Voxel Volumes Volume-Oriented Visualization System. - Sergei I. Vyatkin; Boris S. Dolgovesov; Alexander V. Yesin; Ruslan A. Scherbakov; Sergei E. Chizhik (Shape Modeling International, 1999)

Real-Time Volume Rendering Systems. - Boris S. Dolgovesov; M. Y. Shevtsov (Automation, Control, and Information Technology, 2005)

A 3D Texture-based Recursive Multi-Level Ray Casting Algorithm. - Sergei I. Vyatkin; Boris S. Dolgovesov (Automation, Control, and Information Technology, 2005)

Constructing distributed multimedia virtual environment with multichannel visualization of media data on graphic accelerators. - B. B. Morozov; Boris S. Dolgovesov; B. S. Mazurok; M. A. Gorodilov (Program. Comput. Softw., 2014)

Highly Realistic Visualization of Caustics and Rough Surfaces. - Sergei I. Vyatkin; Boris S. Dolgovesov (Program. Comput. Softw., 2022)

Interactive Calculation of Light Refraction and Caustics Using a Graphics Processor. - Sergey I. Vyatkin; Boris S. Dolgovesov (Program. Comput. Softw., 2024)

A Deferred Rendering Method of a Set of Dynamic Point Light Sources in Voxelized Scenes in Real Time. - Sergey I. Vyatkin; Boris S. Dolgovesov (Program. Comput. Softw., 2025)