Students' Learning Outcomes Influenced by Textbook Selection: A Gamification Method Using Eye-Tracking Technology. - Ju Chou; Bryan Zhao; Gene Hoyt; Sheri Silva (HCI (37), 2023)

A Review of Vision-Language Models and their Performance on the Hateful Memes Challenge. - Bryan Zhao; Andrew Zhang; Blake Watson; Gillian Kearney; Isaac Dale (CoRR, 2023)

Athletic Mobile Manipulator System for Robotic Wheelchair Tennis. - Zulfiqar Zaidi; Daniel Martin; Nathaniel Belles; Viacheslav Zakharov; Arjun Krishna; Kin Man Lee; Peter Wagstaff; Sumedh Naik; Matthew Sklar; Sugju Choi; Yoshiki Kakehi; Ruturaj Patil; et al. (IEEE Robotics Autom. Lett., 2023)

Transforming CS Education with DevOps: Streamlined Assignment Validation and Delivery @ Scale. - Gururaj Deshpande; Shravan Cheekati; Shail Patel; Pranav Raj; Madhuri Singh; Mark Pindur; Nouf Al Soghyar; Bryan Zhao; Parisa Babolhavaeji; Mohammad Taher; Krish Nathan; Will Spaeth; et al. (L@S, 2024)

Dual-Model Distillation for Efficient Action Classification with Hybrid Edge-Cloud Solution. - Timothy Wei; Hsien Xin Peng; Elaine Xu; Bryan Zhao; Lei Ding; Diji Yang (CoRR, 2024)

Gamification Supports Children's Recovery. - Bryan Zhao; Yuchen Gui; Fan Zhao (HCI (51), 2025)