Supporting Design Patterns in a Visual Parallel Data-flow Programming Environment. - Masashi Toyoda; Buntarou Shizuki; Shin Takahashi; Satoshi Matsuoka; Etsuya Shibayama (VL, 1997)

Visual Patterns + Multi-Focus Fisheye View: An Automatic Scalable Visualization Technique of Data-Flow Visual Program Execution. - Buntarou Shizuki; Masashi Toyota; Etsuya Shibayama; Shin Takahashi (VL, 1998)

Smart Browsing among Multiple Aspects of Data-Flow Visual Program Execution, Using Visual Patterns and Multi-Focus Fisheye Views. - Buntarou Shizuki; Masashi Toyota; Etsuya Shibayama; Shin Takahashi (J. Vis. Lang. Comput., 2000)

Static Visualization of Dynamic Data Flow Visual Program Execution. - Buntarou Shizuki; Etsuya Shibayama; Masashi Toyoda (IV, 2002)

Programming Environment Specified for Describing Interprocessor Communications Based on the Operations on Graphical User Interface. - Yasutaka Sakayori; Buntarou Shizuki; Jiro Tanaka (PDPTA, 2002)

A unified approach for interpreting handwritten strokes using constraint multiset grammars. - Buntarou Shizuki; Hideto Yamada; Kazuhisa Iizuka; Jiro Tanaka (HCC, 2003)

inlineLink: Realization of Inline Expansion Link Methods on a Conventional Web Browser. - Motoki Miura; Buntarou Shizuki; Jiro Tanaka (APCHI, 2004)

Menu-Selection-Based Japanese Input Method with Consonants for Pen-Based Computers. - Daisuke Sato 001; Buntarou Shizuki; Motoki Miura; Jiro Tanaka (APCHI, 2004)

Framework for Interpreting Handwritten Strokes Using Grammars. - Buntarou Shizuki; Kazuhisa Iizuka; Jiro Tanaka (APCHI, 2004)

Developing a Graphical Definition System for a Spatial Parser Generator. - Hiroaki Kameyama; Buntarou Shizuki; Jiro Tanaka (IV, 2004)

Execution Visualization and Debugging in Three-Dimensional Visual Programmin. - Toshiyuki Okamura; Buntarou Shizuki; Jiro Tanaka (IV, 2004)

comDesk: A Cooperative Assistance Tool Based on P2P Techniques. - Motoki Miura; Buntarou Shizuki; Jiro Tanaka (KES, 2004)

Augmented Classroom: A Paper-Centric Approach for Collaborative Learning System. - Motoki Miura; Susumu Kunifuji; Buntarou Shizuki; Jiro Tanaka (UCS, 2004)

Natural Storage in Human Body. - Shigaku Iwabuchi; Buntarou Shizuki; Kazuo Misue; Jiro Tanaka (KES (4), 2005)

AirTransNote: Augmented Classrooms with Digital Pen Devices and RFID Tags. - Motoki Miura; Susumu Kunifuji; Buntarou Shizuki; Jiro Tanaka (WMTE, 2005)

FindFlow: visual interface for information search based on intermediate results. - Tomoyuki Hansaki; Buntarou Shizuki; Kazuo Misue; Jiro Tanaka (APVIS, 2006)

Information gathering support interface by the overview presentation of web search results. - Takumi Kobayashi 001; Kazuo Misue; Buntarou Shizuki; Jiro Tanaka (APVIS, 2006)

Laser pointer interaction techniques using peripheral areas of screens. - Buntarou Shizuki; Takaomi Hisamatsu; Shin Takahashi; Jiro Tanaka (AVI, 2006)

Browsing 3D Media Using Cylindrical Multi-touch Interface. - Buntarou Shizuki; Masaki Naito; Jiro Tanaka (ISM, 2008)

Support for Understanding GUI Programs by Visualizing Execution Traces Synchronized with Screen Transitions. - Tatsuya Sato; Buntarou Shizuki; Jiro Tanaka (ICPC, 2008)

ImproV: A System for Improvisational Construction of Video Processing Flow. - Atsutomo Kobayashi; Buntarou Shizuki; Jiro Tanaka (HCI (4), 2009)

