Shahrokhian (LAK Workshops, 2025)