Understanding Support Vector Machine Classifications via a Recommender System-Like Approach. - David Barbella; Sami Benzaid; Janara M. Christensen; Bret Jackson; X. Victor Qin; David R. Musicant (DMIN, 2009)

Supporting internal visualization of biomedical datasets via 3D rapid prototypes and sketch-based gestures. - Vamsi Konchada; Bret Jackson; Trung Bao Le; Iman Borazjani; Fotis Sotiropoulos; Daniel F. Keefe (SI3D, 2011)

Toward mixed method evaluations of scientific visualizations and design process as an evaluation tool. - Bret Jackson; Dane M. Coffey; Lauren Thorson; David Schroeder; Arin M. Ellingson; David J. Nuckley; Daniel F. Keefe (BELIV, 2012)

Nailing down multi-touch: anchored above the surface interaction for 3D modeling and navigation. - Bret Jackson; David Schroeder; Daniel F. Keefe (Graphics Interface, 2012)

Force Brushes: Progressive Data-Driven Haptic Selection and Filtering for Multi-Variate Flow Visualizations. - Bret Jackson; Dane M. Coffey; Daniel F. Keefe (EuroVis (Short Papers), 2012)

A Lightweight Tangible 3D Interface for Interactive Visualization of Thin Fiber Structures. - Bret Jackson; Tung Yuen Lau; David Schroeder; Kimani C. Toussaint; Daniel F. Keefe (IEEE Trans. Vis. Comput. Graph., 2013)

Bema: A multimodal interface for expert experiential analysis of political assemblies at the Pnyx in ancient Greece. - Kyungyoon Kim; Bret Jackson; Ioannis Karamouzas; Moses Adeagbo; Stephen J. Guy; Richard Graff; Daniel F. Keefe (3DUI, 2015)

Immersive Analytics for Medicine: Hybrid 2D/3D Sketch-Based Interfaces for Annotating Medical Data and Designing Medical Devices. - Seth Johnson; Bret Jackson; Bethany Tourek; Marcos Molina; Arthur G. Erdman; Daniel F. Keefe (ISS Companion, 2016)

Lift-Off: Using Reference Imagery and Freehand Sketching to Create 3D Models in VR. - Bret Jackson; Daniel F. Keefe (IEEE Trans. Vis. Comput. Graph., 2016)

Cartograph: Unlocking Spatial Visualization Through Semantic Enhancement. - Shilad Sen; Anja Beth Swoap; Qisheng Li; Brooke Boatman; Ilse N. Dippenaar; Rebecca Gold; Monica Ngo; Sarah Pujol; Bret Jackson; Brent J. Hecht (IUI, 2017)

Yea Big, Yea High: A 3D User Interface for Surface Selection by Progressive Refinement in Virtual Environments. - Bret Jackson; Brighten Jelke; Gabriel Brown (VR, 2018)

From Painting to Widgets, 6-DOF and Bimanual Input Beyond Pointing. - Bret Jackson; Daniel F. Keefe (VR Developer Gems, 2019)

Toward Universal Spatialization Through Wikipedia-Based Semantic Enhancement. - Shilad Sen; Anja Beth Swoap; Qisheng Li; Ilse N. Dippenaar; Monica Ngo; Sarah Pujol; Rebecca Gold; Brooke Boatman; Brent J. Hecht; Bret Jackson (ACM Trans. Interact. Intell. Syst., 2019)

Arc-Type and Tilt-Type: Pen-based Immersive Text Input for Room-Scale VR. - Bret Jackson; Logan B. Caraco; Zahara M. Spilka (SUI, 2020)

OVR Stylus: Designing Pen-Based 3D Input Devices for Virtual Reality. - Bret Jackson (VR Workshops, 2020)

Workspace Guardian: Investigating Awareness of Personal Workspace Between Co-Located Augmented Reality Users. - Bret Jackson; Linda Lor; Brianna C. Heggeseth (IEEE Trans. Vis. Comput. Graph., 2024)