Anomaly Detection and Explanation Discovery on Event Streams. - Fei Song; Boyao Zhou; Quan Sun; Wang Sun; Shiwen Xia; Yanlei Diao (BIRTE, 2018)

Reconstructing Human Body Mesh from Point Clouds by Adversarial GP Network. - Boyao Zhou; Jean-Sébastien Franco; Federica Bogo; Bugra Tekin; Edmond Boyer (ACCV (1), 2020)

Spatio-Temporal Human Shape Completion With Implicit Function Networks. - Boyao Zhou; Jean-Sébastien Franco; Federica Bogo; Edmond Boyer (3DV, 2021)

Pyramidal Signed Distance Learning for Spatio-Temporal Human Shape Completion. - Boyao Zhou; Jean-Sébastien Franco; Martin de La Gorce; Edmond Boyer (ACCV (1), 2022)

Inferring Dense Human Representation from Sparse or Incomplete Point Clouds. (Inférer une représentation dense de l'humain avec un nuage de points épars ou incomplet). - Boyao Zhou (2022)

Human Body Shape Completion with Implicit Shape and Flow Learning. - Boyao Zhou; Di Meng; Jean-Sébastien Franco; Edmond Boyer (CVPR, 2023)

Leveraging Intrinsic Properties for Non-Rigid Garment Alignment. - Siyou Lin; Boyao Zhou; Zerong Zheng; Hongwen Zhang 001; Yebin Liu (ICCV, 2023)

PoseVocab: Learning Joint-structured Pose Embeddings for Human Avatar Modeling. - Zhe Li 027; Zerong Zheng; Yuxiao Liu; Boyao Zhou; Yebin Liu (SIGGRAPH (Conference Paper Track), 2023)

Control4D: Dynamic Portrait Editing by Learning 4D GAN from 2D Diffusion-based Editor. - Ruizhi Shao; Jingxiang Sun; Cheng Peng; Zerong Zheng; Boyao Zhou; Hongwen Zhang 001; Yebin Liu (CoRR, 2023)

Ins-HOI: Instance Aware Human-Object Interactions Recovery. - Jiajun Zhang; Yuxiang Zhang 006; Hongwen Zhang 001; Boyao Zhou; Ruizhi Shao; Zonghai Hu; Yebin Liu (CoRR, 2023)

GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussians. - Liangxiao Hu; Hongwen Zhang 001; Yuxiang Zhang 006; Boyao Zhou; Boning Liu 001; Shengping Zhang; Liqiang Nie (CVPR, 2024)

Control4D: Efficient 4D Portrait Editing With Text. - Ruizhi Shao; Jingxiang Sun; Cheng Peng; Zerong Zheng; Boyao Zhou; Hongwen Zhang 001; Yebin Liu (CVPR, 2024)

GPS-Gaussian: Generalizable Pixel-Wise 3D Gaussian Splatting for Real-Time Human Novel View Synthesis. - Shunyuan Zheng; Boyao Zhou; Ruizhi Shao; Boning Liu 001; Shengping Zhang; Liqiang Nie; Yebin Liu (CVPR, 2024)

Tele-Aloha: A Telepresence System with Low-budget and High-authenticity Using Sparse RGB Cameras. - Hanzhang Tu; Ruizhi Shao; Xue Dong; Shunyuan Zheng; Hao Zhang; Lili Chen; Meili Wang; Wenyu Li; Siyan Ma; Shengping Zhang; Boyao Zhou; Yebin Liu (SIGGRAPH (Conference Paper Track), 2024)

Tele-Aloha: A Low-budget and High-authenticity Telepresence System Using Sparse RGB Cameras. - Hanzhang Tu; Ruizhi Shao; Xue Dong; Shunyuan Zheng; Hao Zhang; Lili Chen; Meili Wang; Wenyu Li; Siyan Ma; Shengping Zhang; Boyao Zhou; Yebin Liu (CoRR, 2024)

GPS-Gaussian+: Generalizable Pixel-wise 3D Gaussian Splatting for Real-Time Human-Scene Rendering from Sparse Views. - Boyao Zhou; Shunyuan Zheng; Hanzhang Tu; Ruizhi Shao; Boning Liu 001; Shengping Zhang; Liqiang Nie; Yebin Liu (CoRR, 2024)

ManiVideo: Generating Hand-Object Manipulation Video with Dexterous and Generalizable Grasping. - Youxin Pang; Ruizhi Shao; Jiajun Zhang; Hanzhang Tu; Yun Liu 018; Boyao Zhou; Hongwen Zhang 001; Yebin Liu (CVPR, 2025)

GBC-Splat: Generalizable Gaussian-Based Clothed Human Digitalization under Sparse RGB Cameras. - Hanzhang Tu; Zhanfeng Liao; Boyao Zhou; Shunyuan Zheng; Xilong Zhou; Liuxin Zhang; QianYing Wang; Yebin Liu (CVPR, 2025)