Multiplayer Games as a Template for Multiplayer Narratives: A Case Study With Dark Souls. - Callum Spawforth; David E. Millard (HT (Extended Proceedings), 2017)

A Framework for Multi-participant Narratives Based on Multiplayer Game Interactions. - Callum Spawforth; David E. Millard (ICIDS, 2017)

StoryMINE: A System for Multiplayer Interactive Narrative Experiences. - Callum Spawforth; Nicholas Gibbins; David E. Millard (ICIDS, 2018)

Pathos in Play: How Game Designers Evoke Negative Emotions. - Tom Blount; Callum Spawforth (CoRR, 2019)