Implementing an embedded GPU language by combining translation and generation. - Calle Lejdfors; Lennart Ohlsson (SAC, 2006)

Adaptive enhancement and noise reduction in very low light-level video. - Henrik Malm; Magnus Oskarsson; Eric Warrant; Petrik Clarberg; Jon Hasselgren; Calle Lejdfors (ICCV, 2007)

Space-free Shader Programming: Automatic Space Inference and Optimization for Real-time Shaders. - Calle Lejdfors; Lennart Ohlsson (TPCG, 2008)

High-Level GPU Programming: Domain-Specific Optimization and Inference. - Calle Lejdfors (2008)