Plotting Massively Multiplayer Online Game to Mobile: Constraints and Considerations on Networking. - W. K. Kan; C. Y. Hong (ICWN, 2005)

A Scalable and Programmable Architecture for the Continuous Restricted Boltzmann Machine in VLSI. - Chih-Cheng Lu; C. Y. Hong; Hsin Chen (ISCAS, 2007)

Gait verification using knee acceleration signals. - L. W. Hang; C. Y. Hong; Chen-Wen Yen; D. J. Chang; Mark L. Nagurka (Expert Syst. Appl., 2011)