OntoDesk: Ontology-Based Persistent System-Wide Undo on the Desktop. - Dávid Nemeskey; Buntarou Shizuki; Jiro Tanaka (HCI (1), 2009)

Interaction Techniques Using a Spherical Cursor for 3D Targets Acquisition and Indicating in Volumetric Displays. - Masaki Naito; Buntarou Shizuki; Jiro Tanaka; Hiroshi Hosobe (IV, 2009)

Data Unification on a Dataflow Visual Language for Vjing. - Atsutomo Kobayashi; Buntarou Shizuki; Jiro Tanaka (DMS, 2011)

Niboshi for Slate Devices: A Japanese Input Method Using Multi-touch for Slate Devices. - Gimpei Kimioka; Buntarou Shizuki; Jiro Tanaka (HCI (2), 2011)

Design of Shadows on the OHP Metaphor-Based Presentation Interface Which Visualizes a Presenter's Actions. - Yuichi Murata; Kazutaka Kurihara; Toshio Mochizuki; Buntarou Shizuki; Jiro Tanaka (HCI (2), 2011)

Scan modeling: 3d modeling techniques using cross section of a shape. - Tatsuhito Oe; Buntarou Shizuki; Jiro Tanaka (APCHI, 2012)

Sharing Digital and Physical Contents on and above Distributed Surfaces using Active Infrared Keying. - Buntarou Shizuki; Yuichi Murata; Jiro Tanaka (DMS, 2012)

An Exploratory Analysis Tool for a Long-Term Video from a Stationary Camera. - Ryoji Nogami; Buntarou Shizuki; Hiroshi Hosobe; Jiro Tanaka (ICTAI, 2012)

HandyWidgets: local widgets pulled-out from hands. - Takuto Yoshikawa; Buntarou Shizuki; Jiro Tanaka (ITS, 2012)

Sinkpad: a malleable mouse pad consisted of an elastic material. - Takuro Kuribara; Buntarou Shizuki; Jiro Tanaka (CHI Extended Abstracts, 2013)

Evaluation of Effects of Textures Attached to Mobile Devices on Pointing Accuracy. - Yoshitomo Fukatsu; Tatsuhito Oe; Yuki Kuno; Buntarou Shizuki; Jiro Tanaka (HCI (11), 2013)

Long-Term Study of a Software Keyboard That Places Keys at Positions of Fingers and Their Surroundings. - Yuki Kuno; Buntarou Shizuki; Jiro Tanaka (HCI (5), 2013)

Keyboard Clawing: Input Method by Clawing Key Tops. - Toshifumi Kurosawa; Buntarou Shizuki; Jiro Tanaka (HCI (4), 2013)

Evaluation of a Soft-Surfaced Multi-touch Interface. - Anna Noguchi; Toshifumi Kurosawa; Ayaka Suzuki; Yuichiro Sakamoto; Tatsuhito Oe; Takuto Yoshikawa; Buntarou Shizuki; Jiro Tanaka (HCI (4), 2013)

Undo/Redo by Trajectory. - Tatsuhito Oe; Buntarou Shizuki; Jiro Tanaka (HCI (4), 2013)

A Remote Pointing Technique Using Pull-out. - Takuto Yoshikawa; Yuusaku Mita; Takuro Kuribara; Buntarou Shizuki; Jiro Tanaka (HCI (4), 2013)

Toward Visual Analytics of Unlinked Documents by Textual Analysis and Network Visualization. - Buntarou Shizuki; Hiroshi Hosobe (IV, 2013)

No-look flick: single-handed and eyes-free Japanese text input system on touch screens of mobile devices. - Yoshitomo Fukatsu; Buntarou Shizuki; Jiro Tanaka (Mobile HCI, 2013)

Touch & activate: adding interactivity to existing objects using active acoustic sensing. - Makoto Ono; Buntarou Shizuki; Jiro Tanaka (UIST, 2013)

Vibrainput: two-step PIN entry system based on vibration and visual information. - Takuro Kuribara; Buntarou Shizuki; Jiro Tanaka (CHI Extended Abstracts, 2014)

