Collaborative Mixed Reality Exposure Therapy. - Holger Regenbrecht; Daniel Wickeroth; Brian Dixon; Stefan Müller 002 (CW, 2006)

Out of reach? - A novel AR interface approach for motor rehabilitation. - Holger Regenbrecht; Graham McGregor; Claudia Ott; Simon Hoermann; Thomas Schubert 001; Leigh Hale; Julia Hoermann; Brian Dixon; Elizabeth Franz (ISMAR, 2011)

Beyond the Looking Glass: Fooling the Brain with the Augmented Mirror Box. - Holger Regenbrecht; Elizabeth Franz; Graham McGregor; Brian Dixon; Simon Hoermann (Presence Teleoperators Virtual Environ., 2011)

Visual manipulations for motor rehabilitation. - Holger Regenbrecht; Simon Hoermann; Graham McGregor; Brian Dixon; Elizabeth Franz; Claudia Ott; Leigh Hale; Thomas Schubert 001; Julia Hoermann (Comput. Graph., 2012)

The Language of Pain - Better Requirements for Pain Tools. - Ellen A. A. Jaatun; Brian Dixon; Elizabeth Brooks (PAHI, 2014)

SEDS: Expanding TEDS to include physical structures. - Brian Dixon; George D. Lecakes; Paul K. Moon; John L. Schmalzel (SAS, 2018)

Domain-Independent Design Theory and Methodology to Boost the Adoption of Design Methods. - Yuri Borgianni; Brian Dixon; Stephen Ekwaro-Osire; Oscar Nespoli; Joshua D. Summers; Thomas T. H. Wan; Yong Zeng 004 (J. Integr. Des. Process. Sci., 2022)

Playing Games with Gadamer: Language for the Player and Protagonist's Interpretive Journey. - Eoghain Meakin; Brian Dixon; Murat Akser (Game Stud., 2023)

Future of Pandemic Prevention and Response CCC Workshop Report. - David Danks; Rada Mihalcea; Katie A. Siek; Mona Singh 001; Brian Dixon; Haley Griffin (CoRR, 2024)