jGL and its applications as a Web3D platform. - Bing-Yu Chen 004; Tomoyuki Nishita (Web3D, 2001)

Free-Form Deformation with Automatically Generated Multiresolution Lattices. - Yutaka Ono; Bing-Yu Chen 004; Tomoyuki Nishita; Jieqing Feng (CW, 2002)

Adaptive Solid Texturing for Web3D Applications. - Bing-Yu Chen 004; Tomoyuki Nishita (PG, 2002)

Adaptive solid texturing for web graphics. - Bing-Yu Chen 004; Tomoyuki Nishita (SIGGRAPH Abstracts and Applications, 2002)

Multiresolution streaming mesh with shape preserving and QoS-like controlling. - Bing-Yu Chen 004; Tomoyuki Nishita (Web3D, 2002)

An Efficient Mesh Simplification Method with Feature Detection for Unstructured Meshes and Web Graphics. - Bing-Yu Chen 004; Tomoyuki Nishita (Computer Graphics International, 2003)

Physics Motivated Modeling of Volcanic Clouds as a Two Fluids Model. - Ryoichi Mizuno; Yoshinori Dobashi; Bing-Yu Chen 004; Tomoyuki Nishita (PG, 2003)

Animating Hair with Loosely Connected Particles. - Yosuke Bando; Tomoyuki Nishita; Bing-Yu Chen 004 (Comput. Graph. Forum, 2003)

Development of 3D graphics and VRML libraries for Web3D platform by using Java. - Bing-Yu Chen 004; Tomoyuki Nishita (Syst. Comput. Jpn., 2003)

3D Character Model Creation from Cel Animation. - Yutaka Ono; Bing-Yu Chen 004; Tomoyuki Nishita (CW, 2004)

Conceptual Farm. - Shuen-Huei Guan; Sheng-Yao Cho; Yu-Te Shen; Rung-Huei Liang; Bing-Yu Chen 004; Ming Ouhyoung (ICME, 2004)

Feature refinement strategy for extended marching cubes: Handling on dynamic nature of real-time sculpting application. - Chien-Chang Ho; Yan-Hong Lu; Hung-Te Lin; Shuen-Huei Guan; Sheng-Yao Cho; Rung-Huei Liang; Bing-Yu Chen 004; Ming Ouhyoung (ICME, 2004)

Enhanced 3D model retrieval system through characteristic views using orthogonal visual hull. - Shuen-Huei Guan; Ming-Kai Hsieh; Chia-Chi Yeh; Bing-Yu Chen 004 (SIGGRAPH Posters, 2004)

Animating hand-drawn sketches. - Yutaka Ono; Bing-Yu Chen 004; Tomoyuki Nishita (SIGGRAPH Posters, 2004)

Composite mouse gestures: toward an easier tool for behavior authoring. - Edward Yu-Te Shen; Kuei-Yuan Zheng; Bing-Yu Chen 004 (SIGGRAPH Posters, 2004)

Prong features detection of a 3D model based on the watershed algorithm. - Fu-Che Wu; Bing-Yu Chen 004; Rung-Huei Liang; Ming Ouhyoung (SIGGRAPH Sketches, 2004)

An efficient representation of complex materials for real-time rendering. - Wan-Chun Ma; Sung-Hsiang Chao; Bing-Yu Chen 004; Chun-Fa Chang; Ming Ouhyoung; Tomoyuki Nishita (VRST, 2004)

Motion retargeting and transition in different articulated figures. - Ming-Kai Hsieh; Bing-Yu Chen 004; Ming Ouhyoung (CAD/Graphics, 2005)

The architecture of a J2ME-based OpenGL ES 3D library. - Cheng-Han Tu; Bing-Yu Chen 004 (CAD/Graphics, 2005)

Toward gesture-based behavior authoring. - Edward Yu-Te Shen; Bing-Yu Chen 004 (Computer Graphics International, 2005)

Level-of-detail representation of bidirectional texture functions for real-time rendering. - Wan-Chun Ma; Sung-Hsiang Chao; Yu-Ting Tseng; Yung-Yu Chuang; Chun-Fa Chang; Bing-Yu Chen 004; Ming Ouhyoung (SI3D, 2005)

A web-based three-dimensional protein retrieval system by matching visual similarity. - Jeng-Sheng Yeh; Ding-Yun Chen; Bing-Yu Chen 004; Ming Ouhyoung (Bioinform., 2005)

Cubical Marching Squares: Adaptive Feature Preserving Surface Extraction from Volume Data. - Chien-Chang Ho; Fu-Che Wu; Bing-Yu Chen 004; Yung-Yu Chuang; Ming Ouhyoung (Comput. Graph. Forum, 2005)

Character animation creation using hand-drawn sketches. - Bing-Yu Chen 004; Yutaka Ono; Tomoyuki Nishita (Vis. Comput., 2005)

Skeleton-Driven Animation Transfer Based on Consistent Volume Parameterization. - Yen-Tuo Chang; Bing-Yu Chen 004; Wan-Chi Luo; Jian-Bin Huang (Computer Graphics International, 2006)

Progressive deforming meshes based on deformation oriented decimation and dynamic connectivity updating. - Fu-Chung Huang; Bing-Yu Chen 004; Yung-Yu Chuang (Symposium on Computer Animation, 2006)

Extended cubical marching squares for surface extraction from various kinds of volumetric structure. - Chien-Chang Ho; Bing-Yu Chen 004; Ming Ouhyoung; Jyh-Horng Chen (SIGGRAPH Research Posters, 2006)

Progressive deforming meshes based on deformation oriented decimation. - Fu-Chung Huang; Bing-Yu Chen 004; Yung-Yu Chuang (SIGGRAPH Research Posters, 2006)

View-dependent JPEG 2000-based mesh streaming. - Nien-Shien Lin; Ting-Hao Huang; Bing-Yu Chen 004 (SIGGRAPH Research Posters, 2006)

Hand-shadow illusions and 3D DDR based on efficient model retrieval. - Jeng-Sheng Yeh; Chung-Lin Wen; Jen-Yuan Chiang; Liang-Kai Wang; Ting-Hao Huang; Ding-Yun Chen; Li-Fong Lin; Yung-Yu Chuang; Ming-Yang Yu; Bing-Yu Chen 004; Jean Y. C. Tsai; Ming Ouhyoung (SIGGRAPH Emerging Technologies, 2006)

Real-time triple product relighting using spherical local-frame parameterization. - Wan-Chun Ma; Chun-Tse Hsiao; Ken-Yi Lee; Yung-Yu Chuang; Bing-Yu Chen 004 (Vis. Comput., 2006)

A practical and fast rendering algorithm for dynamic scenes using adaptive shadow fields. - Naoki Tamura; Henry Johan; Bing-Yu Chen 004; Tomoyuki Nishita (Vis. Comput., 2006)

Domain connected graph: the skeleton of a closed 3D shape for animation. - Fu-Che Wu; Wan-Chun Ma; Rung-Huei Liang; Bing-Yu Chen 004; Ming Ouhyoung (Vis. Comput., 2006)

