Multimedia application to the simulation of human musculoskeletal system: A visual lower limb model from multimodal captured data. - Nadia Magnenat-Thalmann; Caecilia Charbonnier; Jérôme Schmid (MMSP, 2008)

Virtual Hip Joint: from Computer Graphics to Computer-Assisted Diagnosis. - Caecilia Charbonnier; Jérôme Schmid; Frank C. Kolo; Nadia Magnenat-Thalmann; Christoph D. Becker; Pierre Hoffmeyer (Eurographics (Medical Prize), 2009)

From MRI to anatomical simulation of the hip joint. - Lazhari Assassi; Caecilia Charbonnier; Jérôme Schmid; Pascal Volino; Nadia Magnenat-Thalmann (Comput. Animat. Virtual Worlds, 2009)

Motion study of the hip joint in extreme postures. - Caecilia Charbonnier; Lazhari Assassi; Pascal Volino; Nadia Magnenat-Thalmann (Vis. Comput., 2009)

An integrated platform for hip joint osteoarthritis analysis: design, implementation and results. - Caecilia Charbonnier; Nadia Magnenat-Thalmann; Christoph D. Becker; Pierre Hoffmeyer; Jacques Menetrey (Int. J. Comput. Assist. Radiol. Surg., 2010)

3DinMotion A Mocap Based Interface for Real Time Visualisation and Sonification of Multi-User Interactions. - Alain Renaud; Caecilia Charbonnier; Sylvain Chagué (NIME, 2014)

Shoulder motion during tennis serve: dynamic and radiological evaluation based on motion capture and magnetic resonance imaging. - Caecilia Charbonnier; Sylvain Chagué; Frank C. Kolo; Alexandre Lädermann (Int. J. Comput. Assist. Radiol. Surg., 2015)

MyHip: supporting planning and surgical guidance for a better total hip arthroplasty. - Jérôme Schmid; Christophe Chênes; Sylvain Chagué; Pierre Hoffmeyer; Panayiotis Christofilopoulos; Massimiliano Bernardoni; Caecilia Charbonnier (Int. J. Comput. Assist. Radiol. Surg., 2015)

Real virtuality: a multi-user immersive platform connecting real and virtual worlds. - Sylvain Chagué; Caecilia Charbonnier (VRIC, 2016)

Augmented Reality Visualization of Joint Movements for Rehabilitation and Sports Medicine. - Henrique Galvan Debarba; Marcelo Elias de Oliveira; Alexandre Lädermann; Sylvain Chagué; Caecilia Charbonnier (SVR, 2018)

Augmented Reality Visualization of Joint Movements for Physical Examination and Rehabilitation. - Henrique Galvan Debarba; Marcelo Elias de Oliveira; Alexandre Lädermann; Sylvain Chagué; Caecilia Charbonnier (VR, 2018)

Tracking a Consumer HMD with a Third Party Motion Capture System. - Henrique Galvan Debarba; Marcelo Elias de Oliveira; Alexandre Lädermann; Sylvain Chaqué; Caecilia Charbonnier (VR, 2018)

ArthroPlanner: a surgical planning solution for acromioplasty. - Caecilia Charbonnier; Sylvain Chagué; Bart Kevelham; Delphine Preissmann; Frank C. Kolo; Olivier Rime; Alexandre Lädermann (Int. J. Comput. Assist. Radiol. Surg., 2018)

Shoulder strengthening exercises adapted to specific shoulder pathologies can be selected using new simulation techniques: a pilot study. - Caecilia Charbonnier; Alexandre Lädermann; Bart Kevelham; Sylvain Chagué; Pierre Hoffmeyer; Nicolas Holzer (Int. J. Comput. Assist. Radiol. Surg., 2018)

HUMAN4D: A Human-Centric Multimodal Dataset for Motions and Immersive Media. - Anargyros Chatzitofis; Leonidas Saroglou; Prodromos Boutis; Petros Drakoulis; Nikolaos Zioulis; Shishir Subramanyam; Bart Kevelham; Caecilia Charbonnier; Pablo César; Dimitrios Zarpalas; Stefanos D. Kollias; Petros Daras (IEEE Access, 2020)

In vivo static and dynamic lengthening measurements of the posterior cruciate ligament at high knee flexion angles. - Caecilia Charbonnier; Victoria B. Duthon; Sylvain Chagué; Frank C. Kolo; Jacques Menetrey (Int. J. Comput. Assist. Radiol. Surg., 2020)

Content Format and Quality of Experience in Virtual Reality. - Henrique Galvan Debarba; Mario Montagud; Sylvain Chagué; Javier Lajara; Ignacio Lacosta; Sergi Fernández Langa; Caecilia Charbonnier (CoRR, 2020)

New techniques in interactive character animation. - Joan Llobera; Joe Booth; Caecilia Charbonnier (SIGGRAPH Courses, 2021)

Interactive Characters for Virtual Reality Stories. - Joan Llobera; Caecilia Charbonnier (IMX, 2021)

A Collaborative VR Murder Mystery using Photorealistic User Representations. - Ana Revilla; Sergio Zamarvide; Ignacio Lacosta; Fernando Pérez; Javier Lajara; Bart Kevelham; Valérie Juillard; Brian Rochat; Michelle Drocco; Natasha Devaud; Olivier Barbeau; Caecilia Charbonnier; et al. (VR Workshops, 2021)

Physics-based character animation for Virtual Reality. - Joan Llobera; Caecilia Charbonnier (VR Workshops, 2022)

On the Plausibility of Virtual Body Animation Features in Virtual Reality. - Henrique Galvan Debarba; Sylvain Chagué; Caecilia Charbonnier (IEEE Trans. Vis. Comput. Graph., 2022)

Content format and quality of experience in virtual reality. - Henrique Galvan Debarba; Mario Montagud; Sylvain Chagué; Javier Garcia-Lajara Herrero; Ignacio Lacosta; Sergi Fernández Langa; Caecilia Charbonnier (Multim. Tools Appl., 2024)

A Toolkit for Creating Intelligent Virtual Humans in Extended Reality. - Fariba Mostajeran; Ke Li 025; Sebastian Rings; Lucie Kruse; Erik Wolf; Susanne Schmidt 001; Michael Arz; Joan Llobera; Pierre Nagorny; Caecilia Charbonnier; Hannes Fassold; Xenxo Alvarez; et al. (VR Workshops, 2025)