Handyscope: a remote control technique using pull-out gesture. - Takuro Kuribara; Takuto Yoshikawa; Buntarou Shizuki; Jiro Tanaka (CHI Extended Abstracts, 2014)

HandyScope: A Remote Control Technique Using Circular Widget on Tabletops. - Takuro Kuribara; Yusaku Mita; Kazusa Onishi; Buntarou Shizuki; Jiro Tanaka (HCI (2), 2014)

A rapid prototyping toolkit for touch sensitive objects using active acoustic sensing. - Makoto Ono; Buntarou Shizuki; Jiro Tanaka (UIST (Adjunct Volume), 2014)

HoverLink: Joint Interactions using Hover Sensing Capability. - Takuro Kuribara; Buntarou Shizuki; Jiro Tanaka (CHI Extended Abstracts, 2015)

AirFlip: A Double Crossing In-Air Gesture Using Boundary Surfaces of Hover Zone for Mobile Devices. - Hiroyuki Hakoda; Takuro Kuribara; Keigo Shima; Buntarou Shizuki; Jiro Tanaka (HCI (2), 2015)

Task Specific Paper Controller that Can Be Created by Users for a Specific Computer Operation. - Daisuke Komoriya; Buntarou Shizuki; Jiro Tanaka (HCI (21), 2015)

Mouse Augmentation Using a Malleable Mouse Pad. - Takuro Kuribara; Buntarou Shizuki; Jiro Tanaka (HCI (2), 2015)

Spatial Arrangement of Data and Commands at Bezels of Mobile Touchscreen Devices. - Toshifumi Kurosawa; Buntarou Shizuki; Jiro Tanaka (HCI (2), 2015)

Investigation of Transferring Touch Events for Controlling a Mobile Device with a Large Touchscreen. - Kazusa Onishi; Buntarou Shizuki; Jiro Tanaka (HCI (2), 2015)

Back-of-Device Interaction based on the Range of Motion of the Index Finger. - Hiroyuki Hakoda; Yoshitomo Fukatsu; Buntarou Shizuki; Jiro Tanaka (OZCHI, 2015)

Sensing Touch Force using Active Acoustic Sensing. - Makoto Ono; Buntarou Shizuki; Jiro Tanaka (TEI, 2015)

AirFlip-Undo: Quick Undo using a Double Crossing In-Air Gesture in Hover Zone. - Keigo Shima; Ryosuke Takada; Kazusa Onishi; Takuya Adachi; Buntarou Shizuki; Jiro Tanaka (UIST (Adjunct Volume), 2015)

Capacitive Blocks: A Block System that Connects the Physical with the Virtual using Changes of Capacitance. - Arika Yoshida; Buntarou Shizuki; Jiro Tanaka (UIST (Adjunct Volume), 2015)

Input Techniques to the Surface around a Smartphone using a Magnet Attached on a Stylus. - Tetsuya Abe; Buntarou Shizuki; Jiro Tanaka (CHI Extended Abstracts, 2016)

ThumbSlide: An Interaction Technique for Smartwatches using a Thumb Slide Movement. - Shuhei Aoyama; Buntarou Shizuki; Jiro Tanaka (CHI Extended Abstracts, 2016)

Evaluation of Callout Design for Ultra-small Touch Screen Devices. - Akira Ishii; Buntarou Shizuki; Jiro Tanaka (CHI Extended Abstracts, 2016)

B2B-Swipe: Swipe Gesture for Rectangular Smartwatches from a Bezel to a Bezel. - Yuki Kubo; Buntarou Shizuki; Jiro Tanaka (CHI, 2016)

Investigating Accuracy of Tilting Operation on Wrist-worn Devices with Touchscreens. - Keigo Shima; Kazusa Onishi; Ryosuke Takada; Takuya Adachi; Buntarou Shizuki; Jiro Tanaka (CHI Extended Abstracts, 2016)

MonoTouch: Single Capacitive Touch Sensor that Differentiates Touch Gestures. - Ryosuke Takada; Buntarou Shizuki; Jiro Tanaka (CHI Extended Abstracts, 2016)