Enabling nutrition-aware cooking in a smart kitchen. - Pei-Yu Chi; Jen-Hao Chen; Hao-Hua Chu; Bing-Yu Chen 004 (CHI Extended Abstracts, 2007)

Semantic-event based analysis and segmentation of wedding ceremony videos. - Wen-Huang Cheng; Yung-Yu Chuang; Bing-Yu Chen 004; Ja-Ling Wu; Shao-Yen Fang; Yin-Tzu Lin; Chi-Chang Hsieh; Chen-Ming Pan; Wei-Ta Chu; Min-Chun Tien 001 (Multimedia Information Retrieval, 2007)

Stabilizing video while keeping resolution and capturing intention. - Bing-Yu Chen 004; Jong-Shan Lin; Wei-Ting Huang (SIGGRAPH Sketches, 2007)

NPR in production: animating the Sung dynasty painting "Children at Play". - Shuen-Huei Guan; Dan Maas; Bing-Yu Chen 004; Yung-Yu Chuang (SIGGRAPH Posters, 2007)

Digital restoration of moldy aged films. - Chieh-Ju Tu; Shuen-Huei Guan; Yung-Yu Chuang; Jiann-Rong Wu; Bing-Yu Chen 004; Ming Ouhyoung (SIGGRAPH Sketches, 2007)

3D Model Streaming Based on JPEG 2000. - Nein-Hsien Lin; Ting-Hao Huang; Bing-Yu Chen 004 (IEEE Trans. Consumer Electron., 2007)

FLoD: A Framework for Peer-to-Peer 3D Streaming. - Shun-Yun Hu; Ting-Hao Huang; Shao-Chen Chang; Wei-Lun Sung; Jehn-Ruey Jiang; Bing-Yu Chen 004 (INFOCOM, 2008)

Blurred Image Detection and Classification. - Ping Hsu; Bing-Yu Chen 004 (MMM, 2008)

Lips-sync 3D speech animation. - Fu-Chung Huang; Bing-Yu Chen 004; Yung-Yu Chuang; Shuen-Huei Guan (SIGGRAPH Posters, 2008)

Controllable motion textures. - Tse-Hsien Wang; Chun-Tse Hsiao; Bing-Yu Chen 004; Pei-Zhi Huang (SIGGRAPH Posters, 2008)

Smart album: photo filtering by effect detections. - Ming-Yang Yu; Yu Liang; Ken-Yi Lee; Bing-Yu Chen 004; Ming Ouhyoung (SIGGRAPH Posters, 2008)

Capturing Intention-based Full-Frame Video Stabilization. - Bing-Yu Chen 004; Ken-Yi Lee; Wei-Ting Huang; Jong-Shan Lin (Comput. Graph. Forum, 2008)

Example-based Multiple Local Color Transfer by Strokes. - Chung-Lin Wen; Chang-Hsi Hsieh; Bing-Yu Chen 004; Ming Ouhyoung (Comput. Graph. Forum, 2008)

Semantic Analysis for Automatic Event Recognition and Segmentation of Wedding Ceremony Videos. - Wen-Huang Cheng; Yung-Yu Chuang; Yin-Tzu Lin; Chi-Chang Hsieh; Shao-Yen Fang; Bing-Yu Chen 004; Ja-Ling Wu (IEEE Trans. Circuits Syst. Video Technol., 2008)

Extracting depth and matte using a color-filtered aperture. - Yosuke Bando; Bing-Yu Chen 004; Tomoyuki Nishita (ACM Trans. Graph., 2008)

SmartPlayer: user-centric video fast-forwarding. - Kai-Yin Cheng; Sheng-Jie Luo; Bing-Yu Chen 004; Hao-Hua Chu (CHI, 2009)

Video stabilization using robust feature trajectories. - Ken-Yi Lee; Yung-Yu Chuang; Bing-Yu Chen 004; Ming Ouhyoung (ICCV, 2009)

Video-Based Motion Capturing for Skeleton-Based 3D Models. - Liang-Yu Shih; Bing-Yu Chen 004; Ja-Ling Wu (PSIVT, 2009)

MemoIcon: using everyday objects as physical icons. - Bing-Yu Chen 004; Kai-Yin Cheng; Hao-Hua Chu; Sy-Yen Kuo; Rong-Hao Liang; Ming-Yang Yu; Rung-Huei Liang; Hung-Jung Lin; Yu-Ming Chu 002 (SIGGRAPH ASIA Art Gallery & Emerging Technologies, 2009)

Animating character images in 3D space. - Bing-Yu Chen 004; Shih-Chiang Dai; Shuen-Huei Guan; Tomoyuki Nishita (SIGGRAPH Posters, 2009)

Utilizing photos as program themes. - Kai-Yin Cheng; Ko-Yuan Chou; Sheng-Jie Luo; Bing-Yu Chen 004 (SIGGRAPH Posters, 2009)

3D-model-based face replacement in video. - Yi-Ting Cheng; Virginia Tzeng; Yu Liang; Chuan-Chang Wang; Bing-Yu Chen 004; Yung-Yu Chuang; Ming Ouhyoung (SIGGRAPH Posters, 2009)

Animating lip-sync speech faces by dominated animeme models. - Fu-Chung Huang; Yu-Mei Chen; Tse-Hsien Wang; Bing-Yu Chen 004; Shuen-Huei Guan (SIGGRAPH Posters, 2009)

Video segmentation with motion smoothness. - Chung-Lin Wen; Yu-Ting Wong; Bing-Yu Chen 004; Yoichi Sato 001 (SIGGRAPH Posters, 2009)

Interactive image composition through draggable objects. - Yuichiro Yamaguchi; Takuya Saito; Yosuke Bando; Bing-Yu Chen 004; Tomoyuki Nishita (SIGGRAPH ASIA Sketches, 2009)

Simulation of Tearing Cloth with Frayed Edges. - Napaporn Metaaphanon; Yosuke Bando; Bing-Yu Chen 004; Tomoyuki Nishita (Comput. Graph. Forum, 2009)

Interactive Rendering of Interior Scenes with Dynamic Environment Illumination. - Yonghao Yue; Kei Iwasaki; Bing-Yu Chen 004; Yoshinori Dobashi; Tomoyuki Nishita (Comput. Graph. Forum, 2009)

iCon: utilizing everyday objects as additional, auxiliary and instant tabletop controllers. - Kai-Yin Cheng; Rong-Hao Liang; Bing-Yu Chen 004; Rung-Huei Liang; Sy-Yen Kuo (CHI, 2010)

MusicSpace: you "play" the music. - Chun-Yu Tsai; Hung-Jung Lin; Tzu-Hao Kuo; Kai-Yin Cheng; I-Chao Shen; Bing-Yu Chen 004; Rung-Huei Liang (SIGGRAPH Posters, 2010)

Binary Orientation Trees for Volume and Surface Reconstruction from Unoriented Point Clouds. - Yi-Ling Chen 004; Bing-Yu Chen 004; Shang-Hong Lai; Tomoyuki Nishita (Comput. Graph. Forum, 2010)

