Comparing Interaction in the Real World and CAVE Virtual Environments. - Alistair G. Sutcliffe; Oscar de Bruijn; Brian Gault; Terrence Fernando; Kevin Tan (BCS HCI, 2004)

Heuristic evaluation of virtual reality applications. - Alistair G. Sutcliffe; Brian Gault (Interact. Comput., 2004)

The ISRE method for analyzing system requirements with virtual prototypes. - Alistair G. Sutcliffe; Brian Gault (Syst. Eng., 2004)

Presence, memory and interaction in virtual environments. - Alistair G. Sutcliffe; Brian Gault; Jae Eun Shin (Int. J. Hum. Comput. Stud., 2005)

ISRE: immersive scenario-based requirements engineering with virtual prototypes. - Alistair G. Sutcliffe; Brian Gault; Neil A. M. Maiden (Requir. Eng., 2005)

Investigating interaction in CAVE virtual environments. - Alistair G. Sutcliffe; Brian Gault; Terrence Fernando; Kevin Tan (ACM Trans. Comput. Hum. Interact., 2006)