"Plug: Secrets of the Museum": A Pervasive Game Taking Place in a Museum. - Michel Simatic; Isabelle Astic; Coline Aunis; Annie Gentes; Aude Guyot-Mbodji; Camille Jutant; Emmanuel Zaza (ICEC, 2009)

Designing Mobility: Pervasiveness as the Enchanting Tool of Mobility. - Annie Gentes; Camille Jutant; Aude Guyot-Mbodji; Michel Simatic (MobiCASE, 2009)

The game mechanics of pervasive applications: visiting the uncanny. - Annie Gentes; Camille Jutant (New Rev. Hypermedia Multim., 2012)