Video Segmentation with Motion Smoothness. - Chung-Lin Wen; Bing-Yu Chen 004; Yoichi Sato 001 (IEICE Trans. Inf. Syst., 2010)

Peer-to-Peer 3D Streaming. - Shun-Yun Hu; Jehn-Ruey Jiang; Bing-Yu Chen 004 (IEEE Internet Comput., 2010)

Unbiased, adaptive stochastic sampling for rendering inhomogeneous participating media. - Yonghao Yue; Kei Iwasaki; Bing-Yu Chen 004; Yoshinori Dobashi; Tomoyuki Nishita (ACM Trans. Graph., 2010)

Curling and clumping fur represented by texture layers. - Paulo Silva; Yosuke Bando; Bing-Yu Chen 004; Tomoyuki Nishita (Vis. Comput., 2010)

Twisting, Tearing and Flicking Effects in String Animations. - Witawat Rungjiratananon; Yoshihiro Kanamori; Napaporn Metaaphanon; Yosuke Bando; Bing-Yu Chen 004; Tomoyuki Nishita (MIG, 2011)

Image Super-Resolution by Vectorizing Edges. - Chia-Jung Hung; Chun-Kai Huang; Bing-Yu Chen 004 (MMM (1), 2011)

Sewing Photos: Smooth Transition between Photos. - Tzu-Hao Kuo; Chun-Yu Tsai; Kai-Yin Cheng; Bing-Yu Chen 004 (MMM (1), 2011)

Grab-carry-release: manipulating physical objects in a real scene through a smart phone. - Kai-Yin Cheng; Yu-Hsiang Lin; Yu-Hsin Lin; Bing-Yu Chen 004; Takeo Igarashi (SIGGRAPH Asia Emerging Technologies, 2011)

SonarWatch: appropriating the forearm as a slider bar. - Rong-Hao Liang; Shu-Yang Lin; Chao-Huai Su; Kai-Yin Cheng; Bing-Yu Chen 004; De-Nian Yang (SIGGRAPH Asia Emerging Technologies, 2011)

Presenting time-evolving activities using communication archive data. - Sheng-Jie Luo; Shih-Wen Huang; En-Hsu Yen; Li-Ting Huang; Bing-Yu Chen 004; Kwan-Liu Ma (SIGGRAPH Asia Posters, 2011)

A blendshape model that incorporates physical interaction. - Wan-Chun Ma; Yi-Hua Tina Wang; Graham Fyffe; Jernej Barbic; Bing-Yu Chen 004; Paul E. Debevec (SIGGRAPH Asia Posters, 2011)

Pub - point upon body: exploring eyes-free interaction and methods on an arm. - Shu-Yang Lin; Chao-Huai Su; Kai-Yin Cheng; Rong-Hao Liang; Tzu-Hao Kuo; Bing-Yu Chen 004 (UIST, 2011)

Motion Deblurring from a Single Image using Circular Sensor Motion. - Yosuke Bando; Bing-Yu Chen 004; Tomoyuki Nishita (Comput. Graph. Forum, 2011)

Bipartite Polar Classification for Surface Reconstruction. - Yi-Ling Chen 004; Tung-Ying Lee; Bing-Yu Chen 004; Shang-Hong Lai (Comput. Graph. Forum, 2011)

Rephotography Using Image Collections. - Kun-Ting Lee; Sheng-Jie Luo; Bing-Yu Chen 004 (Comput. Graph. Forum, 2011)

Toward Optimal Space Partitioning for Unbiased, Adaptive Free Path Sampling of Inhomogeneous Participating Media. - Yonghao Yue; Kei Iwasaki; Bing-Yu Chen 004; Yoshinori Dobashi; Tomoyuki Nishita (Comput. Graph. Forum, 2011)

Social album: Linking and merging online albums based on social relationship. - Kai-Yin Cheng; Tzu-Hao Kuo; Yu-Ting Wong; Bing-Yu Chen 004 (APSIPA, 2012)

User-Assisted Disparity Maps. - Hsin-Yi Chen; Yi-Shan Lin; I-Chao Shen; Sheng-Jie Luo; Wen-Huang Cheng; Bing-Yu Chen 004 (PG (Short Papers), 2012)

GaussSketch: add-on magnetic sensing for natural sketching on smartphones. - Rong-Hao Liang; Kai-Yin Cheng; Bing-Yu Chen 004; De-Nian Yang (SIGGRAPH Posters, 2012)

Attention-oriented photo slideshow. - Sheng-Jie Luo; I-Chao Shen; Hsu Hsu; Bing-Yu Chen 004 (SIGGRAPH ASIA Posters, 2012)

Previewing video content with dynamic and interactable collage. - Sheng-Jie Luo; Chun-Yu Tsai; Hsiao-Ching You; Hsun-Pei Wang; Wei-Chao Chen; Bing-Yu Chen 004 (SIGGRAPH ASIA Posters, 2012)

Texturing and deforming models with casual images. - I-Chao Shen; Sheng-Jie Luo; Yi-Hua Tina Wang; Yu-Mei Chen; Bing-Yu Chen 004; Wen-Huang Cheng (SIGGRAPH ASIA Posters, 2012)

Lip-synced character speech animation with dominated animeme models. - Shuen-Huei Guan; Yu-Mei Chen; Fu-Chung Huang; Bing-Yu Chen 004 (SIGGRAPH Asia Technical Briefs, 2012)

GaussBrush: Drawing with Magnetic Stylus. - Rong-Hao Liang; Chao-Huai Su; Chien-Ting Weng; Kai-Yin Cheng; Bing-Yu Chen 004; De-Nian Yang (SIGGRAPH Asia Emerging Technologies, 2012)

GaussSense: attachable stylus sensing using magnetic sensor grid. - Rong-Hao Liang; Kai-Yin Cheng; Chao-Huai Su; Chien-Ting Weng; Bing-Yu Chen 004; De-Nian Yang (UIST, 2012)

SD Models: Super-Deformed Character Models. - Liang-Tsen Shen; Sheng-Jie Luo; Chun-Kai Huang; Bing-Yu Chen 004 (Comput. Graph. Forum, 2012)

Pixel Art with Refracted Light by Rearrangeable Sticks. - Yonghao Yue; Kei Iwasaki; Bing-Yu Chen 004; Yoshinori Dobashi; Tomoyuki Nishita (Comput. Graph. Forum, 2012)

A blendshape model that incorporates physical interaction. - Wan-Chun Ma; Yi-Hua Tina Wang; Graham Fyffe; Bing-Yu Chen 004; Paul E. Debevec (Comput. Animat. Virtual Worlds, 2012)

Animating strings with twisting, tearing and flicking effects. - Witawat Rungjiratananon; Yoshihiro Kanamori; Napaporn Metaaphanon; Yosuke Bando; Bing-Yu Chen 004; Tomoyuki Nishita (Comput. Animat. Virtual Worlds, 2012)

