The Artistic Approach to Virtual Reality. - Brendan Kelley; Cyane Tornatzky (VRCAI, 2019)

The Rise of the 'Quarantine Bar Simulator': The Uses and Gratifications of Social VR During the COVID-19 Pandemic. - Brendan Kelley (ICICT, 2021)

Emergent Individual Factors for AR Education and Training. - Brendan Kelley; Anil Ufuk Batmaz; Michael Humphrey; Cyane Tornatzky; Rosa Martey; Francisco R. Ortega 001 (ISVC (2), 2023)

Do You See It? Aspects of Effective Visual Cueing. - Brendan Kelley (ISMAR-Adjunct, 2024)

Addressing Human Factors Related to Artificial Intelligence Integrated Visual Cueing. - Brendan Kelley; Aditya Raikwar; Chris Wickens; Ryan P. McMahan; Francisco R. Ortega 001; Benjamin A. Clegg (ISMAR-Adjunct, 2024)

Guiding Gaze: Comparing Cues for Visual Search. - Brendan Kelley; Chris Wickens; Benjamin A. Clegg; Amelia C. Warden; Francisco R. Ortega 001 (VR Workshops, 2024)

Segmentation and Immersive Visualization of Brain Lesions Using Deep Learning and Virtual Reality. - Brendan Kelley; Lucas Plabst; Lena Plabst (VRCAI, 2024)

Beyond the Wizard of Oz: Negative Effects of Imperfect Machine Learning to Examine the Impact of Reliability of Augmented Reality Cues on Visual Search Performance. - Aditya Raikwar; Domenick M. Mifsud; Christopher D. Wickens; Anil Ufuk Batmaz; Amelia C. Warden; Brendan Kelley; Benjamin A. Clegg; Francisco R. Ortega 001 (IEEE Trans. Vis. Comput. Graph., 2024)

Cuing Multiple-Targets for Visual Search in Virtual Reality. - Brendan Kelley; Ryan P. McMahan; Christopher D. Wickens; Benjamin A. Clegg; Francisco R. Ortega 001 (VR Workshops, 2025)