Learning by generating vs. receiving instructional explanations: Two approaches to enhance attention cueing in animations. - Björn B. de Koning; Huib K. Tabbers; Remy M. J. P. Rikers; Fred Paas (Comput. Educ., 2010)

Attention cueing in an instructional animation: The role of presentation speed. - Björn B. de Koning; Huib K. Tabbers; Remy M. J. P. Rikers; Fred Paas (Comput. Hum. Behav., 2011)

Watching Non-Corresponding Gestures Helps Learners with High Visuospatial Ability to Learn about Movements with Dynamic Visualizations: An fNIRS Study. - Birgit Brucker; Björn B. de Koning; Ann-Christine Ehlis; David Rosenbaum; Peter Gerjets (CogSci, 2017)

Verbal redundancy in a procedural animation: On-screen labels improve retention but not behavioral performance. - Björn B. de Koning; Charlotte M. J. van Hooijdonk; Luuk Lagerwerf (Comput. Educ., 2017)

Gamification in MOOCs: A review of the state of the art. - Mohammad Khalil; Jacqueline Wong; Björn B. de Koning; Martin Ebner; Fred Paas (EDUCON, 2018)

Developments and Trends in Learning with Instructional Video. - Björn B. de Koning; Vincent Hoogerheide; Jean-Michel Boucheix (Comput. Hum. Behav., 2018)

Does observing hand actions in animations and static graphics differentially affect learning of hand-manipulative tasks? - Björn B. de Koning; Nadine Marcus; Birgit Brucker; Paul Ayres (Comput. Educ., 2019)

Exploring sequences of learner activities in relation to self-regulated learning in a massive open online course. - Jacqueline Wong; Mohammad Khalil; Martine Baars; Björn B. de Koning; Fred Paas (Comput. Educ., 2019)

The influence of spatial distance and signaling on the split-attention effect. - Sven Cammeraat; Gertjan Rop; Björn B. de Koning (Comput. Hum. Behav., 2020)

Latest trends to optimize computer-based learning: Guidelines from cognitive load theory. - Juan C. Castro-Alonso; Björn B. de Koning (Comput. Hum. Behav., 2020)

Effects of spatial distance on the effectiveness of mental and physical integration strategies in learning from split-attention examples. - Björn B. de Koning; Gertjan Rop; Fred Paas (Comput. Hum. Behav., 2020)

Exploration vs. limitation - An investigation of instructional design techniques for spatial ability training on mobile devices. - Michael Montag; Sven Bertel; Björn B. de Koning; Steffi Zander (Comput. Hum. Behav., 2021)

Facilitating goal setting and planning to enhance online self-regulation of learning. - Jacqueline Wong; Martine Baars; Min He; Björn B. de Koning; Fred Paas (Comput. Hum. Behav., 2021)

Examining the use of prompts to facilitate self-regulated learning in Massive Open Online Courses. - Jacqueline Wong; Martine Baars; Björn B. de Koning; Fred Paas (Comput. Hum. Behav., 2021)

The influence of gestures and visuospatial ability during learning about movements with dynamic visualizations - An fNIRS study. - Birgit Brucker; Björn B. de Koning; David Rosenbaum; Ann-Christine Ehlis; Peter Gerjets (Comput. Hum. Behav., 2022)

Effects of mouse pointing on learning from labeled and unlabeled split-attention materials: An eye-tracking study. - Shirong Zhang; Björn B. de Koning; Fred Paas (Comput. Hum. Behav., 2023)

"Feel free to ask": Nudging to promote asking questions in the online classroom. - Robert J. Weijers; Björn B. de Koning; Ester Scholten; Jacqueline Wong; Fred Paas (Internet High. Educ., 2024)