Animating Lip-Sync Characters With Dominated Animeme Models. - Yu-Mei Chen; Fu-Chung Huang; Shuen-Huei Guan; Bing-Yu Chen 004 (IEEE Trans. Circuits Syst. Video Technol., 2012)

Perspective-aware warping for seamless stereoscopic image cloning. - Sheng-Jie Luo; I-Chao Shen; Bing-Yu Chen 004; Wen-Huang Cheng; Yung-Yu Chuang (ACM Trans. Graph., 2012)

Ambiguity-Free Edge-Bundling for Interactive Graph Visualization. - Sheng-Jie Luo; Chun-Liang Liu; Bing-Yu Chen 004; Kwan-Liu Ma (IEEE Trans. Vis. Comput. Graph., 2012)

GaussBits: magnetic tangible bits for portable and occlusion-free near-surface interactions. - Rong-Hao Liang; Kai-Yin Cheng; Li-Wei Chan 001; Chuan-Xhyuan Peng; Mike Y. Chen; Rung-Huei Liang; De-Nian Yang; Bing-Yu Chen 004 (CHI, 2013)

NailDisplay: bringing an always available visual display to fingertips. - Chao-Huai Su; Li-Wei Chan 001; Chien-Ting Weng; Rong-Hao Liang; Kai-Yin Cheng; Bing-Yu Chen 004 (CHI, 2013)

Robust Feature Matching with Alternate Hough and Inverted Hough Transforms. - Hsin-Yi Chen; Yen-Yu Lin; Bing-Yu Chen 004 (CVPR, 2013)

Thememory: Experiencing Thematic Photos in Daily Practice. - Kai-Yin Cheng; Ko-Yuan Chou; Bing-Yu Chen 004 (CW, 2013)

Adaptively Simulating Inhomogeneous Elastic Deformation. - Sei Imai; Yonghao Yue; Bing-Yu Chen 004; Tomoyuki Nishita (GRAPP/IVAPP, 2013)

Painting photolization. - Chien-Wen Jung; I-Chao Shen; Sheng-Jie Luo; Chun-Kai Huang; Bing-Yu Chen 004; Wen-Huang Cheng (SIGGRAPH ASIA Posters, 2013)

Tracking magnetics above portable displays. - Rong-Hao Liang; Kai-Yin Cheng; Li-Wei Chan 001; Chuan-Xhyuan Peng; Mike Y. Chen; Rung-Huei Liang; De-Nian Yang; Bing-Yu Chen 004 (SIGGRAPH Posters, 2013)

Stroke-based editing of object structure. - Sheng-Jie Luo; Chin-Yu Lin; I-Chao Shen; Bing-Yu Chen 004 (SIGGRAPH ASIA Posters, 2013)

FingerPad: private and subtle interaction using fingertips. - Li-Wei Chan 001; Rong-Hao Liang; Ming-Chang Tsai; Kai-Yin Cheng; Chao-Huai Su; Mike Y. Chen; Wen-Huang Cheng; Bing-Yu Chen 004 (UIST, 2013)

Artistic QR Code Embellishment. - Yi-Shan Lin; Sheng-Jie Luo; Bing-Yu Chen 004 (Comput. Graph. Forum, 2013)

Stroke-guided Image Synthesis for Skeletal Structure Editing. - Sheng-Jie Luo; Chin-Yu Lin; I-Chao Shen; Bing-Yu Chen 004 (Comput. Graph. Forum, 2013)

Interactive Dynamic Background Scene Generator Based on Limited Input Motions. - Tse-Hsien Wang; Bing-Yu Chen 004; Rung-Huei Liang (J. Inf. Sci. Eng., 2013)

Dynamic Media Assemblage. - Sheng-Jie Luo; Chun-Yu Tsai; Wei-Chao Chen; Bing-Yu Chen 004 (IEEE Trans. Circuits Syst. Video Technol., 2013)

EmailMap: Visualizing Event Evolution and Contact Interaction within Email Archives. - Sheng-Jie Luo; Li-Ting Huang; Bing-Yu Chen 004; Han-Wei Shen (PacificVis, 2014)

AnyButton: unpowered, modeless and highly available mobile input using unmodified clothing buttons. - Li-Wei Chan 001; Chien-Ting Weng; Rong-Hao Liang; Bing-Yu Chen 004 (AH, 2014)

GaussBricks: magnetic building blocks for constructive tangible interactions on portable displays. - Rong-Hao Liang; Li-Wei Chan 001; Hung-Yu Tseng; Han-Chih Kuo; Da-Yuan Huang; De-Nian Yang; Bing-Yu Chen 004 (CHI, 2014)

Natural User Interfaces: Cyber-Physical Challenges and Pervasive Applications - A Panel Discussion. - John Kar-Kin Zao; Chin-Teng Lin; Li-Wei Ko; Hsiao-Ching She; Lan-Rong Dung; Bing-Yu Chen 004 (iThings/GreenCom/CPSCom, 2014)

Dart-it: interacting with a remote display by throwing your finger touch. - Chi-Chiang Huang; Rong-Hao Liang; Li-Wei Chan 001; Bing-Yu Chen 004 (SIGGRAPH Emerging Technologies, 2014)

GaussStones: shielded magnetic tangibles for multi-token interactions on portable displays. - Rong-Hao Liang; Han-Chih Kuo; Li-Wei Chan 001; De-Nian Yang; Bing-Yu Chen 004 (UIST, 2014)

Connected vehicle safety science, system, and framework. - Kuan-Wen Chen; Hsin-Mu Tsai; Chih-Hung Hsieh; Shou-De Lin; Chieh-Chih Wang; Shao-Wen Yang; Shao-Yi Chien; Chia-Han Lee; Yu-Chi Su; Chun-Ting Chou; Yuh-Jye Lee; Hsing-Kuo Pao; et al. (WF-IoT, 2014)

Making in-Front-of Cars Transparent: Sharing First-Person-Views via Dashcam. - Shao-Chi Chen; Hsin-Yi Chen; Yi-Ling Chen 004; Hsin-Mu Tsai; Bing-Yu Chen 004 (Comput. Graph. Forum, 2014)

Descriptor Ensemble: An Unsupervised Approach to Descriptor Fusion in the Homography Space. - Yuan-Ting Hu; Yen-Yu Lin; Hsin-Yi Chen; Kuang-Jui Hsu; Bing-Yu Chen 004 (CoRR, 2014)

Demo hour. - Rong-Hao Liang; Li-Wei Chan 001; Hung-Yu Tseng; Han-Chih Kuo; Da-Yuan Huang; De-Nian Yang; Bing-Yu Chen 004; Tobias Grosse-Puppendahl; Sebastian Beck; Daniel Wilbers; Arjan Kuijper; Heejeong Heo; et al. (Interactions, 2014)

Poisson-Based Continuous Surface Generation for Goal-Based Caustics. - Yonghao Yue; Kei Iwasaki; Bing-Yu Chen 004; Yoshinori Dobashi; Tomoyuki Nishita (ACM Trans. Graph., 2014)

Using point-light movement as peripheral visual guidance for scooter navigation. - Hung-Yu Tseng; Rong-Hao Liang; Li-Wei Chan 001; Bing-Yu Chen 004 (AH, 2015)

