Tax-Scheduler: An interactive visualization system for staff shifting and scheduling at tax authorities. - Linping Yuan; Boyu Li 007; Siqi Li; Kamkwai Wong; Rong Zhang 011; Huamin Qu (Vis. Informatics, 2023)

AniCraft: Crafting Everyday Objects as Physical Proxies for Prototyping 3D Character Animation in Mixed Reality. - Boyu Li 007; Linping Yuan; Zhe Yan; Qianxi Liu; Yulin Shen 001; Zeyu Wang 003 (UIST, 2024)

Generating Virtual Reality Stroke Gesture Data from Out-of-Distribution Desktop Stroke Gesture Data. - Linping Yuan; Boyu Li 007; Jindong Wang 001; Huamin Qu; Wei Zeng 004 (VR, 2024)

GaussianShopVR: Facilitating Immersive 3D Authoring Using Gaussian Splatting in VR. - Yulin Shen 001; Boyu Li 007; Jiayang Huang; David Kei-Man Yip; Zeyu Wang 003 (UIST, 2025)

VideoCraft: A Mixed Reality-empowered Video Generation Workflow with Spatial Layer Editing for Concept Video Creation. - Boyu Li 007; Linping Yuan; Zeyu Wang 003 (UIST, 2025)

GaussianShopVR: Facilitating Immersive 3D Authoring Using Gaussian Splatting in VR. - Yulin Shen 001; Boyu Li 007; Jiayang Huang; Zeyu Wang 003 (VR Workshops, 2025)

DesignMemo: Integrating Discussion Context into Online Collaboration with Enhanced Design Rationale Tracking. - Boyu Li 007; Linjie Qiu; Duotun Wang; Qianxi Liu; Ryo Suzuki 001; Mingming Fan 001; Zeyu Wang 003 (Proc. ACM Hum. Comput. Interact., 2025)

FocalSelect: Improving Occluded Objects Acquisition with Heuristic Selection and Disambiguation in Virtual Reality. - Duotun Wang; Linjie Qiu; Boyu Li 007; Qianxi Liu; Xiaoying Wei; Jianhao Chen 002; Zeyu Wang 003; Mingming Fan 001 (IEEE Trans. Vis. Comput. Graph., 2025)

SketchDynamics: Exploring Free-Form Sketches for Dynamic Intent Expression in Animation Generation. - Boyu Li 007; Lin-Ping Yuan; Zeyu Wang 003; Hongbo Fu 001 (CHI, 2026)

Direct vs. Score-based Selection: Understanding the Heisenberg Effect in Target Acquisition Across Input Modalities in Virtual Reality. - Linjie Qiu; Duotun Wang; Boyu Li 007; Jiawei Li 009; Yulin Shen 001; Zeyu Wang 003; Mingming Fan 001 (IEEE Trans. Vis. Comput. Graph., 2026)