Design of a Walkthrough System for Indoor Environments from Floor Plans. - Bin Chan; Hiu Ming Tse; Wenping Wang (IV, 1998)

Design and Speedup of an Indoor Walkthrough System. - Bin Chan; Wenping Wang; Mark Green 001 (Int. J. Virtual Real., 2000)

Efficient Collision Detection for Moving Ellipsoids Using Separating Planes. - Wenping Wang; Yi-King Choi; Bin Chan; Myung-Soo Kim; Jiaye Wang (Computing, 2004)

Geocube - GPU accelerated real-time rendering of transparency and translucency. - Bin Chan; Wenping Wang (Vis. Comput., 2005)

A novel shape representation on GPU for real-time rendering - Bin Chan (2006)

Silhouette Smoothing for Real-Time Rendering of Mesh Surfaces. - Lu Wang 007; Changhe Tu; Wenping Wang 001; Xiangxu Meng; Bin Chan; Dong-Ming Yan 001 (IEEE Trans. Vis. Comput. Graph., 2008)

Multi-Image Based Photon Tracing for Interactive Global Illumination of Dynamic Scenes. - Chunhui Yao; Bin Wang 021; Bin Chan; Jun-Hai Yong; Jean-Claude Paul (Comput. Graph. Forum, 2010)

Recovering Geometric Detail by Octree Normal Maps. - Wenshan Fan; Bin Wang 021; Bin Chan; Jean-Claude Paul; Jiaguang Sun 001 (Trans. Edutainment, 2012)

A compact random-access representation for urban modeling and rendering. - Zhengzheng Kuang; Bin Chan; Yizhou Yu; Wenping Wang (ACM Trans. Graph., 2013)