Cyclops: Wearable and Single-Piece Full-Body Gesture Input Devices. - Li-Wei Chan 001; Chi-Hao Hsieh; Yi-Ling Chen 004; Shuo Yang; Da-Yuan Huang; Rong-Hao Liang; Bing-Yu Chen 004 (CHI Extended Abstracts, 2015)

WonderLens: Optical Lenses and Mirrors for Tangible Interactions on Printed Paper. - Rong-Hao Liang; I-Chao Shen; Yu-Chien Chan; Guan-Ting Chou; Li-Wei Chan 001; De-Nian Yang; Mike Y. Chen; Bing-Yu Chen 004 (CHI, 2015)

fStrip: a malleable shape-retaining wearable strip for interface on-demand. - Chin-yu Chien; Cheng-Yuan Li; Li-Wei Chan 001; Yi-Chi Liao 001; Rong-Hao Liang; Hao-Hua Chu; Bing-Yu Chen 004 (UbiComp/ISWC Adjunct, 2015)

Integrating Dashcam Views through Inter-Video Mapping. - Hsin-I Chen; Yi-Ling Chen 004; Wei-Tse Lee; Fan Wang; Bing-Yu Chen 004 (ICCV, 2015)

LEaD: Utilizing Light Movement as Peripheral Visual Guidance for Scooter Navigation. - Hung-Yu Tseng; Rong-Hao Liang; Li-Wei Chan 001; Bing-Yu Chen 004 (MobileHCI, 2015)

PalmGesture: Using Palms as Gesture Interfaces for Eyes-free Input. - Cheng-Yao Wang; Min-Chieh Hsiu; Po-Tsung Chiu; Chiao-Hui Chang; Li-Wei Chan 001; Bing-Yu Chen 004; Mike Y. Chen (MobileHCI, 2015)

Direct view manipulation for drone photography. - Yi-Ling Chen 004; Wei-Tse Lee; Li-Wei Chan 001; Rong-Hao Liang; Bing-Yu Chen 004 (SIGGRAPH Asia Posters, 2015)

Top computational visualization R&D problems 2015: panel. - Issei Fujishiro; Bing-Yu Chen 004; Wei Chen 001; Seok-Hee Hong 001; Takayuki Itoh; Koji Koyamada; Kenji Ono; Jorji Nonaka (SIGGRAPH Asia Visualization in High Performance Computing, 2015)

Retargeting 3D objects and scenes. - Chun-Kai Huang; Yi-Ling Chen 004; I-Chao Shen; Bing-Yu Chen 004 (SIGGRAPH Posters, 2015)

ThirdHand: wearing a robotic arm to experience rich force feedback. - Yi-Chi Liao 001; Shun-Yao Yang; Rong-Hao Liang; Li-Wei Chan 001; Bing-Yu Chen 004 (SIGGRAPH Asia Emerging Technologies, 2015)

CyclopsRing: Enabling Whole-Hand and Context-Aware Interactions Through a Fisheye Ring. - Li-Wei Chan 001; Yi-Ling Chen 004; Chi-Hao Hsieh; Rong-Hao Liang; Bing-Yu Chen 004 (UIST, 2015)

FlexiBend: Enabling Interactivity of Multi-Part, Deformable Fabrications Using Single Shape-Sensing Strip. - Chin-yu Chien; Rong-Hao Liang; Long-Fei Lin; Li-Wei Chan 001; Bing-Yu Chen 004 (UIST, 2015)

GaussStarter: Prototyping Analog Hall-Sensor Grids with Breadboards. - Rong-Hao Liang; Han-Chih Kuo; Bing-Yu Chen 004 (UIST (Adjunct Volume), 2015)

Data-driven Handwriting Synthesis in a Conjoined Manner. - Hsin-I Chen; Tse-Ju Lin; Xiao-Feng Jian; I-Chao Shen; Bing-Yu Chen 004 (Comput. Graph. Forum, 2015)

Co-Segmentation Guided Hough Transform for Robust Feature Matching. - Hsin-Yi Chen; Yen-Yu Lin; Bing-Yu Chen 004 (IEEE Trans. Pattern Anal. Mach. Intell., 2015)

Matching Images With Multiple Descriptors: An Unsupervised Approach for Locally Adaptive Descriptor Selection. - Yuan-Ting Hu; Yen-Yu Lin; Hsin-Yi Chen; Kuang-Jui Hsu; Bing-Yu Chen 004 (IEEE Trans. Image Process., 2015)

Legolization: optimizing LEGO designs. - Sheng-Jie Luo; Yonghao Yue; Chun-Kai Huang; Yu-Huan Chung; Sei Imai; Tomoyuki Nishita; Bing-Yu Chen 004 (ACM Trans. Graph., 2015)

Geometrically Consistent Stereoscopic Image Editing Using Patch-Based Synthesis. - Sheng-Jie Luo; Ying-Tse Sun; I-Chao Shen; Bing-Yu Chen 004; Yung-Yu Chuang (IEEE Trans. Vis. Comput. Graph., 2015)

Bookwall: Visualizing books online based on user experience in physical bookstores. - Hsin-I Chen; Wei-Ting Lin; Bing-Yu Chen 004 (PacificVis, 2016)

DigitSpace: Designing Thumb-to-Fingers Touch Interfaces for One-Handed and Eyes-Free Interactions. - Da-Yuan Huang; Li-Wei Chan 001; Shuo Yang; Fan Wang; Rong-Hao Liang; De-Nian Yang; Yi-Ping Hung; Bing-Yu Chen 004 (CHI, 2016)

GaussMarbles: Spherical Magnetic Tangibles for Interacting with Portable Physical Constraints. - Han-Chih Kuo; Rong-Hao Liang; Long-Fei Lin; Bing-Yu Chen 004 (CHI, 2016)

GaussRFID: Reinventing Physical Toys Using Magnetic RFID Development Kits. - Rong-Hao Liang; Han-Chih Kuo; Bing-Yu Chen 004 (CHI Extended Abstracts, 2016)

NailTactors: eyes-free spatial output using a nail-mounted tactor array. - Meng-Ju Hsieh; Rong-Hao Liang; Bing-Yu Chen 004 (MobileHCI, 2016)

Vibroplay: authoring three-dimensional spatial-temporal tactile effects with direct manipulation. - Da-Yuan Huang; Li-Wei Chan 001; Xiao-Feng Jian; Chiun-Yao Chang; Mu-Hsuan Chen; De-Nian Yang; Yi-Ping Hung; Bing-Yu Chen 004 (SIGGRAPH ASIA Emerging Technologies, 2016)

Large-scale rapid-prototyping with zometool. - Chun-Kai Huang; Tsung-Hung Wu; Yi-Ling Chen 004; Bing-Yu Chen 004 (SIGGRAPH Posters, 2016)

Stylus assistant: designing dynamic constraints for facilitating stylus inputs on portable displays. - Long-Fei Lin; Shan-Yuan Teng; Rong-Hao Liang; Bing-Yu Chen 004 (SIGGRAPH ASIA Emerging Technologies, 2016)

