ALIVE: Artificial Life Interactive Video Environment. - Pattie Maes; Trevor Darrell; Bruce Blumberg; Alex Pentland (AAAI, 1994)

The ALIVE system: full-body interaction with autonomous agents. - Pattie Maes; Trevor Darrell; Bruce Blumberg; Alex Pentland (CA, 1995)

Modeling Interactive Agents in ALIVE. - Pattie Maes; Bruce Blumberg; Trevor Darrell; Alex Pentland; Alan Wexelblat (IJCAI, 1995)

Multi-level direction of autonomous creatures for real-time virtual environments. - Bruce Blumberg; Tinsley A. Galyean (SIGGRAPH, 1995)

Distributed ALIVE. - Kenneth B. Russell; Bruce Blumberg; Alex Pentland; Pattie Maes (SIGGRAPH Visual Proceedings, 1996)

Go with the Flow: Synthetic Vision for Autonomous Animated Creatures. - Bruce Blumberg (Agents, 1997)

Autonomous Animated Interactive Characters: Do We Need Them?. - Bruce Blumberg (Computer Graphics International, 1997)

Multi-level Control for Animated Autonomous Agents: Do the Right Thing...Oh, Not That... - Bruce Blumberg; Tinsley A. Galyean (Creating Personalities for Synthetic Actors, 1997)

The ALIVE System: Wireless, Full-Body Interaction with Autonomous Agents. - Pattie Maes; Trevor Darrell; Bruce Blumberg; Alex Pentland (Multim. Syst., 1997)

Synthetic Characters: Behaving in Character (Abstract). - Bruce Blumberg (AMCP, 1998)

Jury statement. - Bruce Blumberg (SIGGRAPH Abstracts and Applications, 1998)

Swamped! using plush toys to direct autonomous animated characters. - Bruce Blumberg (SIGGRAPH Abstracts and Applications, 1998)

Behavior-Friendly Graphics. - Kenneth B. Russell; Bruce Blumberg (Computer Graphics International, 1999)

Sympathetic Interfaces: Using a Plush Toy to Direct Synthetic Characters. - Michael Patrick Johnson; Andrew D. Wilson; Bruce Blumberg; Christopher Kline; Aaron F. Bobick (CHI, 1999)

(void*): a cast of characters. - Bruce Blumberg (SIGGRAPH Abstracts and Applications, 1999)

Interactive Training for Synthetic Characters. - Song-Yee Yoon; Robert C. Burke; Bruce Blumberg; Gerald E. Schneider (AAAI/IAAI, 2000)

Observation-based expectation generation and response for believable reactive agents. - Christopher Kline; Bruce Blumberg (Agents, 2000)

Expressive autonomous cinematography for interactive virtual environments. - Bill Tomlinson; Bruce Blumberg; Delphine Nain (Agents, 2000)

Motivation driven learning for interactive synthetic characters. - Song-Yee Yoon; Bruce Blumberg; Gerald E. Schneider (Agents, 2000)

Physically interactive story environments. - Claudio S. Pinhanez; James W. Davis; Stephen S. Intille; Michael Patrick Johnson; Andrew D. Wilson; Aaron F. Bobick; Bruce Blumberg (IBM Syst. J., 2000)

Multiple Conceptions of Character-Based Interactive Installations. - Bruce Blumberg; Bill Tomlinson; Marc Downie (Computer Graphics International, 2001)

Expectation Maximization for Weakly Labeled Data. - Yuri A. Ivanov; Bruce Blumberg; Alex Pentland (ICML, 2001)

A Layered Brain Architecture for Synthetic Creatures. - Damian A. Isla; Robert C. Burke; Marc Downie; Bruce Blumberg (IJCAI, 2001)

Learning in Character: Building Autonomous Animated Characters That Learn What They Ought to Learn. - Bruce Blumberg (International Conference on Virtual Storytelling, 2001)

Using an ethologically-inspired model to learn apparent temporal causality for planning in synthetic creatures. - Robert C. Burke; Bruce Blumberg (AAMAS, 2002)

Object persistence for synthetic creatures. - Damian A. Isla; Bruce Blumberg (AAMAS, 2002)

Leashing the AlphaWolves: mixing user direction with autonomous emotion in a pack of semi-autonomous virtual characters. - Bill Tomlinson; Marc Downie; Matt Berlin; Jesse Gray; Derek Lyons; Jennie Cochran; Bruce Blumberg (Symposium on Computer Animation, 2002)

"Low level" intelligence for "low level" character animation. - Damian A. Isla; Bruce Blumberg (SIGGRAPH Abstracts and Applications, 2002)

AlphaWolf: Social Learning, Emotion and Development in Autonomous Virtual Agents. - Bill Tomlinson; Bruce Blumberg (WRAC, 2002)

Solving weak transduction with EM. - Yuri A. Ivanov; Bruce Blumberg (Robotics Auton. Syst., 2002)

Integrated learning for interactive synthetic characters. - Bruce Blumberg; Marc Downie; Yuri A. Ivanov; Matt Berlin; Michael Patrick Johnson; Bill Tomlinson (ACM Trans. Graph., 2002)

Lessons from ethology for computational models of development. - Bruce Blumberg; Matt Berlin; Daphna Buchsbaum; Marc Downie; Derek Lyons; Jennie Cochran (IJCNN, 2003)

Social Learning in Humans, Animals and Agents. - Daphna Buchsbaum; Bruce Blumberg; Cynthia Breazeal (AAAI Technical Report (5), 2004)

Imitation and social intelligence for synthetic characters. - Daphna Buchsbaum; Bruce Blumberg (SIGGRAPH Sketches, 2004)

Sequence Learning by Backward Chaining in Synthetic Characters. - Peter Gorniak; Bruce Blumberg (AIIDE, 2005)

A simulation-theory inspired social learning system for interactive characters. - Daphna Buchsbaum; Bruce Blumberg; Cynthia Breazeal; Andrew N. Meltzoff (RO-MAN, 2005)

Imitation as a first step to social learning in synthetic characters: a graph-based approach. - Daphna Buchsbaum; Bruce Blumberg (Symposium on Computer Animation, 2005)

Learning From and About Others: Towards Using Imitation to Bootstrap the Social Understanding of Others by Robots. - Cynthia Breazeal; Daphna Buchsbaum; Jesse Gray; David Gatenby; Bruce Blumberg (Artif. Life, 2005)

RobotGraffiti: An AR tool for semi-automated construction of workcell models to optimize robot deployment. - Krzysztof Zielinski; Ryan Penning; Bruce Blumberg; Christian Schlette; Mikkel Baun Kjærgaard (IROS, 2024)

Precise Workcell Sketching from Point Clouds Using an AR Toolbox. - Krzysztof Zielinski; Bruce Blumberg; Mikkel Baun Kjærgaard (RO-MAN, 2024)

Enabling Waypoint Generation for Collaborative Robots using LLMs and Mixed Reality. - Cathy Mengying Fang; Krzysztof Zielinski; Pattie Maes; Joe A. Paradiso; Bruce Blumberg; Mikkel Baun Kjærgaard (CoRR, 2024)

Using Mobile AR for Rapid Feasibility Analysis for Deployment of Robots: A Usability Study With Non-Expert Users. - Krzysztof Zielinski; Slawomir Konrad Tadeja; Bruce Blumberg; Mikkel Baun Kjærgaard (IEEE Robotics Autom. Lett., 2025)