Design for Off-task Interaction - Rethinking Pedagogy in Technology Enhanced Learning. - Agneta Gulz; Annika Silvervarg; Björn Sjödén (ICALT, 2010)

Transferring Teaching to Testing - An Unexplored Aspect of Teachable Agents. - Björn Sjödén; Betty Tärning; Lena Pareto; Agneta Gulz (AIED, 2011)

Social Motivation and Goal Orientations with a Teachable Agent: Implications for Improving Test Performance. - Björn Sjödén (ICCE, 2011)

Matching and mismatching between the pedagogical design principles of a math game and the actual practices of play. - Paulina Lindström; Agneta Gulz; Magnus Haake; Björn Sjödén (J. Comput. Assist. Learn., 2011)

Why AIED Needs Marriage Counselling by Cognitive Science (to Live Happily Ever After). - Björn Sjödén (AIED Workshops, 2015)

From Learning Companions to Testing Companions - Experience with a Teachable Agent Motivates Students' Performance on Summative Tests. - Björn Sjödén; Agneta Gulz (AIED, 2015)

Can a Teachable Agent Influence How Students Respond to Competition in an Educational Game? - Björn Sjödén; Mats Lind; Annika Silvervarg (AIED, 2017)

Using Thematic Analysis to Understand Students' Learning of Soft Skills from Videos. - Björn Sjödén; Vania Dimitrova; Antonija Mitrovic (EC-TEL, 2018)

Young Children?s Experience and Preference of Feedback ? Sense and Sensibility. - Betty Tärning; Björn Sjödén; Agneta Gulz; Magnus Haake (IxD&A, 2018)

When Lying, Hiding and Deceiving Promotes Learning - A Case for Augmented Intelligence with Augmented Ethics. - Björn Sjödén (AIED (2), 2020)

Concept-Based Modeling as a Method Combining Digital and Analogue Means for Problem-Solving. - Björn Sjödén; Patrik Lilja Skånberg; Hans B. Löfgren (DLI, 2022)