QAZ Keyboard: QWERTY Based Portrait Soft Keyboard. - Hiroyuki Hakoda; Buntarou Shizuki; Jiro Tanaka (HCI (18), 2016)

Evaluation of a System to Analyze Long-Term Images from a Stationary Camera. - Akira Ishii; Tetsuya Abe; Hiroyuki Hakoda; Buntarou Shizuki; Jiro Tanaka (HCI (4), 2016)

Effects of Holding Ring Attached to Mobile Devices on Pointing Accuracy. - Yuya Kawabata; Daisuke Komoriya; Yuki Kubo; Buntarou Shizuki; Jiro Tanaka (HCI (2), 2016)

Sensing Grasp Force Using Active Acoustic Sensing. - Buntarou Shizuki (HCI (26), 2016)

Hover Detection Using Active Acoustic Sensing. - Masaya Tsuruta; Shuhei Aoyama; Arika Yoshida; Buntarou Shizuki; Jiro Tanaka (HCI (2), 2016)

Smart home cards: tangible programming with paper cards. - Kazuki Tada; Shin Takahashi; Buntarou Shizuki (UbiComp Adjunct, 2016)

Exploring callout design in selection task for ultra-small touch screen devices. - Akira Ishii; Buntarou Shizuki (OZCHI, 2016)

Lightweight Capacitance-based Block System for 3D Space Interaction. - Koshi Ikegawa; Masaya Tsuruta; Tetsuya Abe; Arika Yoshida; Buntarou Shizuki; Shin Takahashi (ISS, 2016)

RootCap: Touch Detection on Multi-electrodes using Single-line Connected Capacitive Sensing. - Masaya Tsuruta; Shuta Nakamae; Buntarou Shizuki (ISS, 2016)

Watch Commander: A Gesture-based Invocation System for Rectangular Smartwatches using B2B-Swipe. - Yuki Kubo; Buntarou Shizuki; Shin Takahashi (UIST (Adjunct Volume), 2016)

FistPointer: Target Selection Technique using Mid-air Interaction for Mobile VR Environment. - Akira Ishii; Takuya Adachi; Keigo Shima; Shuta Nakamae; Buntarou Shizuki; Shin Takahashi (CHI Extended Abstracts, 2017)

SynCro: Context-Aware User Interface System for Smartphone-Smartwatch Cross-Device Interaction. - Yuki Kubo; Ryosuke Takada; Buntarou Shizuki; Shin Takahashi (CHI Extended Abstracts, 2017)

A Technique for Touch Force Sensing using a Waterproof Device's Built-in Barometer. - Ryosuke Takada; Wei Lin; Toshiyuki Ando; Buntarou Shizuki; Shin Takahashi (CHI Extended Abstracts, 2017)

Children's Social Behavior Analysis System Using BLE and Accelerometer. - Shuta Nakamae; Shumpei Kataoka; Can Tang; Simona Vasilache; Satoshi Saga; Buntarou Shizuki; Shin Takahashi (CollabTech, 2017)

Meyboard: A QWERTY-Based Soft Keyboard for Touch-Typing on Tablets. - Yuki Kuno; Buntarou Shizuki (HCI (2), 2017)

BLE-Based Children's Social Behavior Analysis System for Crime Prevention. - Shuta Nakamae; Shumpei Kataoka; Can Tang; Yue Pu; Simona Vasilache; Satoshi Saga; Buntarou Shizuki; Shin Takahashi (HCI (13), 2017)

JoyKey: One-Handed Hardware Keyboard with 4 , times , 3 Grid Slide Keys. - Ryosuke Takada; Buntarou Shizuki; Shin Takahashi (HCI (3), 2017)

Evaluation of finger position estimation with a small ranging sensor array. - Yu Ishikawa; Buntarou Shizuki; Junichi Hoshino (SUI, 2017)

CanalSense: Face-Related Movement Recognition System based on Sensing Air Pressure in Ear Canals. - Toshiyuki Ando; Yuki Kubo; Buntarou Shizuki; Shin Takahashi (UIST, 2017)

AccelTag: A Passive Smart ID Tag with Acceleration Sensor for Interactive Applications. - Kazuya Oharada; Buntarou Shizuki; Shin Takahashi (UIST (Adjunct Volume), 2017)

