Variational Skinning of an Ordered Set of Discrete 2D Balls. - Gregory G. Slabaugh; Gozde B. Unal; Tong Fang; Jarek Rossignac; Brian Whited (GMP, 2008)

Patient-specific surgical planning and hemodynamic computational fluid dynamics optimization through free-form haptic anatomy editing tool (SURGEM). - Kerem Pekkan; Brian Whited; Kirk R. Kanter; Shiva Sharma; Diane de Zelicourt; Kartik Sundareswaran; David H. Frakes; Jarek Rossignac; Ajit P. Yoganathan (Medical Biol. Eng. Comput., 2008)

b-morphs between b-compatible curves in the plane. - Brian Whited; Jarek Rossignac (Symposium on Solid and Physical Modeling, 2009)

Relative blending. - Brian Whited; Jarek Rossignac (Comput. Aided Des., 2009)

3D ball skinning using PDEs for generation of smooth tubular surfaces. - Gregory G. Slabaugh; Brian Whited; Jarek Rossignac; Tong Fang; Gozde B. Unal (Comput. Aided Des., 2010)

BetweenIT: An Interactive Tool for Tight Inbetweening. - Brian Whited; Gioacchino Noris; Maryann Simmons; Robert W. Sumner; Markus H. Gross; Jarek Rossignac (Comput. Graph. Forum, 2010)

Ball-Map: Homeomorphism between Compatible Surfaces. - Frédéric Chazal; André Lieutier; Jarek Rossignac; Brian Whited (Int. J. Comput. Geom. Appl., 2010)

Temporal noise control for sketchy animation. - Gioacchino Noris; Daniel Sýkora; Stelian Coros; Brian Whited; Maryann Simmons; Alexander Hornung; Markus H. Gross; Robert W. Sumner (NPAR, 2011)

TexToons: practical texture mapping for hand-drawn cartoon animations. - Daniel Sýkora; Mirela Ben-Chen; Martin Cadík; Brian Whited; Maryann Simmons (NPAR, 2011)

Ball-Morph: Definition, Implementation, and Comparative Evaluation. - Brian Whited; Jarek Rossignac (IEEE Trans. Vis. Comput. Graph., 2011)

Computer-assisted animation of line and paint in Disney's Paperman. - Brian Whited; Eric Daniels; Michael Kaschalk; Patrick Osborne; Kyle Odermatt (SIGGRAPH Talks, 2012)

Smart Scribbles for Sketch Segmentation. - Gioacchino Noris; Daniel Sýkora; Arik Shamir; Stelian Coros; Brian Whited; Maryann Simmons; Alexander Hornung; Markus H. Gross; Robert W. Sumner (Comput. Graph. Forum, 2012)

Ink-and-ray: Bas-relief meshes for adding global illumination effects to hand-drawn characters. - Daniel Sýkora; Ladislav Kavan; Martin Cadík; Ondrej Jamriska; Alec Jacobson; Brian Whited; Maryann Simmons; Olga Sorkine-Hornung (ACM Trans. Graph., 2014)

The academy's scientific and technical awards: the technology, the awardees, and the process. - Barbara Ford Grant; Doug Roble; Brian Whited; Parag Havaldar; Geoff Wedig; Luca Fascione; Larry Gritz; Maurice van Swaaij; Marcos Fajardo; Paige Warner; Vladimir Koylazov; Diane Piepol (SIGGRAPH Panels, 2017)

The role of hand-drawn animation in Disney's Moana. - Kim Keech; Rachel Bibb; Brian Whited; Brett Achorn (SIGGRAPH Talks, 2017)

Hierarchical controls for art-directed hair at Disney. - Avneet Kaur; Maryann Simmons; Brian Whited (SIGGRAPH Talks, 2018)