GaussStudio: Designing Seamless Tangible Interactions on Portable Displays. - Rong-Hao Liang; Han-Chih Kuo; Miguel Bruns Alonso; Bing-Yu Chen 004 (TEI, 2016)

EdgeVib: Effective Alphanumeric Character Output Using a Wrist-Worn Tactile Display. - Yi-Chi Liao 001; Yi-Ling Chen 004; Jo-Yu Lo; Rong-Hao Liang; Li-Wei Chan 001; Bing-Yu Chen 004 (UIST, 2016)

Retargeting 3D Objects and Scenes with a General Framework. - Chun-Kai Huang; Yi-Ling Chen 004; I-Chao Shen; Bing-Yu Chen 004 (Comput. Graph. Forum, 2016)

SegTouch: Enhancing Touch Input While Providing Touch Gestures on Screens Using Thumb-To-Index-Finger Gestures. - Hsin-Ruey Tsai; Te-Yen Wu; Da-Yuan Huang; Min-Chieh Hsiu; Jui-Chun Hsiao; Yi-Ping Hung; Mike Y. Chen; Bing-Yu Chen 004 (CHI Extended Abstracts, 2017)

Dwell+: Multi-Level Mode Selection Using Vibrotactile Cues. - Yi-Chi Liao 001; Yen-Chiu Chen; Li-Wei Chan 001; Bing-Yu Chen 004 (UIST, 2017)

Outside-In: Visualizing Out-of-Sight Regions-of-Interest in a 360° Video Using Spatial Picture-in-Picture Previews. - Yung-Ta Lin; Yi-Chi Liao 001; Shan-Yuan Teng; Yi-Ju Chung; Liwei Chan 001; Bing-Yu Chen 004 (UIST, 2017)

Quantitative Analysis of Automatic Image Cropping Algorithms: A Dataset and Comparative Study. - Yi-Ling Chen 004; Tzu-Wei Huang; Kai-Han Chang; Yu-Chen Tsai; Hwann-Tzong Chen; Bing-Yu Chen 004 (WACV, 2017)

High-resolution 360 Video Foveated Stitching for Real-time VR. - Wei-Tse Lee; Hsin-I Chen; Ming-Shiuan Chen; I-Chao Shen; Bing-Yu Chen 004 (Comput. Graph. Forum, 2017)

RFIBricks: Interactive Building Blocks Based on RFID. - Meng-Ju Hsieh; Rong-Hao Liang; Da-Yuan Huang; Jheng-You Ke; Bing-Yu Chen 004 (CHI, 2018)

A Deep Learning Based Method For 3D Human Pose Estimation From 2D Fisheye Images. - Ching-Chun Chen; Chia-Min Wu; I-Chao Shen; Bing-Yu Chen 004 (IUI Companion, 2018)

Large-scale fabrication with interior zometool structure. - Ming-Shiuan Chen; I-Chao Shen; Chun-Kai Huang; Bing-Yu Chen 004 (SIGGRAPH Posters, 2018)

RFIDesk: an interactive surface for multi-touch and rich-ID stackable tangible interactions. - Meng-Ju Hsieh; Rong-Hao Liang; Jr-Ling Guo; Bing-Yu Chen 004 (SIGGRAPH ASIA Emerging Technologies, 2018)

RFIMatch: Distributed Batteryless Near-Field Identification Using RFID-Tagged Magnet-Biased Reed Switches. - Rong-Hao Liang; Meng-Ju Hsieh; Jheng-You Ke; Jr-Ling Guo; Bing-Yu Chen 004 (UIST, 2018)

RollingStone: Using Single Slip Taxel for Enhancing Active Finger Exploration with a Virtual Reality Controller. - Jo-Yu Lo; Da-Yuan Huang; Chen-Kuo Sun; Chu-En Hou; Bing-Yu Chen 004 (UIST, 2018)

PuPoP: Pop-up Prop on Palm for Virtual Reality. - Shan-Yuan Teng; Tzu-Sheng Kuo; Chi Wang; Chi-Huan Chiang; Da-Yuan Huang; Liwei Chan 001; Bing-Yu Chen 004 (UIST, 2018)

Transferring Deep Reinforcement Learning with Adversarial Objective and Augmentation. - Shu-Hsuan Hsu; I-Chao Shen; Bing-Yu Chen 004 (CoRR, 2018)

Texturing and Deforming Meshes with Casual Images. - I-Chao Shen; Yi-Hau Wang; Yu-Mei Chen; Bing-Yu Chen 004 (CoRR, 2018)

AutoFritz: Autocomplete for Prototyping Virtual Breadboard Circuits. - Jo-Yu Lo; Da-Yuan Huang; Tzu-Sheng Kuo; Chen-Kuo Sun; Jun Gong; Teddy Seyed; Xing-Dong Yang; Bing-Yu Chen 004 (CHI, 2019)

Aarnio: Passive Kinesthetic Force Output for Foreground Interactions on an Interactive Chair. - Shan-Yuan Teng; Da-Yuan Huang; Chi Wang; Jun Gong; Teddy Seyed; Xing-Dong Yang; Bing-Yu Chen 004 (CHI, 2019)

ElasticVR: Providing Multilevel Continuously-Changing Resistive Force and Instant Impact Using Elasticity for VR. - Hsin-Ruey Tsai; Jun Rekimoto; Bing-Yu Chen 004 (CHI, 2019)

Digital Memorialization in Death-Ridden Societies: How HCI Could Contribute to Death Rituals in Taiwan and Japan. - Daisuke Uriu; Ju-Chun Ko; Bing-Yu Chen 004; Atsushi Hiyama; Masahiko Inami (HCI (27), 2019)

InDexMo: exploring finger-worn RFID motion tracking for activity recognition on tagged objects. - Rong-Hao Liang; Shun-Yao Yang; Bing-Yu Chen 004 (UbiComp, 2019)

SeeingHaptics: Visualizations for Communicating Haptic Designs. - Liwei Chan 001; Mu-Hsuan Chen; Wen-Chi Ho; Roshan Lalintha Peiris; Bing-Yu Chen 004 (MobileHCI, 2019)

RFTouchPads: Batteryless and Wireless Modular Touch Sensor Pads Based on RFID. - Meng-Ju Hsieh; Jr-Ling Guo; Chin-Yuan Lu; Han-Wei Hsieh; Rong-Hao Liang; Bing-Yu Chen 004 (UIST, 2019)

TilePoP: Tile-type Pop-up Prop for Virtual Reality. - Shan-Yuan Teng; Cheng-Lung Lin; Chi-Huan Chiang; Tzu-Sheng Kuo; Liwei Chan 001; Da-Yuan Huang; Bing-Yu Chen 004 (UIST, 2019)

ElastImpac: 2.5D Multilevel Instant Impact Using Elasticity on Head-Mounted Displays. - Hsin-Ruey Tsai; Bing-Yu Chen 004 (UIST, 2019)