Exploring Context-Aware User Interfaces for Smartphone-Smartwatch Cross-Device Interaction. - Yuki Kubo; Ryosuke Takada; Buntarou Shizuki; Shin Takahashi (Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017)

A Development of Participatory Sensing System for Foreign Visitors in PBL. - Shuta Nakamae; Wataru Sakamoto; Tetsuya Negishi; Shuhei Goto; Buntarou Shizuki; Chiemi Watanabe; Toshiyuki Amagasa (ACIIDS (2), 2018)

CanalSense+: Face-Related Movement Recognition and Identification System based on Air Pressure in Ear Canals. - Toshiyuki Ando; Yuki Kubo; Buntarou Shizuki; Shin Takahashi (CHI Extended Abstracts, 2018)

ExtensionClip: Touch Point Transfer Device Linking Both Sides of a Smartphone for Mobile VR Environments. - Ryosuke Takada; Toshiya Isomoto; Wataru Yamada; Hiroyuki Manabe; Buntarou Shizuki (CHI Extended Abstracts, 2018)

Dwell time reduction technique using Fitts' law for gaze-based target acquisition. - Toshiya Isomoto; Toshiyuki Ando; Buntarou Shizuki; Shin Takahashi (ETRA, 2018)

Investigating Effects of Users' Background in Analyzing Long-Term Images from a Stationary Camera. - Koshi Ikegawa; Akira Ishii; Kazunori Okamura; Buntarou Shizuki; Shin Takahashi (HCI (4), 2018)

Flickey: Flick-Based QWERTY Software Keyboard for Ultra-small Touch Screen Devices. - Akira Ishii; Hiroyuki Hakoda; Buntarou Shizuki (HCI (3), 2018)

A Mobile Command Input Through Vowel Lip Shape Recognition. - Yuto Koguchi; Kazuya Oharada; Yuki Takagi; Yoshiki Sawada; Buntarou Shizuki; Shin Takahashi (HCI (3), 2018)

A Gesture-Based Interaction Technique for a Passive RFID Card with an Acceleration Sensor. - Kazuya Oharada; Buntarou Shizuki; Shin Takahashi (HCI (3), 2018)

Ex-Space: Expanded Space Key by Sliding Thumb on Home Position. - Kodai Sekimori; Yusuke Yamasaki; Yuki Takagi; Kazuma Murata; Buntarou Shizuki; Shin Takahashi (HCI (3), 2018)

Press & tilt: one-handed text selection and command execution on smartphone. - Toshiyuki Ando; Toshiya Isomoto; Buntarou Shizuki; Shin Takahashi (OZCHI, 2018)

Tesla blocks: magnetism-based tangible 3D modeling system using block-shaped objects. - Koshi Ikegawa; Buntarou Shizuki (OZCHI, 2018)

Distinction system of left and right hands placed on a keyboard of laptop computers. - Takuto Nakamura; Buntarou Shizuki (OZCHI, 2018)

Cubic Keyboard for Virtual Reality. - Naoki Yanagihara; Buntarou Shizuki (SUI, 2018)

Investigation of Touch Interfaces Using Multilayered Urushi Circuit. - Koshi Ikegawa; Shuhei Aoyama; Shogo Tsuchikiri; Takuto Nakamura; Yuki Hashimoto; Buntarou Shizuki (TEI, 2018)

One-handed Rapid Text Selection and Command Execution Method for Smartphones. - Toshiyuki Ando; Toshiya Isomoto; Buntarou Shizuki; Shin Takahashi (CHI Extended Abstracts, 2019)

A Sensing Technique for Data Glove Using Conductive Fiber. - Ryosuke Takada; Junichiro Kadomoto; Buntarou Shizuki (CHI Extended Abstracts, 2019)

AudioTouch: Minimally Invasive Sensing of Micro-Gestures via Active Bio-Acoustic Sensing. - Yuki Kubo; Yuto Koguchi; Buntarou Shizuki; Shin Takahashi; Otmar Hilliges (MobileHCI, 2019)

