Reflecting on the Creation of an Authentic Aural Experience in the Digital Songlines Game Engine: Part of a Contextualised Cultural Heritage Knowledge Toolkit. - Craig Gibbons; Theodor G. Wyeld; Brett Leavy; James Hills (VAST, 2006)

Creating an Authentic Aural Experience in the Digital Songlines Game Engine: Part of a Contextualised Cultural Heritage Knowledge Toolkit. - Craig Gibbons; Theodor G. Wyeld; Brett Leavy; James Hills (VSMM, 2006)

The Ethics of Indigenous Storytelling: using the Torque Game Engine to Support Australian Aboriginal Cultural Heritage. - Theodor G. Wyeld; Brett Leavy; Joti Carroll; Craig Gibbons; Brendan Ledwich; James Hills (DiGRA Conference, 2007)

A Conversation on the Efficacies of the Game Engine to Address Notions of Sacred Space: The Digital Songlines Project and Transgressions of Sacredness. - Theodor G. Wyeld; Patrick Crogan; Brett Leavy (VSMM, 2007)