Evaluation of an immersive virtual learning environment for operator training in mechanical and plant engineering using video analysis. - Carolin Pletz; Bernd Zinn (Br. J. Educ. Technol., 2020)

Design and Development of a Collaborative Serious Game to Promote Professional Knowledge Acquisition of Prospective Teachers. - Charlotte Knorr; Bernd Zinn (ICL (1), 2021)

Adaptive Training of the Mental Rotation Ability in an Immersive Virtual Environment. - Sunita Ariali; Bernd Zinn (Int. J. Emerg. Technol. Learn., 2021)

Workshop zum Einsatz agiler Methoden im Informatikunterricht. - Tobias Bahr; Bernd Zinn (GI-Jahrestagung, 2022)

Entwicklung der Anwendung der virtuellen Realität eines Arztbesuches. - Evelyn Isabelle Hoffarth; Bernd Zinn (DELFI Workshops, 2023)

Förderung des Professionswissens im Bereich Inklusion und Heterogenität mit Serious Games. - Tobias Bahr; Charlotte Knorr; Bernd Zinn (INFOS, 2023)

Effects of Perceived Technology Acceptance on Intention to Use Makerspaces and Digital Technologies. - Christina Sotiriadou; Marcus Brändle; Bernd Zinn (EDUCON, 2024)

Role-Playing in Teacher Education with InCoLearn and its Qualitative Usability. - Charlotte Knorr; Bernd Zinn (Int. J. Serious Games, 2024)

A Hybrid Learning Landscape About Artificial Intelligence for Teacher Trainers. - Tobias Bahr; Bernd Zinn (EDUCON, 2025)

A Comparative Study of Epistemological Beliefs and AI Chatbot Usage Among Early Adopters and Later Users in Higher Education. - Marcus Brändle; Tobias Bahr; Jonas Benedikt Arnold; Bernd Zinn (EDUCON, 2025)