Ray-Casting Based Interaction Using an Extended Pull-Out Gesture for Interactive Tabletops. - Shun Fujita; Naoki Yanagihara; Buntarou Shizuki; Shin Takahashi (OZCHI, 2019)

Bounded Swipe: Swipe Gesture Inside a Target. - Kyohei Hakka; Toshiya Isomoto; Buntarou Shizuki; Shin Takahashi (OZCHI, 2019)

Expanding One-Handed Touch Input Vocabulary Using Index Finger on and Above Back-of-Device. - Yusuke Sei; Minto Funakoshi; Buntarou Shizuki (OZCHI, 2019)

Exploration of Passive Haptics Based Learning Support Method for Touch Typing. - Rei Takakura; Kyohei Hakka; Buntarou Shizuki (OZCHI, 2019)

Touch Sensing on the Forearm Using the Electrical Impedance Method. - Yutaro Suzuki; Kodai Sekimori; Buntarou Shizuki; Shin Takahashi (PerCom Workshops, 2019)

One-Handed Interaction Technique for Single-Touch Gesture Input on Large Smartphones. - Kyohei Hakka; Toshiya Isomoto; Buntarou Shizuki (SUI, 2019)

A Viewpoint Control Method for 360° Media Using Helmet Touch Interface. - Takumi Kitagawa; Yuki Yamato; Buntarou Shizuki; Shin Takahashi (SUI, 2019)

Preliminary Study of Screen Extension for Smartphone Using External Display. - Yuta Urushiyama; Buntarou Shizuki; Shin Takahashi (SUI, 2019)

A Comparative Study of Planar Surface and Spherical Surface for 3D Pointing Using Direct Touch. - Naoki Yanagihara; Buntarou Shizuki; Shin Takahashi (VRST, 2019)

Text Entry Method for Immersive Virtual Environments Using Curved Keyboard. - Naoki Yanagihara; Buntarou Shizuki; Shin Takahashi (VRST, 2019)

BaroTouch: A Technique for Touch Force Sensing Using a Waterproof Device's Built-in Barometer. - Ryosuke Takada; Toshiyuki Ando; Buntarou Shizuki; Shin Takahashi (J. Inf. Process., 2019)

Hand Gesture Interaction with a Low-Resolution Infrared Image Sensor on an Inner Wrist. - Yuki Yamato; Yutaro Suzuki; Kodai Sekimori; Buntarou Shizuki; Shin Takahashi (AVI, 2020)

Preliminary Investigation of Tapping Force on Pressure-Sensitive Touchscreen for Expanding Input Vocabulary on Smartphone. - Ryo Ikeda; Yuta Urushiyama; Buntarou Shizuki (AsianCHI@CHI, 2020)

Expanding Input Vocabulary Using Index Finger on and Above Back of Smartphone. - Yusuke Sei; Minto Funakoshi; Buntarou Shizuki (AsianCHI@CHI, 2020)

Gaze-based Command Activation Technique Robust Against Unintentional Activation using Dwell-then-Gesture. - Toshiya Isomoto; Shota Yamanaka; Buntarou Shizuki (Graphics Interface, 2020)

SilverCodes: Thin, Flexible, and Single-Line Connected Identifiers Inputted by Swiping with a Finger. - Minto Funakoshi; Shun Fujita; Kaori Minawa; Buntarou Shizuki (HCI (2), 2020)

Identification Method of Digits for Expanding Touchpad Input. - Takuto Nakamura; Buntarou Shizuki (HCI (2), 2020)

A Mouth Gesture Interface Featuring a Mutual-Capacitance Sensor Embedded in a Surgical Mask. - Yutaro Suzuki; Kodai Sekimori; Yuki Yamato; Yusuke Yamasaki; Buntarou Shizuki; Shin Takahashi (HCI (2), 2020)

Touch Position Detection on the Front of Face Using Passive High-Functional RFID Tag with Magnetic Sensor. - Yuta Takayama; Yuu Ichikawa; Takumi Kitagawa; Song Shengmei; Buntarou Shizuki; Shin Takahashi (HCI (2), 2020)

Voice-Based Bodyweight Training Support System Using Smartphone. - Ruiyun Wang; Shin Takahashi; Buntarou Shizuki; Ikkaku Kawaguchi (HCI (22), 2020)

