PAWS - A Deployed Game-Theoretic Application to Combat Poaching. - Fei Fang 001; Thanh Hong Nguyen; Rob Pickles; Wai Y. Lam; Gopalasamy R. Clements; Bo An 001; Amandeep Singh; Brian C. Schwedock; Milind Tambe; Andrew Lemieux (AI Mag., 2017)

Jumanji: The Case for Dynamic NUCA in the Datacenter. - Brian C. Schwedock; Nathan Beckmann (MICRO, 2020)

täk¯: a polymorphic cache hierarchy for general-purpose optimization of data movement. - Brian C. Schwedock; Piratach Yoovidhya; Jennifer Seibert; Nathan Beckmann (ISCA, 2022)

Kobold: Simplified Cache Coherence for Cache-Attached Accelerators. - Jennifer Brana; Brian C. Schwedock; Yatin A. Manerkar; Nathan Beckmann (IEEE Comput. Archit. Lett., 2023)

Optimizing Data Movement Through Software Control of General-Purpose Hardware Caches - Brian C. Schwedock (2023)

The TYR Dataflow Architecture: Improving Locality by Taming Parallelism. - Nikhil Agarwal; Mitchell Fream; Souradip Ghosh; Brian C. Schwedock; Nathan Beckmann (MICRO, 2024)

Leviathan: A Unified System for General-Purpose Near-Data Computing. - Brian C. Schwedock; Nathan Beckmann (MICRO, 2024)

UDIR: Towards a Unified Compiler Framework for Reconfigurable Dataflow Architectures. - Nikhil Agarwal; Mitchell Fream; Souradip Ghosh; Brian C. Schwedock; Nathan Beckmann (IEEE Comput. Archit. Lett., 2024)