Human-Computer Interaction for BCI Games: Usability and User Experience. - Danny Plass-Oude Bos; Boris Reuderink; Bram van de Laar; Hayrettin Gürkök; Christian Mühl; Mannes Poel; Dirk Heylen; Anton Nijholt (CW, 2010)

Monitoring User's Brain Activity for a Virtual Coach. - Bram van de Laar; Anton Nijholt; Job Zwiers (ICEC, 2010)

Developing Educational and Entertaining Virtual Humans Using Elckerlyc. - Dennis Reidsma; Herwin van Welbergen; Ronald C. Paul; Bram van de Laar; Anton Nijholt (ICEC, 2010)

Evaluating User Experience of Actual and Imagined Movement in BCI Gaming. - Bram van de Laar; Boris Reuderink; Danny Plass-Oude Bos; Dirk Heylen (Int. J. Gaming Comput. Mediat. Simulations, 2010)

Brain-Computer Interfacing and Games. - Danny Plass-Oude Bos; Boris Reuderink; Bram van de Laar; Hayrettin Gürkök; Christian Mühl; Mannes Poel; Anton Nijholt; Dirk Heylen (Brain-Computer Interfaces, 2010)

Looking around with your brain in a virtual world. - Danny Plass-Oude Bos; Matthieu Duvinage; Oytun Oktay; Jaime Delgado Saa; Huseyin Guruler; Ayhan Istanbullu; Marijn van Vliet; Bram van de Laar; Mannes Poel; Linsey Roijendijk; Luca Tonin; Ali Bahramisharif; et al. (CCMB, 2011)

Perspectives on User Experience Evaluation of Brain-Computer Interfaces. - Bram van de Laar; Hayrettin Gürkök; Danny Plass-Oude Bos; Femke Nijboer; Anton Nijholt (HCI (6), 2011)

Experiencing BCI Control in a Popular Computer Game. - Bram van de Laar; Hayrettin Gürkök; Danny Plass-Oude Bos; Mannes Poel; Anton Nijholt (IEEE Trans. Comput. Intell. AI Games, 2013)

How Much Control Is Enough? Influence of Unreliable Input on User Experience. - Bram van de Laar; Danny Plass-Oude Bos; Boris Reuderink; Mannes Poel; Anton Nijholt (IEEE Trans. Cybern., 2013)

Players' Opinions on Control and Playability of a BCI Game. - Hayrettin Gürkök; Bram van de Laar; Danny Plass-Oude Bos; Mannes Poel; Anton Nijholt (HCI (5), 2014)

Perception and Manipulation of Game Control. - Danny Plass-Oude Bos; Bram van de Laar; Boris Reuderink; Mannes Poel; Anton Nijholt (INTETAIN, 2014)

Usability of Three Electroencephalogram Headsets for Brain-Computer Interfaces: A Within Subject Comparison. - Femke Nijboer; Bram van de Laar; Steven Gerritsen; Anton Nijholt; Mannes Poel (Interact. Comput., 2015)