Masque: Exploring Lateral Skin Stretch Feedback on the Face with Head-Mounted Displays. - Chi Wang; Da-Yuan Huang; Shuo-Wen Hsu; Chu-En Hou; Yeu-Luen Chiu; Ruei-Che Chang; Jo-Yu Lo; Bing-Yu Chen 004 (UIST, 2019)

FishNet: A Camera Localizer using Deep Recurrent Networks. - Hsin-I Chen; Sebastian Agethen; Chia-Min Wu; Winston H. Hsu; Bing-Yu Chen 004 (CoRR, 2019)

Glissade: Generating Balance Shifting Feedback to Facilitate Auxiliary Digital Pen Input. - Kai-Chieh Huang; Chen-Kuo Sun; Da-Yuan Huang; Yu-Chun Chen; Ruei-Che Chang; Shuo-Wen Hsu; Chih-Yun Yang; Bing-Yu Chen 004 (CHI, 2020)

Demonstration of ElastOscillation: A VR Controller Providing 3D Multilevel Feedback for Damped Oscillation. - Ching-Wen Hung; Tzu-Chun Wu; Hsin-Ruey Tsai; Bing-Yu Chen 004 (CHI Extended Abstracts, 2020)

Asian CHI Symposium: HCI Research from Asia and on Asian Contexts and Cultures. - Briane Paul V. Samson; Suleman Shahid; Akihiro Matsufuji; Chat Wacharamanotham; Toni-Jan Keith P. Monserrat; Keyur Sorathia; Masitah Ghazali; Shio Miyafuji; Nova Ahmed; Kazuyuki Fujita; A. B. M. Alim Al Islam; Eunice Ratna Sari; et al. (CHI Extended Abstracts, 2020)

ElastOscillation: 3D Multilevel Force Feedback for Damped Oscillation on VR Controllers. - Hsin-Ruey Tsai; Ching-Wen Hung; Tzu-Chun Wu; Bing-Yu Chen 004 (CHI, 2020)

Gaiters: Exploring Skin Stretch Feedback on Legs for Enhancing Virtual Reality Experiences. - Chi Wang; Da-Yuan Huang; Shuo-Wen Hsu; Cheng-Lung Lin; Yeu-Luen Chiu; Chu-En Hou; Bing-Yu Chen 004 (CHI, 2020)

TanGo: Exploring Expressive Tangible Interactions on Head-Mounted Displays. - Ruei-Che Chang; Chi-Huan Chiang; Shuo-Wen Hsu; Chih-Yun Yang; Da-Yuan Huang; Bing-Yu Chen 004 (SUI, 2020)

ElastiLinks: Force Feedback between VR Controllers with Dynamic Points of Application of Force. - Tzu-Yun Wei; Hsin-Ruey Tsai; Yu-So Liao; Chieh Tsai; Yi-Shan Chen; Chi Wang; Bing-Yu Chen 004 (UIST, 2020)

ZomeFab: Cost-Effective Hybrid Fabrication with Zometools. - I-Chao Shen; Ming-Shiuan Chen; Chun-Kai Huang; Bing-Yu Chen 004 (Comput. Graph. Forum, 2020)

Exploring User Defined Gestures for Ear-Based Interactions. - Yu-Chun Chen; Chia-Ying Liao; Shuo-Wen Hsu; Da-Yuan Huang; Bing-Yu Chen 004 (Proc. ACM Hum. Comput. Interact., 2020)

AccessibleCircuits: Adaptive Add-On Circuit Components for People with Blindness or Low Vision. - Ruei-Che Chang; Wen-Ping Wang; Chi-Huan Chiang; Te-Yen Wu; Zheer Xu; Justin Luo; Bing-Yu Chen 004; Xing-Dong Yang (CHI, 2021)

HairTouch: Providing Stiffness, Roughness and Surface Height Differences Using Reconfigurable Brush Hairs on a VR Controller. - Chi-Jung Lee; Hsin-Ruey Tsai; Bing-Yu Chen 004 (CHI, 2021)

Combining Touchscreens with Passive Rich-ID Building Blocks to Support Context Construction in Touchscreen Interactions. - Chin-Yuan Lu; Han-Wei Hsieh; Rong-Hao Liang; Chi-Jung Lee; Ling-Chien Yang; Mengru Xue; Jr-Ling Guo; Meng-Ju Hsieh; Bing-Yu Chen 004 (CHI, 2021)

FieldSweep: A 2D Tracking System With Embedded Magnets and a Smartphone. - Yoko Miyatake; Rong-Hao Liang; Bing-Yu Chen 004; Itiro Siio (CHI Extended Abstracts, 2021)

GuideBand: Intuitive 3D Multilevel Force Guidance on a Wristband in Virtual Reality. - Hsin-Ruey Tsai; Yuan-Chia Chang; Tzu-Yun Wei; Chih-An Tsao; Xander Chin-yuan Koo; Hao-Chuan Wang; Bing-Yu Chen 004 (CHI, 2021)

Guided Image Weathering using Image-to-Image Translation. - Li-Yu Chen; I-Chao Shen; Bing-Yu Chen 004 (SIGGRAPH Asia Technical Communications, 2021)

Daedalus in the Dark: Designing for Non-Visual Accessible Construction of Laser-Cut Architecture. - Ruei-Che Chang; Chih-An Tsao; Fang-Ying Liao; Seraphina Yong; Tom Yeh; Bing-Yu Chen 004 (UIST, 2021)

ClipFlip : Multi-view Clipart Design. - I-Chao Shen; Kuan-Hung Liu; Li-Wen Su; Yu-Ting Wu 001; Bing-Yu Chen 004 (Comput. Graph. Forum, 2021)

Body-Centric NFC: Body-Centric Interaction with NFC Devices Through Near-Field Enabled Clothing. - Huizhong Ye; Chi-Jung Lee; Te-Yen Wu; Xing-Dong Yang; Bing-Yu Chen 004; Rong-Hao Liang (Conference on Designing Interactive Systems, 2022)

OmniScribe: Authoring Immersive Audio Descriptions for 360° Videos. - Ruei-Che Chang; Chao-Hsien Ting; Chia-Sheng Hung; Wan-Chen Lee; Liang-Jin Chen; Yu-Tzu Chao; Bing-Yu Chen 004; Anhong Guo (UIST, 2022)

Puppeteer: Manipulating Human Avatar Actions with Intuitive Hand Gestures and Upper-Body Postures. - Ching-Wen Hung; Ruei-Che Chang; Hong-Sheng Chen; Chung-Han Liang; Liwei Chan 001; Bing-Yu Chen 004 (UIST (Adjunct Volume), 2022)

NFCStack: Identifiable Physical Building Blocks that Support Concurrent Construction and Frictionless Interaction. - Chi-Jung Lee; Rong-Hao Liang; Ling-Chien Yang; Chi-Huan Chiang; Te-Yen Wu; Bing-Yu Chen 004 (UIST, 2022)

RealityLens: A User Interface for Blending Customized Physical World View into Virtual Reality. - Chiu-Hsuan Wang; Bing-Yu Chen 004; Liwei Chan 001 (UIST, 2022)

