Enhancing Orientation and Mobility Skills for Persons with Visual Impairments Through VR Games: Introducing the EdKit Unity Package. - José M. L. Moraes; Agebson Rocha Façanha; Bruno Correia da Silva; Windson Viana; Joel A. F. dos Santos (ICEC, 2024)

Identifying patterns and affordances in location-based games: The practices of Niantic. - Bruno Correia da Silva; Lucas M. Freitas; José G. R. Maia; Windson Viana (SBGames, 2024)

Procedural content generation in pervasive games: state of affairs, mistakes, and successes. - Bruno Correia da Silva; José Gilvan Rodrigues Maia; Windson Viana de Carvalho (Int. J. Pervasive Comput. Commun., 2024)

Refining Pervasive Game Design with LLMs - Insights, Limitations, and Challenges. - Bruno Correia da Silva; Pedro Oliveira; Gilvan Maia; Windson Viana (ICEC, 2025)