Japanese Patterns as NFC Antennas for Interactive Urushi-ware. - Keita Saito; Takuto Nakamura; Kazushi Kamezawa; Ryo Ikeda; Yuki Hashimoto; Buntarou Shizuki (TEI, 2020)

Relationship between Dwell-Time and Model Human Processor for Dwell-based Image Selection. - Toshiya Isomoto; Shota Yamanaka; Buntarou Shizuki (SAP, 2021)

Pilot Study on Notification Using Phantom Sensation on Hand. - Takuma Hidaka; Yusuke Sei; Buntarou Shizuki (AsianCHI@CHI, 2021)

Preliminary Investigation of Text Entry Method with Haptic Feedback from Real Object Surfaces Estimated Using Hand Tracking on HMD. - Rio Hirai; Ryo Ikeda; Buntarou Shizuki (AsianCHI@CHI, 2021)

Hover-Based Reachability Technique for Executing Single-Touch Gesture on Smartphone. - Ryo Ikeda; Kyohei Hakka; Buntarou Shizuki (AsianCHI@CHI, 2021)

Investigating Reaction Accuracy of Extended Touchscreen with Conductive Ink for Mobile Virtual Piano. - Hinako Nozaki; Kaori Minawa; Rei Takakura; Buntarou Shizuki (AsianCHI@CHI, 2021)

Expanding One-Handed Input Vocabulary for Smartphone Using In-Air Gesture of Index Finger Captured by Rear Camera. - Yusuke Sei; Buntarou Shizuki (AsianCHI@CHI, 2021)

A User-based Mid-air Hand Gesture Set for Spreadsheets. - Yuta Takayama; Yuu Ichikawa; Buntarou Shizuki; Ikkaku Kawaguchi; Shin Takahashi (AsianCHI@CHI, 2021)

Investigating the Effects of Position and Angle of Virtual Keyboard on Text Entry Performance and Workload. - Koki Tominaga; Shun Fujita; Rei Takakura; Buntarou Shizuki (AsianCHI@CHI, 2021)

Multi-party Video Conferencing System with Gaze Cues Representation for Turn-Taking. - Rikuto Iitsuka; Ikkaku Kawaguchi; Buntarou Shizuki; Shin Takahashi (CollabTech, 2021)

Supporting the Initiation of Remote Conversation by Presenting Gaze-Based Awareness Information. - Aoto Tanokashira; Ikkaku Kawaguchi; Buntaro Shizuki; Shin Takahashi (CollabTech, 2021)

JoyFlick: Japanese Text Entry Using Dual Joysticks for Flick Input Users. - Kaisei Yokoyama; Rei Takakura; Buntarou Shizuki (INTERACT (3), 2021)

A Hat-shaped Pressure-Sensitive Multi-Touch Interface for Virtual Reality. - Kazuki Sakata; Buntarou Shizuki; Ikkaku Kawaguchi; Shin Takahashi (VRST, 2021)

One-Handed Control for Smartwatches Using Thumb Gestures to Ring. - Harutoshi Kokubu; Koki Tominaga; Buntarou Shizuki (Asian CHI@CHI, 2022)

Interaction Design of Dwell Selection Toward Gaze-based AR/VR Interaction. - Toshiya Isomoto; Shota Yamanaka; Buntarou Shizuki (ETRA, 2022)

Laugh at Your Own Pace: Basic Performance Evaluation of Language Learning Assistance by Adjustment of Video Playback Speeds Based on Laughter Detection. - Naoto Nishida; Hinako Nozaki; Buntarou Shizuki (L@S, 2022)

Gesture Recognition Method Using Acoustic Sensing on Usual Garment. - Takashi Amesaka; Hiroki Watanabe; Masanori Sugimoto; Buntarou Shizuki (Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2022)

Dwell Selection with ML-based Intent Prediction Using Only Gaze Data. - Toshiya Isomoto; Shota Yamanaka; Buntarou Shizuki (Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2022)

Reanalyzing Effective Eye-related Information for Developing User's Intent Detection Systems. - Toshiya Isomoto; Shota Yamanaka; Buntarou Shizuki (ETRA, 2023)