Puppeteer: Exploring Intuitive Hand Gestures and Upper-Body Postures for Manipulating Human Avatar Actions. - Ching-Wen Hung; Ruei-Che Chang; Hong-Sheng Chen; Chung-Han Liang; Liwei Chan 001; Bing-Yu Chen 004 (VRST, 2022)

NeRF-In: Free-Form NeRF Inpainting with RGB-D Priors. - Hao-Kang Liu; I-Chao Shen; Bing-Yu Chen 004 (CoRR, 2022)

wq, Petra Isenberg: PACMHCI V6, MHCI, September 2022 Editorial. - Jason Alexander; Robin Bing-Yu Chen 004 (Proc. ACM Hum. Comput. Interact., 2022)

OsciHead: Simulating Versatile Force Feedback on an HMD by Rendering Various Types of Oscillation. - Ching-Wen Hung; Hsin-Ruey Tsai; Chi-Chun Su; Jui-Cheng Chiu; Bing-Yu Chen 004 (Proc. ACM Hum. Comput. Interact., 2022)

ClipGen: A Deep Generative Model for Clipart Vectorization and Synthesis. - I-Chao Shen; Bing-Yu Chen 004 (IEEE Trans. Vis. Comput. Graph., 2022)

FrictShoes: Providing Multilevel Nonuniform Friction Feedback on Shoes in VR. - Chih-An Tsao; Tzu-Chun Wu; Hsin-Ruey Tsai; Tzu-Yun Wei; Fang-Ying Liao; Sean Chapman; Bing-Yu Chen 004 (IEEE Trans. Vis. Comput. Graph., 2022)

Understanding (Non-)Visual Needs for the Design of Laser-Cut Models. - Ruei-Che Chang; Seraphina Yong; Fang-Ying Liao; Chih-An Tsao; Bing-Yu Chen 004 (CHI, 2023)

Palette-Based Colorization for Vector Icons. - Miao Lin; I-Chao Shen; Hsiao-Yuan Chin; Ruo-Xi Chen; Bing-Yu Chen 004 (SIGGRAPH Posters, 2023)

SegAnimeChara: Segmenting Anime Characters Generated by AI. - Andy Yu-Hsiang Tseng; Wen-Fan Wang; Bing-Yu Chen 004 (SIGGRAPH Posters, 2023)

TacNote: Tactile and Audio Note-Taking for Non-Visual Access. - Wan-Chen Lee; Ching-Wen Hung; Chao-Hsien Ting; Peggy Chi; Bing-Yu Chen 004 (UIST, 2023)

EvIcon: Designing High-Usability Icon with Human-in-the-loop Exploration and IconCLIP. - I-Chao Shen; Fu-Yin Cherng; Takeo Igarashi; Wen-Chieh Lin; Bing-Yu Chen 004 (Comput. Graph. Forum, 2023)

Palette-Based and Harmony-Guided Colorization for Vector Icons. - Miao Lin; I-Chao Shen; Hsiao-Yuan Chin; Ruo-Xi Chen; Bingyu Chen 004 (Comput. Graph. Forum, 2023)

SoundShift: Exploring Sound Manipulations for Accessible Mixed-Reality Awareness. - Ruei-Che Chang; Chia-Sheng Hung; Bing-Yu Chen 004; Dhruv Jain; Anhong Guo (Conference on Designing Interactive Systems, 2024)

FingerPuppet: Finger-Walking Performance-based Puppetry for Human Avatar. - Ching-Wen Hung; Chung-Han Liang; Bing-Yu Chen 004 (CHI Extended Abstracts, 2024)

3CPEs: Concrete Computational Concepts Programming Environments for Elementary Computer Science Education. - Ching-Ying Sung; Fu-Yin Cherng; Yi-Lun Chiu; Peng-Hsi Chen; Bing-Yu Chen 004 (CHI Extended Abstracts, 2024)

MaugVLink: Augmenting Mathematical Formulas with Visual Links. - Min-Jui Lee; Bing-Yu Chen 004 (PacificVis, 2024)

Efficient Fabrication Workflow for NFC-Based Identifiable Building Blocks. - Chi-Huan Chiang; Bing-Yu Chen 004; Rong-Hao Liang (SCF Adjunct, 2024)

NeRF-In: Free-Form Inpainting for Pretrained NeRF With RGB-D Priors. - I-Chao Shen; Hao-Kang Liu; Bing-Yu Chen 004 (IEEE Computer Graphics and Applications, 2024)

Sound Unblending: Exploring Sound Manipulations for Accessible Mixed-Reality Awareness. - Ruei-Che Chang; Chia-Sheng Hung; Bing-Yu Chen 004; Dhruv Jain; Anhong Guo (CoRR, 2024)

Blow Your Mind: Exploring the Effects of Scene-Switching and Visualization of Time Constraints on Brainstorming in Virtual Reality. - Nanyi Bi; Yueh-Chi Chi; Yun-Yun Lin; Min-Jui Lee; Bing-Yu Chen 004 (Proc. ACM Hum. Comput. Interact., 2024)

Exploring the Physical and Virtual Audiences in Multiverse for Seamless XR Performance. - Meng-Wei Lu; Yen-Hua Lai; Ke-Fan Lin; Chiu-Hsuan Wang; Ping-Hsuan Han; Tse-Yu Pan; Jinyao Lin; Bing-Yu Chen 004 (CHI Extended Abstracts, 2025)

AIdeation: Designing a Human-AI Collaborative Ideation System for Concept Designers. - Wen-Fan Wang; Chien-Ting Lu; Nil Ponsa Campanyà; Bing-Yu Chen 004; Mike Y. Chen (CHI, 2025)

HeadiCopter: Providing 6DoF sustained propulsive force on head in VR. - Chih-Chun Su; Hsin-Ruey Tsai; Bingyu Chen 004 (Int. J. Hum. Comput. Stud., 2025)

StylePart: image-based shape part manipulation. - I-Chao Shen; Li-Wen Su; Yu-Ting Wu 001; Bing-Yu Chen 004 (Vis. Comput., 2025)

AutoSketch: VLM-assisted Style-Aware Vector Sketch Completion. - Hsiao-Yuan Chin; I-Chao Shen; Yi-Ting Chiu; Bingyu Chen 004 (CoRR, 2025)

Prototyping and Test of the "Canis" HTS Planar Coil Array for Stellarator Field Shaping. - D. Nash; D. A. Gates; W. S. Walsh; M. Slepchenkov; D. Guan; A. D. Cate; Bingyu Chen 004; M. Dickerson; W. Harris; U. Khera; M. Korman; S. Srinivasan; et al. (CoRR, 2025)

GenTune: Toward Traceable Prompts to Improve Controllability of Image Refinement in Environment Design. - Wen-Fan Wang; Ting-Ying Lee; Chien-Ting Lu; Che-Wei Hsu; Nil Ponsa Campanyà; Yu Chen; Mike Y. Chen; Bing-Yu Chen 004 (CoRR, 2025)