Tree Growth Visualization. - Lars Linsen; Brian J. Karis; E. Gregory McPherson; Bernd Hamann (J. WSCG, 2005)

Physically based shading in theory and practice. - Stephen McAuley; Stephen Hill; Adam Martinez; Ryusuke Villemin; Matt Pettineo; Dimitar Lazarov; David Neubelt; Brian Karis; Christophe Hery; Naty Hoffman; Hakan Zap Andersson (SIGGRAPH Courses, 2013)

Advances in real-time rendering in games, part I. - Natasha Tatarchuk; Brian Karis; Michal Drobot; Nicolas Schulz; Jerome Charles; Theodor Mader (SIGGRAPH Courses, 2014)

The boy, the kite and the 100 square mile real-time digital backlot. - François Antoine; Ryan Brucks; Brian Karis; Gavin Moran (SIGGRAPH Talks, 2015)

Real-time subsurface scattering with single pass variance-guided adaptive importance sampling. - Tiantian Xie; Marc Olano; Brian Karis; Krzysztof Narkowicz (Proc. ACM Comput. Graph. Interact. Tech., 2020)