Automatically Generating Summary Visualizations from Game Logs. - Yun-Gyung Cheong; Arnav Jhala; Byung-Chull Bae; Robert Michael Young (AIIDE, 2008)

A Use of Flashback and Foreshadowing for Surprise Arousal in Narrative Using a Plan-Based Approach. - Byung-Chull Bae; Robert Michael Young (ICIDS, 2008)

Evaluation of a computational model of surprise arousal in narratives. - Byung-Chull Bae; Robert Michael Young (ACII, 2009)

Suspense? Surprise! or How to Generate Stories with Surprise Endings by Exploiting the Disparity of Knowledge between a Story's Reader and Its Characters. - Byung-Chull Bae; Robert Michael Young (ICIDS, 2009)

Automated story generation with multiple internal focalization. - Byung-Chull Bae; Yun-Gyung Cheong; Robert Michael Young (CIG, 2011)

Toward a computational model of focalization in narrative. - Byung-Chull Bae; Yun-Gyung Cheong; Robert Michael Young (FDG, 2011)

Towards an Empathizing and Adaptive Storyteller System. - Byung-Chull Bae; Alberto Brunete; Usman Malik; Evanthia Dimara; Jermsak Jermsurawong; Nikolaos Mavridis (INT@AIIDE, 2012)

Modeling Foreshadowing in Narrative Comprehension for Sentimental Readers. - Byung-Chull Bae; Yun-Gyung Cheong; Daniel Vella (ICIDS, 2013)

Evaluating musical foreshadowing of videogame narrative experiences. - Marco Scirea; Yun-Gyung Cheong; Mark J. Nelson; Byung-Chull Bae (Audio Mostly Conference, 2014)

Comparison of Narrative Comprehension between Players and Spectators in a Story-Driven Game. - Miki Nørgaard Anthony; Byung-Chull Bae; Yun-Gyung Cheong (ICIDS, 2014)

A Storytelling Game with Metaphor. - Andreas Magnus Reckweg Kuni; Byung-Chull Bae; Yun-Gyung Cheong (ICIDS, 2014)

Telling Stories via the Gameplay Reflecting a Player Character's Inner States. - Achim Wache; Byung-Chull Bae; Yun-Gyung Cheong; Daniel Vella (ICIDS, 2014)

A Computational Model of Narrative Generation for Surprise Arousal. - Byung-Chull Bae; Robert Michael Young (IEEE Trans. Comput. Intell. AI Games, 2014)

Exergame Development Using Body Composition Data for Obesity Care. - Jeongho Keum; Ji Hwan Ryu; Yoo Jeong Moon; Hyerim Cheon; Nahyeon Lee; Byung-Chull Bae; Jun-Dong Cho (CHI PLAY, 2015)

SnackBreaker: A Game Promoting Healthy Choice of Snack Foods. - Joongsin Park; Bon-Chang Koo; Jundong Cho; Byung-Chull Bae (CHI PLAY, 2015)

Experiment on Emotional Exchange Method through Phone Stack Game. - Sanghoo Park; Been Jeon; Jaewon Cho; Byung-Chull Bae; Jun-Dong Cho (CSCW Companion, 2015)

Preliminary Guidelines to Build a Wearable Health Monitoring System for Patients: Focusing on a Wearable Device with a Wig. - Junwoo Yoo; Nockhwan Kim; Jeongho Keum; Ji Hwan Ryu; Minjae Park; Jihoon Lee; Byung-Chull Bae; Jun-Dong Cho (HCI (28), 2015)

Smart maternity clothes for visualizing fetal movement data. - Been Jeon; Ji Hwan Ryu; Jaewon Cho; Byung-Chull Bae; Jun-Dong Cho (UbiComp/ISWC Adjunct, 2015)

Bird Attack: Interactive Story with Variable Focalization. - Irmelin Henriette C. Prehn; Byung-Chull Bae; Yun-Gyung Cheong (ICIDS, 2015)

People's Emotional Responses to a Plant's Emotional Expression. - Jaewon Cho; Sanghoo Park; Been Jeon; Byung-Chull Bae; Jun-Dong Cho (TEI, 2015)

Detecting Predatory Behavior in Game Chats. - Yun-Gyung Cheong; Alaina K. Jensen; Elin Rut Gudnadottir; Byung-Chull Bae; Julian Togelius (IEEE Trans. Comput. Intell. AI Games, 2015)

A Feedback System for the Prevention of Forward Head Posture in Sedentary Work Environments. - Joohee Kim; Nahyeon Lee; Byung-Chull Bae; Jun-Dong Cho (Conference on Designing Interactive Systems (Companion Volume), 2016)

Interactive and Connected Tableware for Promoting Children's Vegetable-Eating and Family Interaction. - Yeong Rae Joi; Beom Taek Jeong; Jin Hwang Kim; Joongsin Park; Juhee Cho; Eunju Seong; Byung-Chull Bae; Jun Dong Cho (IDC, 2016)

DenTeach: A Device for Fostering Children's Good Tooth-brushing Habits. - Nahyeon Lee; Doyoung Jang; Yeji Kim; Byung-Chull Bae; Jun-Dong Cho (IDC, 2016)

