Perceptual Learning During Action Video Game Playing. - C. Shawn Green; Renjie Li; Daphne Bavelier (Top. Cogn. Sci., 2010)

Neuroscience: Browsing and the brain. - Daphne Bavelier; C. Shawn Green (Nat., 2011)

The effect of action video game experience on task-switching. - C. Shawn Green; Michael A. Sugarman; Katherine Medford; Elizabeth Klobusicky; Daphne Bavelier (Comput. Hum. Behav., 2012)

Memory abilities in action video game players. - Ashley F. McDermott; Daphne Bavelier; C. Shawn Green (Comput. Hum. Behav., 2014)

Task-Specific Response Strategy Selection on the Basis of Recent Training Experience. - Jacqueline M. Fulvio; C. Shawn Green; Paul R. Schrater (PLoS Comput. Biol., 2014)

Role-Playing and Real-Time Strategy Games Associated with Greater Probability of Internet Gaming Disorder. - Adam Eichenbaum; Florian Kattner; Daniel Bradford; Douglas A. Gentile; C. Shawn Green (Cyberpsychology Behav. Soc. Netw., 2015)

Visual 3D motion acuity predicts discomfort in 3D stereoscopic environments. - Brian Allen; Taylor Hanley; Bas Rokers; C. Shawn Green (Entertain. Comput., 2016)

Rapid Learning in Early Attentional Processing: Bayesian Estimation of Trial-by-Trial Updating. - Aaron Cochrane; Joseph L. Austerweil; Vanessa R. Simmering; C. Shawn Green (CogSci, 2018)

Choice strategies in a changing social learning environment. - Rista Plate; Kristin Shutts; Aaron Cochrane; C. Shawn Green; Seth D. Pollak (CogSci, 2020)

Experience with Equations in Sequence Promotes Procedural Fluency. - Lauren E. Anthony; C. Shawn Green; Martha W. Alibali (CogSci, 2021)

Researchers' commercial video game knowledge associated with differences in beliefs about the impact of gaming on human behavior. - Hanna Klecka; Ian Johnston; Nicholas David Bowman; C. Shawn Green (Entertain. Comput., 2021)

Optimal learning under structural environmental uncertainty reveals inherent learning trade-offs. - Santiago Herce Castañón; Pedro Cardoso-Leite; C. Shawn Green; Daphne Bavelier; Paul Schrater (CogSci, 2022)

Associations Between Cognitive Performance and Extreme Expertise in Different Competitive eSports. - Noah Phillips; C. Shawn Green (CogSci, 2023)

Video Game Design for Learning to Learn. - Angela Pasqualotto; Jocelyn Parong; C. Shawn Green; Daphne Bavelier (Int. J. Hum. Comput. Interact., 2023)

Video Game Play: Any Association With Preteens' Cognitive Ability Test Performance? - May Jadallah; C. Shawn Green; Jie Zhang (J. Media Psychol. Theor. Methods Appl., 2023)