Interoperability Issues for Formal Authoring Processes, Community Efforts, and the Creation of Mashup PLE. - Roland Klemke; Birgit Schmitz (MUPPLE@EC-TEL, 2009)

Supporting Knowledge Construction with Mobile Learning Games. - Birgit Schmitz (EC-TEL Doctoral Consortium, 2010)

Game based learning for computer science education. - Birgit Schmitz; André Czauderna; Roland Klemke; Marcus Specht (CSERC, 2011)

Transferring an Outcome-Oriented Learning Architecture to an IT Learning Game. - Birgit Schmitz; Roland Klemke; Michael Totschnig; André Czauderna; Marcus Specht (EC-TEL, 2011)

Mobile Gaming Patterns and Their Impact on Learning Outcomes: A Literature Review. - Birgit Schmitz; Roland Klemke; Marcus Specht (EC-TEL, 2012)

Developing a Mobile Game Environment to Support Disadvantaged Learners. - Birgit Schmitz; Roland Klemke; Marcus Specht; Marvin Hoffmann; Ralf Klamma (ICALT, 2012)

An Analysis of the Educational Potential of Augmented Reality Games for Learning. - Birgit Schmitz; Marcus Specht; Roland Klemke (mLearn, 2012)

ARLearn - Open Source Mobile Application Platform for Learning. - Dirk Börner; Stefaan Ternier; Roland Klemke; Birgit Schmitz; Marco Kalz; Bernardo Tabuenca; Marcus Specht (EC-TEL, 2013)

Designing a Mobile Learning Game to Investigate the Impact of Role-Playing on Helping Behaviour. - Birgit Schmitz; Stefaan Ternier; Marco Kalz; Roland Klemke; Marcus Specht (EC-TEL, 2013)

Design of a Game-Based Pre-hospital Resuscitation Training for First Responders. - Marco Kalz; Birgit Schmitz; Henning Biermann; Roland Klemke; Stefaan Ternier; Marcus Specht (SouthCHI, 2013)

A Learning Outcome-Oriented Approach towards Classifying Pervasive Games for Learning using Game Design Patterns and Contextual Information. - Birgit Schmitz; Roland Klemke; Marcus Specht (Int. J. Mob. Blended Learn., 2013)

Creating and understanding mobile game simulations for school children. - Birgit Schmitz; Dirk Börner; Marco Kalz; Roland Klemke; Marcus Specht (BIIML, 2014)

Immersive Multi-user Decision Training Games with ARLearn. - Roland Klemke; Stefaan Ternier; Marco Kalz; Birgit Schmitz; Marcus Specht (EC-TEL, 2014)

In the Eye of the Beholder: Promoting Learner-Centric Design to Develop Mobile Games for Learning. - Birgit Schmitz; Marco Kalz; Roland Klemke; Marcus Specht (mLearn, 2014)

Exploring support mechanisms for learners at-risk through a coupled game environment. - Birgit Schmitz; Roland Klemke; Marcus Specht (Int. J. Learn. Technol., 2014)

The impact of coupled games on the learning experience of learners at-risk: An empirical study. - Birgit Schmitz; Roland Klemke; Marcus Specht (Pervasive Mob. Comput., 2014)

Attuning a mobile simulation game for school children using a design-based research approach. - Birgit Schmitz; Roland Klemke; Jaap Walhout; Marcus Specht (Comput. Educ., 2015)

Putting yourself in someone else's shoes: The impact of a location-based, collaborative role-playing game on behaviour. - Birgit Schmitz; Petra Schuffelen; Karel Kreijns; Roland Klemke; Marcus Specht (Comput. Educ., 2015)

Acceptance and Use of Game-Based Learning in Vocational Education and Training: An International Survey. - Birgit Schmitz; Patrick Felicia; Filippo Bignami (Int. J. Game Based Learn., 2015)

Engage me: Learners' expectancies and teachers' efforts in designing effective online classes. - Birgit Schmitz; Katja Hanke (J. Comput. Assist. Learn., 2023)