Slowee: A Smart Eating-Speed Guide System with Light and Vibration Feedback. - Joohee Kim; Kwang-Jae Lee; Mankyung Lee; Nahyeon Lee; Byung-Chull Bae; Genehee Lee; Juhee Cho; Young Mog Shim; Jun-Dong Cho (CHI Extended Abstracts, 2016)

An eating speed guide system using a wristband and tabletop unit. - Joohee Kim; Mankyung Lee; Kwang-Jae Lee; TaeYang Lee; Byung-Chull Bae; Jun-Dong Cho (UbiComp Adjunct, 2016)

Towards Procedural Game Story Creation via Designing Story Cubes. - Byung-Chull Bae; Gapyuel Seo; Yun-Gyung Cheong (ICIDS, 2016)

A database-centric architecture for interactive storytelling. - Yun-Gyung Cheong; Kinam Park; Woo-Hyun Park; Byung-Chull Bae (FDG, 2017)

Towards the Utilization of Diegetic UI in Virtual Reality Educational Content. - Gapyuel Seo; Byung-Chull Bae (HCI (30), 2018)

A Smartwatch-based Feedback System for Eating Rate Guidance. - Joohee Kim; Byung-Chull Bae (UbiComp/ISWC Adjunct, 2018)

An Animated Emoji Feedback System for Eating Rate Guidance. - Joohee Kim; Byung-Chull Bae (UbiComp/ISWC Adjunct, 2018)

Emotional Storytelling Using Virtual and Robotic Agents. - Sandra Costa; Alberto Brunete; Byung-Chull Bae; Nikolaos Mavridis (Int. J. Humanoid Robotics, 2018)

Modeling Happiness Using One-Class Autoencoder. - Byung-Chull Bae; Yun-Gyung Cheong; Youngrok Song (AffCon@AAAI, 2019)

Design Considerations for Developing a Mobile Storytelling Game Application. - Duck-Ki Ahn; Yun-Gyung Cheong; Byung-Chull Bae (HCI (37), 2019)

Designing a Bulletin Board-Type Art Game for the Collection and Resolution of Conflict. - Hyun-Jee Kim; Byung-Chull Bae (HCI (37), 2019)

Emotion-Based Story Event Clustering. - Hye-Yeon Yu; Seohui Park; Yun-Gyung Cheong; Moon-Hyun Kim; Byung-Chull Bae (ICIDS, 2019)

A VR Interactive Story Using POV and Flashback for Empathy. - Byung-Chull Bae; Su-ji Jang; Duck-Ki Ahn; Gapyuel Seo (VR, 2019)

Constructing Hierarchical Q&A Datasets for Video Story Understanding. - Yu-Jung Heo; Kyoung-Woon On; Seongho Choi 001; Jaeseo Lim; Jinah Kim; Jeh-Kwang Ryu; Byung-Chull Bae; Byoung-Tak Zhang (CoRR, 2019)

[CL-AFF Shared Task] Multi-label Text Classification Using an Emotion Embedding Model. - Jiwung Hyun; Byung-Chull Bae; Yun-Gyung Cheong (AffCon@AAAI, 2020)

Emotion Recognition from Text Stories Using an Emotion Embedding Model. - Seohui Park; Byung-Chull Bae; Yun-Gyung Cheong (BigComp, 2020)

An Intelligent Storytelling System for Narrative Conflict Generation and Resolution. - Youngrok Song; Hyunju Kim; Taewoo Yoo; Byung-Chull Bae; Yun-Gyung Cheong (CoG, 2020)

A Cooperative Storytelling Card Game for Conflict Resolution and Empathy. - Byung-Chull Bae; Hyun-Jee Kim (HCI (31), 2020)

Exploring the Effects of Interactivity on User Experiences in an Interactive VR Fashion Show. - Duck-Ki Ahn; Byung-Chull Bae (SIGGRAPH Posters, 2020)

A Preliminary Survey on Story Interestingness: Focusing on Cognitive and Emotional Interest. - Byung-Chull Bae; Suji Jang; Youngjune Kim; Seyoung Park (ICIDS, 2021)

Extracting and Clustering of Story Events from a Story Corpus. - Hye-Yeon Yu; Yun-Gyung Cheong; Byung-Chull Bae (KSII Trans. Internet Inf. Syst., 2021)

Toward an AI-Collaborated Authoring Tool for Writing Flash Fiction. - Byung-Chull Bae; Yeji Kim; Mingyeong Yu; Seyoung Park; Youngjune Kim; Yun-Gyung Cheong (HCI (47), 2023)

Sentiment Analysis of a Text Story Dataset Collected Using Illustration Cards. - Suji Jang; Chaewon Seo; Byung-Chull Bae (ICIDS (2), 2023)

Designing a Language Model-Based Authoring Tool Prototype for Interactive Storytelling. - Jeongyoon Park; Jumin Shin; Gayeon Kim; Byung-Chull Bae (ICIDS (2), 2023)

Designing Metaphor-Based Character Archetypes for a Story Authoring Tool. - Ian Kang; Byung-Chull Bae (HCI (56), 2024)

A Conflict-Embedded Narrative Generation Using Commonsense Reasoning. - Youngrok Song; Gunhee Cho; Hyunju Kim; Youngjune Kim; Byung-Chull Bae; Yun-Gyung Cheong (IJCAI, 2024)