Gamification in e-Learning Systems: A Conceptual Model to Engage Students and Its Application in an Adaptive e-Learning System. - Ana Carolina Tomé Klock; Lucas Felipe Da Cunha; Mayco Farias de Carvalho; Brayan Eduardo Rosa; Andressa Jaqueline Anton; Isabela Gasparini (HCI (24), 2015)

Gamification of an Exercise Tool of a Virtual Learning Environment. - Claudia Pimentel; Rafaela Psheidt; Brayan Eduardo Rosa; Avanilde Kemczinski; Isabela Gasparini (CSEDU (1), 2022)