User Authentication Method for Hearables Using Sound Leakage Signals. - Takashi Amesaka; Hiroki Watanabe; Masanori Sugimoto; Yuta Sugiura; Buntarou Shizuki (ISWC, 2023)

Hover-Based Japanese Input Method without Restricting Arm Position for XR. - Shingo Kato; Buntarou Shizuki (OZCHI, 2023)

Exploring Dwell-time from Human Cognitive Processes for Dwell Selection. - Toshiya Isomoto; Shota Yamanaka; Buntarou Shizuki (Proc. ACM Hum. Comput. Interact., 2023)

Estimating 'Happy' Based on Eye-Behavior Collected from HMD. - Mayu Akata; Yoshiki Nishikawa; Toshiya Isomoto; Buntarou Shizuki (ETRA, 2024)

Investigation of Unconscious Gaze and Head Direction in Videoconference - Turning off Microphone/Camera by Unconscious Gaze and Head Direction -. - Yui Atarashi; Kaisei Yokoyama; Buntarou Shizuki (ETRA, 2024)

Evaluation of Interactive Slider Design Utilizing Haptic Feedback. - Yui Atarashi; Buntarou Shizuki (HCI (63), 2024)

Effects of Electrical Muscle Stimulation on Memorability of Hand Gestures: A Preliminary Study. - Yoshiki Nishikawa; Yui Atarashi; Shogo Sekiguchi; Buntarou Shizuki (HCI (13), 2024)

Authentication Method Using Opening Gestures. - Shogo Sekiguchi; Shingo Kato; Yoshiki Nishikawa; Buntarou Shizuki (HCI (46), 2024)

Preliminary Study on Flick-Based Text Input on HMD's Front. - Taisei Yamaguchi; Yoshiki Nishikawa; Buntarou Shizuki (HCI (5), 2024)

Active Acoustic Sensing Based Authentication System Using a Door Handle. - Tomoki Konishi; Myungguen Choi; Buntarou Shizuki (MUM, 2024)

Thumb-to-Finger Gesture Recognition Using COTS Smartwatch Accelerometers. - Riku Tsunoda; Myungguen Choi; Buntarou Shizuki (MUM, 2024)

Signal2Hand: Sensor Modality Translation from Body-Worn Sensor Signals to Hand-Depth Images. - Yuki Kubo; Buntarou Shizuki (SIGGRAPH Asia Posters, 2024)

PhoneCanvas: 3D Sketching System Using a Depth Camera-Equipped Smartphone as a Canvas. - Yuki Takeyama; Kousei Nagayama; Myungguen Choi; Buntarou Shizuki (SUI, 2024)

EarHover: Mid-Air Gesture Recognition for Hearables Using Sound Leakage Signals. - Shunta Suzuki; Takashi Amesaka; Hiroki Watanabe; Buntarou Shizuki; Yuta Sugiura (UIST, 2024)

Advanced Investigation of Steering Performance with Error-Accepting Delays. - Takuma Hidaka; Yusuke Sei; Naoto Nishida; Shota Yamanaka; Buntarou Shizuki (Int. J. Hum. Comput. Interact., 2024)

FlexEar-Tips: Shape-Adjustable Ear Tips Using Pressure Control. - Takashi Amesaka; Takumi Yamamoto; Hiroki Watanabe; Buntarou Shizuki; Yuta Sugiura (CHI, 2025)

PhoneCanvas++: Multimodal 3D Sketching System Using a Depth Camera-Equipped Smartphone as a Canvas. - Yuki Takeyama; Kousei Nagayama; Myungguen Choi; Buntarou Shizuki (CHI Extended Abstracts, 2025)

Design of Implicit Emotion Classification System Using Eye Behavior. - Mayu Akata; Toshiya Isomoto; Yoshiki Nishikawa; Buntarou Shizuki (ETRA, 2025)

EarLock: Personal Authentication System for Hearables Using Sound Leakage Signals. - Takashi Amesaka; Hiroki Watanabe; Yuta Sugiura; Masanori Sugimoto; Buntarou Shizuki (IEEE Trans. Mob. Comput., 2025)