Augmented Reality for the Real World. - Brett Wilkinson; Paul R. Calder (CGIV, 2006)

Investigating touch interactions for an augmented world. - Brett Wilkinson; Paul R. Calder (OZCHI, 2008)

Developing serious games for children with cerebral palsy: case study and pilot trial. - Martin Henschke; David A. Hobbs; Brett Wilkinson (OZCHI, 2012)

Comparison of gestural, touch, and mouse interaction with Fitts' law. - Lawrence Sambrooks; Brett Wilkinson (OZCHI, 2013)

Evaluating organic 3D sculpting using natural user interfaces with the Kinect. - Bradley Wesson; Brett Wilkinson (OZCHI, 2013)

Evaluating 3D Sculpting Through Natural User Interfaces Across Multiple Devices. - Bradley Wesson; Brett Wilkinson (OZCHI (LNCS Selection), 2013)

Handheld Augmented Reality: Does Size Matter? - Lawrence Sambrooks; Brett Wilkinson (AUIC, 2015)

Text entry of physical and virtual keyboards on tablets and the user perception. - Patrick Armstrong; Brett Wilkinson (OZCHI, 2016)

Preliminary usability testing of ClaMApp: a classroom management app for tablets. - Patrick Armstrong; Brett Wilkinson (OZCHI, 2016)

Periphery triggered menus for head mounted menu interface interactions. - Peter Mitchell; Brett Wilkinson (OZCHI, 2016)

Designing HARATIO: a novice AR authoring tool. - Lawrence Sambrooks; Brett Wilkinson (OZCHI, 2016)

Using Mobile-Based Games as a Means for the Self-treatment of Depression and Anxiety in Youth. - Scott Cabot; Brett Wilkinson (JCSG, 2016)

Usability Testing of VLASTA: A Vocabulary Learning and Strategy Teaching App. - Siamak Mirzaei; Brett Wilkinson; Mirella Wyra (TALE, 2018)

Usability Testing of VLASTWA: A Vocabulary and Strategy Teaching Web App. - Siamak Mirzaei; Trent W. Lewis; Mirella Wyra; Brett Wilkinson (OZCHI, 2020)

Open Workflows for Polychromatic Reconstruction of Historical Sculptural Monuments in 3D. - John K. McCarthy; Erin Sebo; Brett Wilkinson; Fionnuala Sheehan (ACM Journal on Computing and Cultural Heritage, 2020)